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A Sword event is a gameplay mechanic that modifies a match when One Minute Left occurs. Sword events apply various effects to players from both teams for the remainder of a match.
Each map in the voting menu has a 10% chance for it to be a Sword event. During Multiplier Matches sword rounds have a 100% chance of happening. Players will not know which map has a Sword event. There is a 25% chance thereafter for a special round to contain an additional character (max. 6). During the Rave vs. Relax Phestival, a map with a Sword event will have a sword present on the thumbnail alongside a sound cue during map voting. Experiencing a multi round with at least 6 character effects will grant all players the "Supreme Survivor" badge and the "Supreme" title.
When One Minute Left begins, the weapon of a randomly selected character will appear at the center of the map with dialogue, and use their respective ability. These abilities can affect both teams and will continue to do so for the remainder of a match. The effects of a special round do not continue into Overtime.
During intermissions, players can spend 100 Robux to force the next round to be a special round (max. 2 per player). The character appears when a special round is forced is indicated by their respective weapon. Multiple of the same character can appear in a multi round.
Sword event mechanics
When Darkheart appears, the screen will tint green and he will give all players a random status effect that lasts for 10 seconds when the timer reaches 0:53 and every 6 seconds thereafter. These effects last for X seconds and can vary. Darkheart can give players one of the following effects:
50% armored
50% bound
100% jump boost
50% slow
100% vulnerable
Swap 2 players' positions
When Dom appears, he will periodically fire out a purple blast from the centre of the map. The blast instantly recharges the Phinishers of all players. Dom fires these blasts when the timer reaches 0:55 and 0:30. Players who are unable to gain Phinisher points will be unable to recharge their Phinisher.
At One Minute Left, there will be a chance that Firebrand's event will occur, signaled by his sword being in the middle of the map and the area adopting an orange tint. During the event, large columns of fire will rain down, their location indicated by star-like shaped on the ground. This will cause the player to take 10 damage initially, then continue to take damage. The damage will stop short of killing the player, which can leave one extremely vulnerable. Getting hit will also grant the player 30% haste for 2 seconds, a benefit that stacks if the player is hit again in that time period.
When Icedagger appears, he will fire a barrage of snowballs at random locations near him. Players hit by Icedagger's snowballs take 10 damage and are slowed for 40% for 3 seconds. When the timer reaches 0:30, Icedagger ends the snowball barrage and disappears.
When Valk appears, he will periodically fire a yellow blast from the centre of the map. The blast knocks all players away from the centre, heals all players, and gives all players a 100% speed boost.
When the timer reaches 0:57, Venomshank will summon zombies at each player's location. He will summon new zombies every 15 seconds thereafter. Venomshank's zombies will chase after the closest player, and will do 15 damage over X seconds if a player comes into contact with them. The zombies have multiple properties:
Each zombie has 100 HP.
A zombie can die to killbricks or fall out of bounds if led by a player.