Playtest 4/Additional Versions
Main | Additional Versions |
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Below lists the history of additional versions implemented following the release of Playtest 4.
Initial Release
This version released on 28 October 2022 at 9:00 PM EST.
General additions and changes
- The following tracks were added:
- ALLEGRO ESPRESSO by CyberVortex
- THE ULTIMATE STRATEGY by Key After Key
- PHOTON PHASER by Key After Key
- Gamemode voting was removed from the PHIGHT! Lobby. The selected gamemode is randomized between Annihilate and Conquer.
- Certain maps such as BOGIO Skatepark now exclude certain gamemodes from being selected.
- Crossroads has received some new buildings and visuals.
- In addition, it has also received some visuals for Halloween.
- The summer variants of ROBLOX Mall and DODGEBALL! have been removed.
Phighter balance changes
- Echo Execution
- NEW EFFECTS:
- Projectile goes through ally players.
- Recast hitbox changed. Biograft now applies the dash damage to all nearby players.
- NEW EFFECTS:
- Overdrive
- NEW EFFECTS:
- Can now be recasted to explode and end the Overheat status effects early.
- Health decay can now kill the player.
- Damage changed from 25 to 10-50 (based on current health).
- REMOVED: No longer explodes on death.
- NEW EFFECTS:
- Hyper Ray
- NEW EFFECT: Projectile goes through ally players.
- Range increased from 300 studs to 1200 studs.
- Eviscerating Ray
- NEW EFFECT: Projectile goes through ally players.
- Crystallum Iacere
- NEW EFFECT: Projectile goes through ally players.
- Crystal Shift
- Healing per enemy player hit reduced from 40 to 30.
- Rocket Shot
- NEW EFFECT: Projectile goes through ally players.
- Charged Blast
- NEW EFFECT: Projectile goes through ally players.
- Multi-Missiles
- NEW EFFECT: Projectile goes through ally players.
- Grand Cannonade
- NEW EFFECTS:
- Each individual rocket now targets the enemy's location one after another.
- Rockets will now land ahead of the direction the enemy is currently moving in.
- The cast-time is now based on the number of rockets fired.
- Number of rockets per enemy reduced from 4 to 3.
- Splash range per rocket increased from 20 to 25.
- Rocket landing time increased from 1 second to 1.25 seconds.
- NEW EFFECTS:
- Skating Form
- NEW EFFECTS:
- Turning is no longer immediate, Skateboard now takes time to turn towards his direction.
- Slopes no longer slow down Skateboard if he is above 20 walkspeed.
- Maximum walkspeed increased.
- Walkspeed decrease overtime reduced.
- NEW EFFECTS:
-
- NEW EFFECT: Projectile goes through ally players.
- Heavy Hurler
- NEW EFFECT: Projectile goes through ally players.
- Scattershot
- NEW EFFECT: Projectile goes through ally players.
- Lunge
- Grab distance increased.
28 October 2022
Three versions released at 9:16 PM, 10:38 PM and 11:01 PM EST.
General additions and changes:
- Phinisher mechanic changes:
- Ult points gained per source of damage now caps at 10 Phinisher points.
- Raining Tacos
- BUG FIX: Raining Tacos no longer slows damaged players for more than intended.
- Grand Cannonade
- Phinisher cost increased from 75 to 100.
Bug fixes:
- General bug fixes.
- Changing Phighters in Crossroads no longer softlocks the game.
29 October 2022
This version released at 3:04 AM EST.
Bug fixes:
- The NPC that distributes Exorspace now works as intended.
30 October 2022
This version released at 12:00 AM EST.
- Echo Execution
- BUG FIXES:
- Using the second cast at the end of the match no longer softlocks the player.
- No longer locks the player into the dash animation in certain cases.
- BUG FIXES:
- Shielding Amplifier
- NEW EFFECTS:
- Now grants Boombox and nearby allies a shield for 8 seconds.
- The shield does not stack. If the new shield has more health than the old shield, it overwrites the shield. Otherwise the duration is refreshed.
