Patch Notes/6 April 2024: Difference between revisions
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'''[[Medkit]]:''' |
'''[[Medkit]]:''' |
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* Added [[Medkit/Skins|Bivekit]], in collaboration with [https://www.roblox.com/games/4972273297/Regretevator-ELEVATOR-SIMULATOR Regretevator]. |
* Added [[Medkit/Skins#Bivekit|Bivekit]], in collaboration with [https://www.roblox.com/games/4972273297/Regretevator-ELEVATOR-SIMULATOR Regretevator]. |
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* {{Abilitylink|MedkitE}} |
* {{Abilitylink|MedkitE}} |
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** Adjusted Y force to make up for the new gravity change (from 20 -> 18). |
** Adjusted Y force to make up for the new gravity change (from 20 -> 18). |
Revision as of 19:48, 6 April 2024
1 version released at 5:22pm EST.
General additions and changes:
- NEW EFFECTS:
- Allies now have an arrow pointing at them that can be seen through walls.
- Any deaths now have an X indicator that can be seen through walls.
- When a score cap is broken from the enemy team reaching the cap and breaking the timer, the enemy team gains 50 Phinisher charge.
- Adjusted how damage is remembered to make kills from damaging calculated properly.
- The team with less points will now gain 1 ult charge every 0.75s rather than 1s.
- Adjusted server lists not displaying servers properly.
- Order
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Deposition
- Adjusted Y force to make up for the new gravity change (from 20 -> 15 on launch and 20 -> 10 when landing).
- Judgement
- BUG FIX: Fixed issue where ragdolls dying from Judgement would not be flung.
- Bass Boost / Beat Drop
- Adjusted Y force to make up for the new gravity change (from 25 -> 22).
- Raining Tacos
- Adjusted Y force to make up for the new gravity change (from base 15 -> base 12).
- Piercing Ray
- Voltaic Phase
- Damage threshold increased to 10 damage instead of 1.
- Eviscerating Ray
- Automatically reloads all ammo on cast.
- Added Bivekit, in collaboration with Regretevator.
- Rejuvenation Ring
- Adjusted Y force to make up for the new gravity change (from 20 -> 18).
- Charged Blast
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Liftoff
- Adjusted Y force to make up for the new gravity change (from 35 -> 30).
- Chasing Flourish
- Adjusted Y force to make up for the new gravity change (from 15 -> 10).
- As Fast as the Wind
- Adjusted Y force on perch jump to make up for the new gravity change (from 18 -> 15).
- STUNTISH!!
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Fallen Star
- Adjusted Y force to make up for the new gravity change (from 25 -> 20).
- Dolphin Slash
- Adjusted Y force to make up for the new gravity change (from 25 -> 22).
- Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20).