Biograft: Difference between revisions

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|Projectile/Mobility
|Projectile/Mobility
|Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
|Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
|'''Damage:''' 10 (projectile) + 10 (dash)<br>'''Execute threshold:''' >25% of max HP and below 10 shield<br>'''Execute damage:''' 999<br>'''Second use window:''' 5 seconds<br>'''Range:''' 300 studs <br> '''Cooldown:''' 8 seconds (if missed), 12 seconds (if recasted or not)
|'''Damage:''' 10 (projectile) + 10 (dash)<br>'''Execute threshold:''' >25% of max HP and below 10 shield<br>'''Execute damage:''' 999<br>'''Second use window:''' 5 seconds<br>'''Range:''' 300 studs <br> '''Cooldown:''' 8 seconds (if missed), 12 seconds (if hit)
|[[File:Demonstration BiograftQ.webm]]
|[[File:Demonstration BiograftQ.webm]]
}}
}}

Revision as of 18:16, 15 February 2024

Overview Lore Dialogue Sound effects Gallery History

Biograft is a melee Phighter. They were released on 26 August 2022 with v0.3.0 and the Sun vs. Moon Phestival.

Overview

Biograft is a melee Phighter that specializes in pressuring targets and chasing them down. Biograft plays like a glass cannon, dealing high damage while sporting the lowest health on the roster. Biograft's passive, Power of Biograft / Heat, increases their attack speed when using Dual Swing. It also limits their aggressiveness, as Biograft fills their heat meter by using Dual Swing, which could lead to them being left vulnerable if the bar fills up completely. Echo Execution allows Biograft to confirm kills on enemies at <25% health. Biograft's abilities allows them to get in and out of fights swiftly, allowing for more methodical gameplay.

Abilities

Power of Biograft / Heat
Type
Passive

Ability Type
N/A
Dual Swing increases your heat meter. Hitting enemies with Dual Swing increases your attack speed. Losing all heat resets your attack speed. Reaching full heat disables you for half a second and creates an explosion around you.
Max. fire rate: 0.15 seconds (each swing)
Heat generated per swing: 3 (on miss), 5 (on hit)
Heat reduction rate: 3 per second
Maximum heat: 50
Explosion damage: 20 (to enemies), 20 (to Biograft)
Slow: 30% for 0.75 seconds
Dual Swing disable duration: 0.75 seconds
Ability Demonstration

Details:


Dual Swing
Type
Primary

Ability Type
Melee/Mobility
Swing your blades and blink in the direction you're moving.
Swing damage: 7 + 7 + 8 + 8
Fire rate: 0.4 + 0.5 + 0.4 + 0.8 seconds
Blink range: 3-6 studs (based on attack speed)
Ability Demonstration

Details:


Slash Storm
Type
Secondary

Ability Type
Projectile/AoE
Fire a projectile, when the center is hit, create 10 slashes in the area.
Damage: 15 (projectile) + 3 * 10 (slashes)
Max. range: 70 studs
Area of effect: 3 stud radius
Cooldown: 8 seconds
Ability Demonstration

Details:


Echo Execution
Type
Q Ability

Ability Type
Projectile/Mobility
Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
Damage: 10 (projectile) + 10 (dash)
Execute threshold: >25% of max HP and below 10 shield
Execute damage: 999
Second use window: 5 seconds
Range: 300 studs
Cooldown: 8 seconds (if missed), 12 seconds (if hit)
Ability Demonstration

Details:

  • If the target is below the execute threshold when hit or while marked, the mark's visuals update and a sound indicator plays.
  • Biograft can be damaged during the recast dash.
  • The execute damage generates Phinisher points, granting 10 Phinisher points or 8% Phinisher charge per execute.
  • Multiple enemies can be damaged or executed if they are close enough to the targetted enemy.
  • Executed enemies have their ragdoll beheaded.


Blink
Type
E Ability

Ability Type
Mobility
Blink forward and damage anybody in your path. You have two charges of this ability that recharge every 6 seconds. Hitting an enemy will not use up a charge for a maximum of 2 times.
Damage: 12
Blink range: 40 studs
Max. uses: 4
Cooldown: 6 seconds per charge
Ability Demonstration

Details:

  • After using a reset, the cooldown for Blink will continue in the background. When this cooldown is finished, it will set the amount of cooldown resets back to two.
  • Despite what the in-game description mentions, Blink occurs in the direction of the crosshair.


Overdrive
Type
Phinisher

Ability Type
Buff
Attack speed is increased to max, ignore heat, increase Dual Swing damage by 50% but drain health. Kills now grant 15 shield. Recast to cancel and explode which deals more damage the lower health you are.
Health drain rate: 1HP/0.25 seconds (doubles every 15 seconds)
Damage increase: 50%
Shield gained on kill or assist: 15 for 5 seconds
Damage: 20-50 (explosion, increases at lower health)
Explosion range: 20 studs
Phinisher points: 125
Ability Demonstration

Details:

  • While Overdrive is active, Phinisher points cannot be gained.
  • Biograft can die from Overdrive's health drain.