- Shielding increased from 10 * no. of charges to 15 + 10 * no. of charges.
- Cooldown increased from 3 seconds to 5 seconds.
- REMOVED: No longer heals.
- NEW EFFECTS:
- Voltaic Burst
Haste duration increased from 1 second to 2 seconds.
- Crystals
- BUG FIX: Crystals now properly remove themselves after their lifetime has expired.
- Grand Cannonade
- Damage per rocket reduced from 25 to 20.
- Splash range reduced from 25 to 20.
- Rocket landing time increased from 1.25 seconds to 1.5 seconds.
- BUG FIX: Using Rocket Barrage at the end of a match no longer softlocks the player.
- Sling Shot
- NEW EFFECT: Now loses 1 damage for every 5 studs travelled down to 2 damage minimum.
- Soul Stealer
- NEW EFFECT: Subspace heals 20 health on assists.
- Tripmine
- BUG FIX: Other abilities can no longer be used during the start up animation.
- Mist Walk
- NEW EFFECT: Can now be canceled by recasting it after 0.5 seconds.
1 November 2022
Three versions released at 12:41 AM, 1:02 AM, 10:49 PM and 11:27 PM EST.
General additions and changes:
- The game now uses voxel lighting instead of future lighting to improve performance.
- Added new sound effects for Pirate and Sianachkit.
- Rejuvenation Ring
- Added a new visual effect for Sianachkit.
- Divine Resurrection
- Reduced the volume of the Phinisher's sound effect.
- Charged Blast
- Splash damage reduced from 20-40 to 15-30.
- Added new sound effects for Hoverboard.
- Sling Shot
- NEW EFFECT: Damage is not reduced for the first 50 studs the projectile travels.
- Damage falloff increased from 1 damage per 5 studs to 1 damage per 3 studs.
- Soul Stealer
- BUG FIX: Heal on assist now works properly.
- Mist Walk
- BUG FIX: Abilities can no longer be used while invisible.
- Comet Carnage
- Damage increased from 5 to 15.
- REMOVED: Damage no longer applies
Poison.
- Lunge
- Damage reduced from 20 to 15.
- Dolphin Slash
- Damage reduced from 20 to 15.
Bug fixes:
- Sianachkit is now properly distributed to players who selected the winning Phestival team in Bat vs. Rat.
- Matches now give out Bux and XP again.
3 November 2022
This version released at 12:18 AM EST.
General additions and changes:
- Innate shield regeneration delay reduced from 10 seconds to 8 seconds.
- Sianachkit is now purchasable for 50k Bux in Crossroads.
- Divine Resurrection
- BUG FIX: Divine Resurrection no longer fails to work if the player is using the Sianachkit skin.
- BUG FIX: PJ Rocket now ragdolls on death.
- SWITCH!!
- BUG FIX: No longer softlocks the player.
6 November 2022
Two versions released at 10:06 AM and 11:16 PM EST.
General additions and changes:
- Added a banlist.
- Mobile UI changes
- Mobile primary detection size reduced.
- Improved mobile user detection systems.
- Implemented a new scoreboard UI.
- Echo Execution
- NEW EFFECT: Execute threshold check now accounts for the Phighters current shield + health instead of health.
- Hitbox size reduced from 3x3 studs to 1x1 studs.
- First cast cooldown increased from 5 seconds to 10 seconds.
- Second cast cooldown increased from 10 seconds to 15 seconds.
- Shielding Amplifier
- NEW EFFECTS:
- Boombox can only gain charges while Sound Wave is off cooldown.
- Sound Wave shield now overwrites itself if the player or allies have a shield.
- BUG FIX: Now shields allies as intended.
- NEW EFFECTS:
- Skating Form
- Max walkspeed reduced from 40 to 35.
Bug fixes:
- Darkheart no longer uses a default pose.
10 November 2022
This version released at 12:23 AM EST.
General additions and changes:
- The positioning of the UI has been adjusted.
- Dual Swing
- Damage reduced from 6 + 8 + 8 + 10 to 6 + 6 + 8 + 8.
