Patch Notes/6 April 2024: Difference between revisions
From PHIGHTING! Wiki
Content added Content deleted
mNo edit summary |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
2 versions released at 5:16 PM and 6:56 PM EDT. |
|||
'''General additions and changes:''' |
'''General additions and changes:''' |
||
⚫ | |||
*'''NEW EFFECTS:''' |
|||
* Any deaths now have an X indicator that can be seen through walls. |
|||
⚫ | |||
⚫ | |||
⚫ | |||
* Adjusted how damage is remembered to make kills from damaging calculated properly. |
* Adjusted how damage is remembered to make kills from damaging calculated properly. |
||
* The team with less points will now gain 1 |
* The team with less points will now gain 1 [[Phinisher]] charge every 0.75 seconds rather than every 1 second. |
||
* Adjusted server lists not displaying servers properly. |
* Adjusted server lists not displaying servers properly. |
||
Line 32: | Line 31: | ||
* {{Abilitylink|HyperlaserE}} |
* {{Abilitylink|HyperlaserE}} |
||
** Damage threshold increased to 10 damage instead of 1. |
** Damage threshold increased to 10 damage instead of 1. |
||
** Fixed issues. |
|||
* {{Abilitylink|HyperlaserPhinisher}} |
* {{Abilitylink|HyperlaserPhinisher}} |
||
** Automatically reloads |
** Automatically reloads ammo on cast. |
||
'''[[Medkit]]:''' |
'''[[Medkit]]:''' |
||
Line 66: | Line 66: | ||
** Adjusted Y force to make up for the new gravity change (from 25 -> 22). |
** Adjusted Y force to make up for the new gravity change (from 25 -> 22). |
||
** Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20). |
** Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20). |
||
<noinclude>[[Category:Patch Notes]] |
<noinclude>[[Category:Patch Notes]] |
||
[[Category:Patch Notes/2024]]</noinclude> |
[[Category:Patch Notes/2024]]</noinclude> |
Latest revision as of 20:19, 19 June 2024
2 versions released at 5:16 PM and 6:56 PM EDT.
General additions and changes:
- Allies now have an arrow pointing at them that can be seen through walls.
- Any deaths now have an X indicator that can be seen through walls.
- When a score cap is broken from the enemy team reaching the cap and breaking the timer, the enemy team gains 50 Phinisher charge.
- Adjusted how damage is remembered to make kills from damaging calculated properly.
- The team with less points will now gain 1 Phinisher charge every 0.75 seconds rather than every 1 second.
- Adjusted server lists not displaying servers properly.
- Order
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Deposition
- Adjusted Y force to make up for the new gravity change (from 20 -> 15 on launch and 20 -> 10 when landing).
- Judgement
- BUG FIX: Fixed issue where ragdolls dying from Judgement would not be flung.
- Bass Boost / Beat Drop
- Adjusted Y force to make up for the new gravity change (from 25 -> 22).
- Raining Tacos
- Adjusted Y force to make up for the new gravity change (from base 15 -> base 12).
- Piercing Ray
- Voltaic Phase
- Damage threshold increased to 10 damage instead of 1.
- Fixed issues.
- Eviscerating Ray
- Automatically reloads ammo on cast.
- Added Bivekit, in collaboration with Regretevator.
- Rejuvenation Ring
- Adjusted Y force to make up for the new gravity change (from 20 -> 18).
- Charged Blast
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Liftoff
- Adjusted Y force to make up for the new gravity change (from 35 -> 30).
- Chasing Flourish
- Adjusted Y force to make up for the new gravity change (from 15 -> 10).
- As Fast as the Wind
- Adjusted Y force on perch jump to make up for the new gravity change (from 18 -> 15).
- STUNTISH!!
- Adjusted Y force to make up for the new gravity change (from 10 -> 8).
- Fallen Star
- Adjusted Y force to make up for the new gravity change (from 25 -> 20).
- Dolphin Slash
- Adjusted Y force to make up for the new gravity change (from 25 -> 22).
- Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20).