Strategy

Pros
  • High damage output.
  • High mobility.
  • Great at confirming kills.
  • Strong pressure.
Cons
  • High skill floor, least beginner friendly Phighter.
  • Lowest health in the game at 125 hitpoints.
  • High risk, high reward Phinisher.

Biograft is a glass cannon. Without proper knowledge or experience, they can be a detriment to their team. Biograft must utilize their mobility to minimize damage taken and keep pressure on the enemy. Biograft's main goal is focusing a single enemy until they are dead. Keeping pressure on someone who is trying to regenerate their shields can net them a kill while they try and escape their wrath. Biograft has decent burst potential, as combining Slash Storm and Blink can lead to around 80 damage (assuming all three Blinks are hit). Biograft has great synergy with Subspace, as Biograft's constant damage benefits from Subspace's vulnerability status effect.

Biograft's role in a team is to pressure loners and confirm kills. Echo Execution lets them instantly kill anyone at <25% health (assuming they have no shields). When combined with Biograft's burst damage output, sometimes a good Biograft doesn't even need their team to support them. Biograft's low ability cooldowns allow for pressure no other Phighter compares to. If a teammate needs help, they can quickly get to their position and aid them.

Biograft is best played on small maps, as well as flat maps, as inclines can make it harder to hit their primary. Maps with less cover can also make getting Echo Executions from across the map a lot easier. Some of Biograft's more favored maps include Banland, DODGEBALL!, Protect Telamon, Rob The ROBLOX Bank, and The Iron Cafe.

Biograft is all about knowing limits. It's okay to back out of a fight to regenerate shields. It's okay to stop holding primary because the heat meter is almost full. It's okay to just not take a fight completely. The best Biograft is one who makes good decisions. If played correctly, Biograft is one of if not the most powerful solo carry Phighter in the game.

Ability usage

  • Power of Biograft / Heat
    • You can keep Power of Biograft's attack speed so long as your heat meter isn't at 0. Do bursts of slashes at a high attack speed to keep the effect lasting for next time you want to engage an enemy. You don't need to hit an enemy, you can just swing at nothing. In theory, you can keep your maximum attack speed going until you can activate Overdrive.
  • Dual Swing
    • Use Dual Swing out of combat for increased movement speed. This will increase the heat meter, so stop once you get close to the battle.
  • Slash Storm
    • Due to its lingering hitbox, it can be used as a way to trap enemy phighters or predicting attacks such as Sword's Lunge, Skateboard, and an opposing Biograft's Echo Execution.
  • Echo Execution
    • Because of its range, Echo Execution can be used as a mobility tool to get back into the fight.
    • Echo Execution can be used to put pressure on the enemy. The target may anticipate the dash and increase their guard, so sometimes its best to just wait a few seconds before recasting and dashing to them.
    • Be patient. See if you can whittle down the target's health enough to cross the instant kill threshold.
  • Blink
    • Blink resets its cooldown every hit, with a maximum of two resets. Hitting all three will deal 45 damage, which is usually a third of the health of the average Phighter. You can also use the cooldown reset to get out of a fight by chaining Blink on enemies.
  • Overdrive
    • Biograft has one of the longer Phinisher ability animations. Activating Overdrive in front of the enemy team will get him obliterated. There are many work-arounds to this, such as:
      • Going behind cover.
      • Blinking into the air.
      • Marking someone with Echo Execution and reactivating it once the animation is over.
    • Overdrive's explosion does good damage. End the Phinisher when an enemy is around 20% health to confirm the kill. You can also end it when you cannot find a target and you are taking health damage. Without a Medkit, it is important you keep your health high.
      • Overdrive's explosion is also very useful when combined with Subspace's Noxious Void, due to its AoE damage.

Counterplay against Biograft

Biograft, like most melee Phighters, is hindered by AoE damage. This is why Rocket is a great way to steer an enemy Biograft away from a team. Boombox is also a great counter for all melee Phighters, as his knockback can discombobulate those who rely on staying close to their enemies. Skateboard is Biograft's greatest counter because Biograft has no move that can instantly get him off his skateboard, as opposed to Sword's Lunge. Biograft's only way to chase Skateboard is with Overdrive, but even that may end up not working. Stuns are devastating to Biograft because of their low health pool. Stick with your team when a Biograft is on the opposition. Three or more players can easily decimate Biograft if they choose to engage. Medkit can deter Biograft away from his team because his primary can stop Biograft from regenerating their shields, so it's never out of the picture to just chase a Biograft as Medkit. Biograft can also have problems securing kills against high health Phighters, especially Katana, whose Looming Misfortune can decimate Biograft with just its slow.

Badge

Name Icon Description Reward
your demise execute an enemy using echo execution from over 150 studs away Title - Pitbull

Trivia

General:

  • Biograft is based on the Biograft Energy Sword series of gears.
  • Unlike other Phighters who ragdoll upon death, Biograft's body will break apart.
  • Biograft was first teased during Playtest 2 where thier name was written in Morse code in the developer console.
    • The output of the Morse code incorrectly spelt 'Siograft', where the Morse code for B '-...' was accidentally put as '...' for S.
  • Biograft was then teased at the end of the second playtest during the credits where their weapon was shown in Zuka's shop.
    • Biograft's weapons were teased in the background of an image sent by 7GB0 on 17 April 2022
    • He was teased once again on 22 July in an image sent by 7GB0.