- Blink range changed from 6 studs to 3-6 studs (based on attack speed).
- Echo Execution
- NEW EFFECTS:
- Echo Execution no longer executes if the enemy has a shield.
- Execution threshold check once again accounts for health instead of health + shield.
- Dash damage reduced from 20 to 10.
- First cast cooldown reduced from 10 seconds to 8 seconds.
- Second cast cooldown reduced from 15 seconds to 12 seconds.
- BUG FIX: Echo Execution no longer goes into the second cast if the player fails to use the ability within the recast window and misses the second first cast.
- NEW EFFECTS:
- Raining Tacos
- NEW EFFECT: Multiple instances of Raining Tacos' shield no longer stack. If a Raining Tacos shield is already applied on a player, nothing happens.
- Ult points increased from 100 to 125.
- Crystal Shift
- Knockback force reduced.
- Divine Resurrection
- BUG FIX: Heal and revive check for all friendly players improved.
Bug fixes:
- The UI no longer randomly freezes.
16 November 2022
3 versions released at 1:35 AM, 8:22 PM and 11:56 PM EST.
General changes and additions:
- All explosion effects have been reenabled.
- Hitbox changes:
- Abilities that use box hitboxes will not damage players if they are behind a forcefield or out of line of sight via a wall.
- Abilities with box hitboxes that affect teammates will continue to affect allies through walls and forcefields.
- The following tracks were added to the game:
- SEE YOU ON
- SEE YOU ON plays during the lobby intermissions.
- THE FLIPSIDE
- THE FLIPSIDE plays during 66.6x matches.
- SEE YOU ON
Gamemode changes:
- Conquer zone change now uses a cylinder shape instead of a sphere.
Overtime in Conquer now continues as long as one player from the losing team is on the point.
Map changes:
- Train Demolition now gives a warning and audio cue before a train arrives.
- Protecting Overtone
- NEW EFFECTS:
- Now uses a open semi-cylinder shape instead of a cylinder.
- The shield now follows the players crosshair.
- The player can now look up and down to tilt the shield.
- Now applies knockback force on activation
- The player can now reactivate Forcefield to end its effects early, dealing damage and appling knockback force.
- Now uses a open semi-cylinder shape instead of a cylinder.
- Health increased from 200 to 300.
- Duration increased from 8 seconds to 15 seconds.
- Size reduced from 40x10x40 to 30x10x15
- NEW EFFECTS:
- Raining Tacos
- Shield increased from 200 to 500.
- Shield decay delay reduced from 5 seconds to 0 seconds.
- Shield decay rate per tick increased from 0.5 to 2.
- REMOVED:
Slow no longer stacks.
- Eviscerating Ray
- BUG FIX: Phinisher now charges again if the player hits all 3 shots.
- Divine Resurrection
- NEW EFFECT: Now creates a crystal at each healed ally's location.
- Quick Rockets
- Removed.
- Rocket Shot
- Projectile speed increased.
- Charged Blast
- NEW EFFECT: Knockback now scales based on how long the shot was charged for.
- Vertical knockback increased.
- Liftoff
- Height increased from 25 studs to 30 studs.
- Quick Feet
- NEW EFFECT: Double jumping no longer locks Slingshot out of abilities for 0.2 seconds.
- Sling Shot
- NEW EFFECT: Can now charge and fire shots while airbourne.
- Lunge
- Hitbox size reduced from 6x6x10 studs to 5x5x5 studs.
20 November 2022
This version released at 3:42 AM and 6:45 PM EST.
General additions and changes:
- All Phighters hitboxes are adjusted to match their size in-game.
- Raining Tacos
Slow reduced from 50% to 30%.
- Grand Cannonade
- REWORKED:
- Now fires up to 5 rockets at the players crosshair.
- Deals double damage if the enemy is in the center of the explosion.
- Damage increased from 20 to 25.
- Radius per rocket increased from 20 to 25.
- REWORKED:
- NEW EFFECTS:
- No longer loses speed if Skateboard's current hitpoints are higher than his base hitpoints.
