Patch Notes/6 April 2024: Difference between revisions

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'''[[Medkit]]:'''
'''[[Medkit]]:'''
* Added [[Medkit/Skins|Bivekit]], in collaboration with [https://www.roblox.com/games/4972273297/Regretevator-ELEVATOR-SIMULATOR Regretevator].
* Added [[Medkit/Skins#Bivekit|Bivekit]], in collaboration with [https://www.roblox.com/games/4972273297/Regretevator-ELEVATOR-SIMULATOR Regretevator].
* {{Abilitylink|MedkitE}}
* {{Abilitylink|MedkitE}}
** Adjusted Y force to make up for the new gravity change (from 20 -> 18).
** Adjusted Y force to make up for the new gravity change (from 20 -> 18).

Revision as of 19:48, 6 April 2024

1 version released at 5:22pm EST.

General additions and changes:

  • NEW EFFECTS:
    • Allies now have an arrow pointing at them that can be seen through walls.
    • Any deaths now have an X indicator that can be seen through walls.
    • When a score cap is broken from the enemy team reaching the cap and breaking the timer, the enemy team gains 50 Phinisher charge.
  • Adjusted how damage is remembered to make kills from damaging calculated properly.
  • The team with less points will now gain 1 ult charge every 0.75s rather than 1s.
  • Adjusted server lists not displaying servers properly.

Ban Hammer:

  • Order
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).
  • Deposition
    • Adjusted Y force to make up for the new gravity change (from 20 -> 15 on launch and 20 -> 10 when landing).
  • Judgement
    • BUG FIX: Fixed issue where ragdolls dying from Judgement would not be flung.

Boombox:

  • Bass Boost / Beat Drop
    • Adjusted Y force to make up for the new gravity change (from 25 -> 22).
  • Raining Tacos
    • Adjusted Y force to make up for the new gravity change (from base 15 -> base 12).

Hyperlaser:

  • Piercing Ray
    • First hit Slow debuff increased from 50% to 75%.
    • First hit Slow debuff duration decreased from 1s to 0.75s.
    • Second hit no longer applies Slow debuff.
    • Second hit damage decreased from 30 to 20.
  • Voltaic Phase
    • Damage threshold increased to 10 damage instead of 1.
  • Eviscerating Ray
    • Automatically reloads all ammo on cast.

Medkit:

Rocket:

  • Charged Blast
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).
  • Liftoff
    • Adjusted Y force to make up for the new gravity change (from 35 -> 30).

Scythe:

  • Chasing Flourish
    • Adjusted Y force to make up for the new gravity change (from 15 -> 10).

Shuriken:

  • As Fast as the Wind
    • Adjusted Y force on perch jump to make up for the new gravity change (from 18 -> 15).

Skateboard:

  • STUNTISH!!
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).

Subspace:

  • Fallen Star
    • Adjusted Y force to make up for the new gravity change (from 25 -> 20).

Sword:

  • Dolphin Slash
    • Adjusted Y force to make up for the new gravity change (from 25 -> 22).
    • Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20).