Patch Notes/6 April 2024: Difference between revisions
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'''General additions and changes:'''
▲** Any deaths now have an X indicator that can be seen through walls.
▲** When a score cap is broken from the enemy team reaching the cap and breaking the timer, the enemy team gains 50 Phinisher charge.
* Adjusted how damage is remembered to make kills from damaging calculated properly.
* The team with less points will now gain 1
* Adjusted server lists not displaying servers properly.
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* {{Abilitylink|HyperlaserE}}
** Damage threshold increased to 10 damage instead of 1.
** Fixed issues.
* {{Abilitylink|HyperlaserPhinisher}}
** Automatically reloads
'''[[Medkit]]:'''
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** Adjusted Y force to make up for the new gravity change (from 25 -> 22).
** Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20).
<noinclude>[[Category:Patch Notes]]
[[Category:Patch Notes/2024]]</noinclude>
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Latest revision as of 20:19, 19 June 2024
2 versions released at 5:16 PM and 6:56 PM EDT.
General additions and changes:
- Allies now have an arrow pointing at them that can be seen through walls.
- Any deaths now have an X indicator that can be seen through walls.
- When a score cap is broken from the enemy team reaching the cap and breaking the timer, the enemy team gains 50 Phinisher charge.
- Adjusted how damage is remembered to make kills from damaging calculated properly.
- The team with less points will now gain 1 Phinisher charge every 0.75 seconds rather than every 1 second.
- Adjusted server lists not displaying servers properly.
- Order
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Deposition
- Adjusted Y force to make up for the new gravity change (from 20 -> 15 on launch and 20 -> 10 when landing).
- Judgement
- BUG FIX: Fixed issue where ragdolls dying from Judgement would not be flung.
- Bass Boost / Beat Drop
- Adjusted Y force to make up for the new gravity change (from 25 -> 22).
- Raining Tacos
- Adjusted Y force to make up for the new gravity change (from base 15 -> base 12).
- Piercing Ray
- Voltaic Phase
- Damage threshold increased to 10 damage instead of 1.
- Fixed issues.
- Eviscerating Ray
- Automatically reloads ammo on cast.
- Added Bivekit, in collaboration with Regretevator.
- Rejuvenation Ring
- Adjusted Y force to make up for the new gravity change (from 20 -> 18).
- Charged Blast
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Liftoff
- Adjusted Y force to make up for the new gravity change (from 35 -> 30).
- Chasing Flourish
- Adjusted Y force to make up for the new gravity change (from 15 -> 10).
- As Fast as the Wind
- Adjusted Y force on perch jump to make up for the new gravity change (from 18 -> 15).
- STUNTISH!!
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Fallen Star
- Adjusted Y force to make up for the new gravity change (from 25 -> 20).
- Dolphin Slash
- Adjusted Y force to make up for the new gravity change (from 25 -> 22).
- Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20).