- Skateboard is now forced to switch into Offboard if he receives a
Slow of 25% or higher.
- THE COOL, RAD, COFFIN!!
- NEW EFFECTS:
- Now has a 0.75 seconds window before Skateboard dashes.
- Now plays a sound effect before dashing.
- Dash delay reduced from 1 second to 0.5 seconds.
- NEW EFFECTS:
- Max
Vulnerable increased from 50% to 75%.
- Tripmine
Poison stop threshold changed from 10 hitpoints to 10% of max hitpoints.
Vulnerable applied increased from 10% to 15%.
- Fallen Star
- NEW EFFECTS:
- Now applies a 25%
Slow for the levitation's duration.
- AoE no longer rotates to the side if it is targeted to a shield or enemy.
- Now applies a 25%
- NEW EFFECTS:
- Mist Walk
- Comet Carnage
- Damage increased from 15 to 20.
- Range increased from 50 studs to 75 studs.
- Noxious Void
- All-Mighty Axle Arc
- NEW EFFECT: Now has a 0.75 seconds window before Sword throws his sword.
Casting time increased from 1.5 seconds to 2.25 seconds.- Explosion visual outline is more visible.
- Increased the volume of the Phinisher.
21 November 2022
This version released at 1:19 AM EST.
General additions and changes:
- Map spawns now face the player at a fixed direction instead of the player's current direction.
- If the same gamemode is played for two matches in a row, the third match will force a different gamemode to be played.
- Player Phighter icons slightly adjusted.
Map changes:
- The Iron Cafe
- Spawn positions adjusted.
- Nuke The Whales
- Spawn positions adjusted.
- Rocket Arena
- REMOVED: Players can no longer spawn at the two center platforms.
- Grand Cannonade
- The Mega Barrage badge's condition was changed from 'fire 16 or more rockets from your Phinisher' to 'land 4 or more of your rockets during Rocket Barrage'.
- BUG FIX: Phinisher charges again if the player does not fire all 5 rockets in the recast window.
- All-Mighty Axle Arc
- Hitbox size increased.
23 November 2022
2 versions released at 2:21am EST and 11:41pm EST.
General additions and changes:
- All hitboxes now go through walls.
- During the last 10 seconds of a game and during Overtime, a 10 second countdown will appear on the screen.
- Overtime changes:
- After a team's score is higher than the other, the opposing team has 10 seconds to even the score or a loss will be handed to them.
- For every countdown reset, the countdown is reduced by 1 second down to a minimum of 3 seconds.
- The health bar has received a visual overhaul.
- Grand Cannonade
- Radius per rocket increased from 25 to 30.
- Center damage increased from 40 to 50.
- THE COOL, RAD, COFFIN!!
- Improved ult aiming.
- Steering improved by 10%.
- BUG FIX: Coffin no longer aims backwards if the player uses PUSH IT!!.
- Soul Stealer
- BUG FIX: Subspace can no longer survive instant kill effects if the passive triggers as he makes contact with it.
- Lunge
- Hitbox size increased from 5x5x5 studs to 6x6x6 studs.
- End-lag increased from 0.25 seconds to 0.75 seconds.
- Dash power reduced from 40 to 27.
- Dash force duration increased from 0.3 seconds to 0.5 seconds.
- Grab duration reduced from 0.6 seconds to 0.5 seconds.
- Dolphin Slash
- Cooldown increased from 4 seconds to 6 seconds.
24 November 2022
2 versions released at 12:12 AM and 12:20 AM EST.
General additions and changes:
- Phighters with 0 innate shield will no longer show a shield value in the game's UI.
Gamemode changes:
- Conquer
- Removed temporarily.
26 November 2022
2 versions released at 2:09 AM and 9:41 AM EST.
Bug fixes:
- The Score Cap no longer causes a game in Overtime to continue indefinitely.
- Fixed many softlocks.
- Patched an exploit that allowed players to spam Stickers and pings excessively.
27 November 2022
7 versions released at 1:50 AM, 2:20 AM, 3:05 PM, 3:45 PM, 7:02 PM, 8:29 PM and 9:11 PM EST.
