Hitpoints: Difference between revisions
m Protected "Hitpoints" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite) [Commenting=Allow only autoconfirmed users] (indefinite)) |
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Certain abilities can restore innate shields. These abilities include: |
Certain abilities can restore innate shields. These abilities include: |
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* [[Boombox]|Boombox's]] {{Abilitylink|BoomboxSecondary}} |
* [[[[Boombox]]]|Boombox's]] {{Abilitylink|BoomboxSecondary}} |
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* [[Medkit|Medkit's]] {{Abilitylink|MedkitPhinisher}} |
* [[Medkit|Medkit's]] {{Abilitylink|MedkitPhinisher}} |
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* [[Katana|Katana's]] {{Abilitylink|KatanaPassive}} |
* [[Katana|Katana's]] {{Abilitylink|KatanaPassive}} |
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The following abilities grant temporary shields: |
The following abilities grant temporary shields: |
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* [[Biograft|Biograft's]] {{Abilitylink|BiograftPhinisher}} |
* [[Biograft|Biograft's]] {{Abilitylink|BiograftPhinisher}} |
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* [[Boombox]|Boombox's]] {{Abilitylink|BoomboxSecondary}} and {{Abilitylink|BoomboxPhinisher}} |
* [[[[Boombox]]]|Boombox's]] {{Abilitylink|BoomboxSecondary}} and {{Abilitylink|BoomboxPhinisher}} |
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* [[Katana|Katana's]] {{Abilitylink|KatanaPassive}} |
* [[Katana|Katana's]] {{Abilitylink|KatanaPassive}} |
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* [[Sword|Sword's]] {{Abilitylink|SwordPassive}} |
* [[Sword|Sword's]] {{Abilitylink|SwordPassive}} |
Revision as of 10:02, 26 June 2023
Hitpoints are a statistic used by all Phighters in PHIGHTING! Hitpoints measures a Phighter's durability, how much damage they need to take before dying. Hitpoints comes in two forms, Health and Shields.
Health
A statistic (indicated in green) present as a statistic for all Phighters. Any damage done to a Phighter's health bar cannot be restored without a healing ability. If a Phighter's health reaches 0, they die.
An exception is Boombox's Forcefield, which cannot be healed by the player or their allies.
Shields
A statistic (indicated in blue) present in certain Phighters and abilities. Shields can be removed after taking sufficient damage. Unlike health, healing abilities do not restore shields. When the player takes damage, shields (if present) will always be prioritized before health in this order:
- Overshield
- Innate shield
- Health
Certain abilities can deal damage through shields. The list of abilities includes:
- Biograft's Echo Execution
- Katana's Soul Splicer
- Hyperlaser's Eviscerating Ray
- Shuriken's Stab of the Betrayer
Innate shield
Shield that is part of a Phighter's general statistics. Innate shields are permanent and begin to regenerate to their maximum capacity at a rate of 10 shield per second after the player does not take damage for 8 seconds.
The list of Phighters that use innate shields are:
- Biograft - 75 shield
- Boombox - 50 shield
- Hyperlaser - 100 shield
- Katana - 150 shield
- Rocket - 100 shield
- Shuriken - 50 shield
- Skateboard - 50 shield
- Slingshot - 50 shield
- Sword - 25 shield
Certain abilities can restore innate shields. These abilities include:
- [[Boombox]|Boombox's]] Shielding Amplifier
- Medkit's Divine Resurrection
- Katana's Looming Misfortune
Overshield
Shields temporarily granted to the player through abilities. Temporary shields can be lost if its duration expires, or if it's broken early.
The following abilities grant temporary shields:
- Biograft's Overdrive
- [[Boombox]|Boombox's]] Shielding Amplifier and Raining Tacos
- Katana's Looming Misfortune
- Sword's Spirit of the Sword
Version history
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