Development:

Skins:

  • The Biocarved skin is a community contributed skin created by ThatOneWill.
    • The skin was one of three winners of the 2022 Halloween Skin Contest.
  • The Cocoagraft skin is a community contributed skin created by infernalroses.
    • The skin was one of three winners of the 2023 Winter Skin Contest.

Version history


28 December 2022

7 December 2022

  • Power of Biograft / Heat
    • NEW EFFECTS:
      • The heat gauge now constantly decreases by 3 heat per second, increased to 12 heat per second if Dual Swing was not used for 2 seconds.
      • Generates 3 heat if Dual Swing does not hit an enemy.
    • Overdrive slow increased from 30% to 50%.
    • Overdrive Dual Swing disable duration reduced from 2 seconds to 1 second.
  • Dual Swing
    • Damage increased from 6 + 6 + 8 + 8 to 6 + 7 + 8 + 9.

5 December 2022

  • Power of Biograft / Heat
    • NEW EFFECT: Now has an Overdrive gauge, which is gradually filled by using Dual Swing.
      • Each swing generates 5 heat, up to a maximum of 50 heat.
      • Upon reaching 50 heat, Biograft explodes, doing 25 damage to himself, 15 damage to enemies around him, slowing him by 30% and making him unable to use Dual Swing for 2 seconds.
      • After 3 seconds of not using Dual Swing, the Overdrive gauge decreases by 0.5 per frame.
  • Overdrive
    • NEW EFFECT: The heat gauge for Dual Swing is disabled during the Phinisher's effects.

27 November 2022

  • Overdrive
    • NEW EFFECT: Killing an enemy during Overdrive grants Biograft a 15 HP shield for 5 seconds.
      • BUG FIX: Biograft no longer gains shields when killing players while Overdrive is not active.
    • Explosion damage increased from 10-50 to 20-50.

10 November 2022

  • Dual Swing
    • Damage reduced from 6 + 8 + 8 + 10 to 6 + 6 + 8 + 8.
    • Blink range changed from 6 studs to 3-6 studs (based on attack speed).
  • Echo Execution
    • NEW EFFECTS:
      • Echo Execution no longer executes if the enemy has a shield.
      • Execution threshold check once again accounts for health instead of health + shield.
    • Dash damage reduced from 20 to 10.
    • First cast cooldown decreased from 10 seconds to 8 seconds.
    • Second cast cooldown decreased from 15 seconds to 12 seconds.
    • BUG FIX: Echo Execution no longer goes into the second cast if the player fails to use the ability within the recast window and misses the second first cast.

6 November 2022

  • Echo Execution
    • NEW EFFECT: Execute threshold check now accounts for the Phighters current shield + health instead of health.
    • Hitbox size decreased from 3x3 studs to 1x1 studs.
    • First cast cooldown increased from 5 seconds to 10 seconds.
    • Second cast cooldown increased from 10 seconds to 15 seconds.

30 October 2022

  • Echo Execution
    • BUG FIXES:
      • Using the second cast at the end of the match no longer softlocks the player.
      • No longer locks the player into the dash animation in certain cases.

Playtest 4 - 28 October 2022

  • Echo Execution
    • NEW EFFECTS:
      • Projectile goes through ally players.
      • Recast hitbox changed. Biograft now applies the dash damage to all nearby players.
  • Overdrive
    • NEW EFFECTS:
      • Can now be recasted to explode and end the Overdrive status effects early.
      • Health drain can now kill the player.
    • Damage changed from 25 to 10-50 (based on current health).
    • REMOVED: No longer explodes on death.

24 September 2022

  • Blink
    • Now has an FoV visual effect on use.

3 September 2022

  • Blink
    • BUG FIX: No longer breaks the game's camera when blinking into certain surfaces.
  • Overdrive
    • READDED EFFECT: Primary/Dual Swing gains 50% increased damage for the Phinisher's duration.

28 August 2022

  • Dual Swing
    • Hitbox changed from server-side to client-side.
    • Damage reduced from 6 + 8 + 10 + 12 to 6 + 8 + 8 + 10.
  • Slash Storm
    • Cooldown increased from 5 seconds to 8 seconds.
    • Slash damage reduced from 4 * 10 to 3 * 10.
  • Overdrive
    • NEW EFFECT: Explosion now also happens on death.
    • REMOVED: No longer increases Dual Swing damage by 50%.

26 August 2022

  • General additions and changes
    • BUG FIX: The badge Your Demise now properly unlocks when its conditions are met.
  • Overdrive
    • NEW EFFECT: No longer generates Phinisher points while active.

V0.3.0 - 26 August 2022

  • Biograft was added to the game.

16 May 2022

  • Biograft was officially revealed to the public.

References



Phighters
Melee Sword Skateboard Biograft Katana Ban Hammer
Ranged Rocket Slingshot Hyperlaser Shuriken Scythe
Support Medkit Boombox Subspace Vine Staff
Related Badges Status Effects Phinisher