General additions and changes:
- More anti exploit fixes.
- Pings now have a cooldown between uses.
- The % chance for a 13x multiplier match was reduced from 10% to 5%.
Gamemode changes:
- Annihilate
- Dying to stage hazards/killbricks while at full hitpoints no longer awards a point to the opposing team.
- Overdrive
- NEW EFFECT: Killing an enemy during Overheat grants Biograft a 15 HP shield for 5 seconds.
- BUG FIX: Biograft no longer gains shields when killing players while Overheat is not active.
- Explosion damage increased from 10-50 to 20-50.
- NEW EFFECT: Killing an enemy during Overheat grants Biograft a 15 HP shield for 5 seconds.
- Bass Boost / Beat Drop
- BUG FIX: Not reactivating Jump Smash Move no longer keeps the
Bound status effect.
- BUG FIX: Not reactivating Jump Smash Move no longer keeps the
- Readded visual effects for
Wireframe.
- BUG FIX: The Witchlaser skin no longer bugs out if the player walks against walls. Trampolines now work properly on Witchlaser.
- Grand Cannonade
- REWORKED:
- Now shoots 13 rockets in a star shape around the player's crosshair.
- Radius per rocket reduced from 30 to 20.
- BUG FIXES:
- The rockets from Rocket Barrage no longer targets map roofs.
- The rockets from Rocket Barrage no longer cause memory leaks.
- The Phinisher no longer creates bricks in the area.
- Reduced explosion effects.
- REWORKED:
- Quick Feet
- BUG FIXES:
- Slingshot can no longer triple jump by using the hover.
- The player can no longer get stuck when hovering.
- BUG FIXES:
- Leg Day
- Damage reduced from 60 to 50.
- Hitbox size increased from 10x10x500 to 15x15x500.
- Slash
- Damage reduced from 14 + 18 to 14 + 16.
- Blade Beam
- NEW EFFECT: Blade projectiles no longer pierce shields. The thrust still pierces shields.
- Lunge
- End lag reduced from 0.75 seconds to 0.5 seconds.
Bug fixes:
- Players no longer look in another direction when they are within close proximity to another player.
- Respawning no longer plays the lobby sounds twice.
28 November 2022
This version released at 10:37 PM EST.
General additions and changes:
Map changes:
- ROBLOX Mall
- Map theme changed from Coconut Mall - Asuka Ota and Ryo Nagamatsu to SHOPPING! by Key After Key.
- BUG FIX: No longer softlocks the game.
- Leg Day
- BUG FIX: Slingshot can now use his abilities if he damages enemies with his Phinisher.
4 December 2022
This version released at 3:44 AM EST.
General additions and changes:
- The following tracks were added to the game.
- LIGHTS OUT by Key After Key.
- Unnamed track by Key After Key.
- Map intro changes
- The match intros now play a unique jingle, differentiating on normal, 13x and 66.6x matches.
- Intros are sped up.
- Health bars have received a visual overhaul and now display the innate shield of the player.
- Map voting has received a visual update.
- The visuals for the 10 second countdown have received an update.
Map changes:
- ROBLOX Mall
- One Minute Left theme changed from PANDEMONIUM CODA by CRABLOOSHI to LIGHTS OUT by Key After Key.
5 December 2022
This version released at 11:59 PM EST.
General additions and changes:
- The victory and defeat sounds have been changed.
- Both sounds were created by Key After Key.
- The match intro jingles were replaced with a newer version created by Key After Key.
- The following track was added to the game.
- ARTIFACTUAL RECOLLECTION by CRABLOOSHI.
Map changes:
- ROBLOX Museum
- Map theme changed from Abandoned Beach by Yoshito Sekigawa, Shoh Murakami, Yoshiaki Kimura, Hiroki Morishita and Fumihiro Isobe to ARTIFACTUAL RECOLLECTION by CRABLOOSHI.
- Dual Swing
- NEW EFFECT: Now has an overheat gauge, which is gradually filled by using Dual Swing.
- Each swing generates 5 heat, up to a maximum of 50 heat.
- Upon reaching 50 heat, Biograft explodes, doing 25 damage to himself, 15 damage to enemies around him, slowing him by 30% and making him unable to use Dual Swing for 2 seconds.
- After 3 seconds of not using Dual Swing, the overheat gauge decreases by 0.5 per frame.
- NEW EFFECT: Now has an overheat gauge, which is gradually filled by using Dual Swing.
- Overdrive
- NEW EFFECT: The heat gauge for Dual Swing is disabled during the Phinisher's effects.
- Grand Cannonade
- Range per rocket increased from 20 to 25.
- Rocket landing time reduced from 1.5 seconds to 1 second.
- BUG FIX: The player can no longer fire the Phinisher during the animation, which caused the rockets to land in an unintended area.
- Quick Feet
- BUG FIX: The hover no longer starts late.
7 December 2022
This version released at 12:07 AM EST.
- Dual Swing
- NEW EFFECTS:
- The heat gauge now constantly decreases by 3 heat per second, increased to 12 heat per second if Dual Swing was not used for 2 seconds.
- Generates 3 heat if Dual Swing does not hit an enemy.
- Damage increased from 6 + 6 + 8 + 8 to 6 + 7 + 8 + 9.
- Overheat slow increased from 30% to 50%.
- Overheat Dual Swing disable duration reduced from 2 seconds to 1 second.
- NEW EFFECTS:
- REMOVED: No longer has a face.
13 December 2022
This version released at 1:49 AM EST.
General additions and changes:
- Phighter dialogue has received a new interface.
- The positioning of the user interface was adjusted.
- 66.6x matches have received a new intro.
- Added new intro, kill, victory and defeat dialogue.
- Removed older intro dialogue.
- Added new victory dialogue.
- Added new victory and defeat dialogue.
- Added new kill and defeat dialogue.
- Added new kill dialogue.
- Quick Feet
- BUG FIX: Can no longer "triple jump" by hovering.
- Added new victory dialogue.
16 December 2022
3 versions released at 1:07 AM, 1:27 AM and 1:46 AM EST.
General additions and changes:
- The Phighter select interface was reworked.
- The Phighters no longer use icons and are displayed to the right side of the screen.
- Changing your skin uses the left and right arrow keys instead of the scroll wheel.
- Resetting your character now counts as a death if the player was damaged by an enemy at least once.
- Deaths from killbricks or character resets now properly gives kill and assist credits.
- Applying a shield on an ally player now grants assists if the shielded player kills an enemy.
Map changes:
- Sword Fight On The Heights
- Map theme changed from Darkness Dueling by Dan Johansen to DUELING WINDS by Key After Key.
- Increased fog density.
- Divine Resurrection
- BUG FIX: The skin specific effects are now replicated properly if the player joins mid-battle.
Bug fixes:
- Map specific skies are now replicated properly if the player joins mid-battle.
- Skin specific faces now properly display on dialogue boxes.
- Decals now properly display on dialogue boxes and the scoreboard.
23 December 2022
4 versions released at 6:30 PM, 7:41 PM, 8:16 PM and 9:27 PM.
General additions and changes:
- One Minute Left
- REMOVED: No longer grants all players a 28%
Haste buff for the remainder of the game.
- REMOVED: No longer grants all players a 28%
- Score Cap
- NEW EFFECT: Score cap is removed during the last 15 seconds of the game and into Overtime.
- Innate shields changes
- Shield regeneration rate reduced from 15 per second to 10 per second.
- BUG FIX: Shield regeneration rate is no longer affected by server lag.
Map changes:
- Rob The ROBLOX Bank
- Readded with a few new changes.
- Teams now have access to a ventilation area that leads towards the left side and center of the map.
- There is now a grated wall under the safe.
- Readded with a few new changes.
- Train Demolition
- Map theme changed from Super Bell Subway (Railway) by Ryo Magamatsu, Atsuko Asahi, Shiho Fuji and Yasuaki Iwata to RUSH HOUR by CyberVortex.
- Crystal Shift
- BUG FIX: No longer flings enemy players when used in close proximity.
- Health increased from 75 to 100.
- Shield reduced from 75 to 50.
- SLUGGISH!!
- NEW EFFECT:
Haste boost now resets after 0.5 seconds of not moving.
- NEW EFFECT:
- SWING IT!!
- NEW EFFECT: Each swing now reduces the
Haste boost of SLUGGISH!! by 5%.
- NEW EFFECT: Each swing now reduces the
- Skating form changes:
- NEW EFFECTS:
- Now has a consistent hitbox if Skateboard's speed is higher than 10.
- Can no longer regenerate shield while in Skating form.
- Only decreases speed when ramming into enemies.
- NEW EFFECTS:
- PUSH IT!!
- NEW EFFECTS:
- Now uses one hitbox instead of multiple that follow the player.
- Speed decrease is now based on damage dealt and number of enemies hit instead of losing speed with any ability.
- Damage changed from 10 + (speed/35 * 25)
- NEW EFFECTS:
- BOOST!!
- NEW EFFECT: Now uses one hitbox instead of multiple that follow the player.
- Soul Stealer
- BUG FIX: No longer applies assist healing if a damaged enemy kills a teammate.
Bug fixes:
- Assists are now credited properly.
24 December 2022
This version released at 11:46 PM EST.
- Bass Boost / Beat Drop
- BUG FIX: No longer applies the jump height penalty permanently in certain instances.
Bug fixes:
- Overtime bug fixes.
25 December 2022
This version released at 3:39 PM EST.
Bug fixes:
- Overtime bug fixes.
- One Minute Left no longer applies the
Haste status.
26 December 2022
Three versions released at 12:49 AM, 1:22 AM and 2:32 AM EST.
General additions and changes:
- Darkheart and Venomshank has a random chance to appear at the center of the map during One Minute Left.
- Pulse Wave
- NEW EFFECTS:
- Boombox now uses a metronome.
- Timing Pulse when the two rectangles meet adds one charge and increases the number of additional pulses fired by 1 (max. 4) if an enemy was damaged.
- In addition, Boombox and nearby allies are granted 25%
Haste for 0.5 seconds.
- Timing it early or late will only fire one pulse, but a charge will be gained if an enemy was hit.
- Missing the timing only fires one pulse.
- The metronome is positioned under the crosshair.
- Pulse now fires in a semi-circle instead of around Boombox.
- Boombox now uses a metronome.
- Damage per pulse changed from 8 to 8 + (2 * no. of charges)
- Knockback force per pulse changed from 8 to 8 + (2 * no. of charges)
- NEW EFFECTS:
- Shielding Amplifier
- NEW EFFECTS:
- Now grants 12% * no. of charges
Haste for X seconds to Boombox and nearby allies.
- Now displays number of charges on the ability hotbar.
- Now grants 12% * no. of charges
- BUG FIX: Now regenerates ally shields properly and only overshields if their shield goes above their maximum shield.
- NEW EFFECTS:
- Raining Tacos
- NEW EFFECT: Shield now decays 1.5 seconds after being applied.
- BUG FIX: No longer randomly breaks.
Bug fixes:
- Shield regeneration timer no longer resets if the shield decreases while being above the player's max shield.
27 December 2022
This version released at 12:18 AM, 9:49 PM EST.
General additions and changes:
- Text size on health bars was increased.
- The
Vulnerable status effect now uses a visual indicator when a player is above 25% vulnerability, gradually increasing in size until they reach 75% vulnerability.
- Players can no longer press H in-game to display their abilities.
- Players can now press H in the Phighter select screen to show abilities.
- Players can no longer enter the Phighter select screen if they were damaged once in-game.
- Kill feed changes
- The icons displayed on the kill feed were changed and now match the actions that occurred between the two players.
- Killing a player who last killed you now lists the kill as "revenge".
- Killing a player who is using their Phinisher lists the kill as "shutdown".
- Double, triple, quad and penta kills will be indicated to the player and the kill feed.
- Killing all 5 players of a team in a short timespan now displays the "PWNED!" text.
- The "PWNED!" badge was added to the game.
- Bounce decay
- Excessively using map elements that bounce such as trampolines reduces its power.
- The player gains 2 full power bounces, and any bounce after is reduced by 1/4.
- The bounce decay disappears after not using a bouncing element after 3 seconds.
- Jump decay
- After jumping 4 times, the player's jump height penalty is increased by 10% for each jump.
- Jump decay wears off after 3 seconds of not jumping.
- Healing a player at max health no longer grants Phinisher charge.
- 'Ultimate' was renamed to 'Phinisher'.
- Power of Biograft / Heat
- All heat-related effects are moved to Biograft's passive.
- Charging Blitz
- All metronome-related effects are moved to Charging Blitz.
- NEW EFFECTS:
- Metronome UI changed.
- Now plays a metronome sound after 0.5 seconds.
- Pulse Wave
- Renamed from Pulse.
- Shielding Amplifier
- Renamed from Sound Wave.
- NEW EFFECT: No longer applies additional overshield if it regenerates innate shield by more than 50.
- Shield increased from 10 + 15 * no. of charges to 15 + 15 * no. of charges.
- Shield duration reduced from 8 seconds to 6 seconds.
- Cooldown increased from 5 seconds to 8 seconds.
- Bass Boost / Beat Drop
- Renamed from Jump Smash Move.
- Protecting Overtone
- Renamed from Forcefield.
- Piercing Ray
- Renamed from Pierce Ray.
- Pricking Needles
- Renamed from Needle Shot.
- Eager Rocketeer
- NEW: Rocket gains 35%
Haste and instantly reloads Rocket Shot on kill or assist.
- NEW: Rocket gains 35%
- SLUGGISH!!
- Renamed from Slow Walker.
- STUNTISH!!
- Renamed from Stunts.
- SWING IT!!
- Renamed from Swing.
- PUSH IT!!
- Renamed from Push.
- BASH 'EM!!
- Renamed from Bash.
- KICK 'EM!!
- Renamed from Kickflip.
- RUN!!
- Renamed from Shoulder Bash.
- BOOST!!
- Renamed from Boost.
- SWITCH!!
- Renamed from Swap.
- THE COOL, RAD, COFFIN!!
- Renamed from Coffin.
- Heavy Hurler
- Renamed from Heavy Sling Shot.
- Sidestep
- Renamed from Dodge.
28 December 2022
Five versions released at 1:07 AM, 2:34 PM, 4:16 PM, 5:20 PM, and 9:51 PM EST.
General additions and changes:
- Jump decay adjustments.
Jump decay now caps at 50%Bound.
Jump decay increase reduced from 10% per jump to 5%.- Removed.
- Improved clarity of the
Vulnerable icon.
- If the player has least 3 kills, the game will display the player's killstreak in the killfeed.
- Improved teleport transition between PHIGHT! Lobby to match.
- Echo Execution
- Recast window reduced from 8 seconds to 5 seconds.
- Charging Blitz
- Changed metronome UI.
- Pulse Wave
- REMOVED: No longer applies 25%
Bound.
- REMOVED: No longer applies 25%
- Piercing Ray
- Hitbox changed from server-side to client-side.
- Range increased from 300 studs to 800 studs.
- Pricking Needles
- Crystal Shift
- Cooldown increased from 8 seconds to 10 seconds.
- BUG FIX: Healing no longer registers twice when damaging Phighters.
Bug fixes:
- Fixed a bug where Phighter models had collision.
29 December 2022
This version released at 5:16 EST.
Bug fixes:
- Added fixes to minimize the incidence of game timers getting stuck.
Version History |
---|
2022 | Playtest 1 • Playtest 2 • V0.3.0 • Playtest 4 |
2023 | V0.4.5 • The Voice Line Update • V0.5.0 • V0.6.0 • V0.7.0 |
2024 | V0.8.0 • PHIGHTING! 4 • V0.9.0 • V0.9.5 |