User:Parch3rz/Overview: Difference between revisions
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|Hitscan |
|Hitscan |
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|Hold to charge a bolt and release to fire. |
|Hold to charge a bolt and release to fire. |
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|'''Damage:''' 10-20 (based on charge time)<br>'''Maximum charge time:''' 0. |
|'''Damage:''' 10-20 (based on charge time)<br>'''Maximum charge time:''' 0.5 second<br>'''Minimum charge time:''' 0.3 seconds<br>'''Range:''' 1100 studs<br>'''Fire rate:''' 0.3 seconds<br>'''Ammo:''' 15 |
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|[[File:|frameless|400px]] |
|[[File:|frameless|400px]] |
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|Projectile |
|Projectile |
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|Shoot multiple fireworks. |
|Shoot multiple fireworks. |
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|'''Damage per projectile:''' 45+ |
|'''Damage per projectile:''' 45+15(splash)<br>'''Radius(splash):'''10 studs<br>'''Number of projectiles:''' 3<br>'''Casting time:''' 2 seconds<br>'''Range:''' ∞<br>'''Knockback Force:''' 10<br>'''Cooldown:''' 20 seconds<br> |
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|[[File:|frameless|400px]] |
|[[File:|frameless|400px]] |
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|Projectile/AoE/Status |
|Projectile/AoE/Status |
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|Fire a crystal that creates a temporary freezing area that applies {{Status|Stun}}. |
|Fire a crystal that creates a temporary freezing area that applies {{Status|Stun}}. |
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|'''Range:''' 25 studs<br>'''Projectile Speed:''' 1.75<br>'''Damage:''' |
|'''Range:''' 25 studs<br>'''Projectile Speed:''' 1.75<br>'''Damage:''' 15<br>'''{{Status|Stun}}:''' 4 seconds<br>'''Cooldown:''' 18 seconds |
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|[[File:|frameless|300px]] |
|[[File:|frameless|300px]] |
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* every enemy you freeze, the more {{Status|Haste}} you’ll get. |
* every enemy you freeze, the more {{Status|Haste}} you’ll get. |
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** one enemy frozen = +10% {{Status|Haste}} |
** one enemy frozen = +10% {{Status|Haste}} |
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* allies within the freezing range gets a +15% {{Status|Haste}} for 3 seconds. |
* allies within the freezing range gets a +15% {{Status|Haste}} buff for 3 seconds. |
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|Buff/Hitscan/Mobility/Debuff |
|Buff/Hitscan/Mobility/Debuff |
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|Grants yourself double damage, double speed, and buffs all allies. |
|Grants yourself double damage, double speed, and buffs all allies. |
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|{{Status|Haste}} '''buff:''' +60%<br>'''Damage buff:''' 80%<br>'''Debuff:''' Firerate increased by 20%<br>'''Phinisher cost:''' 150 |
|{{Status|Haste}} '''buff:''' +60%<br>'''Damage buff:''' +80%<br>'''Debuff:''' Firerate increased by 20%<br>'''Phinisher cost:''' 150 |
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|[[File:|frameless|400px]] |
|[[File:|frameless|400px]] |
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* Dying ends the Phinishers's effects. |
* Dying ends the Phinishers's effects. |
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* Shooting a [[Boombox]]’s Protecting Overtone instantly destroys it |
* Shooting a [[Boombox]]’s Protecting Overtone instantly destroys it |
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* Using the Phinisher grants yourself {{Status|Poison}} for 5 seconds. |
* Using the [[Phinisher]] grants yourself {{Status|Poison}} for 5 seconds. |
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==Strategy== |
==Strategy== |
Revision as of 08:24, 13 March 2024
![](http://static.miraheze.org/phightingwiki/thumb/7/78/Parcher_4215.png/70px-Parcher_4215.png)
![](http://static.miraheze.org/phightingwiki/thumb/7/75/Photo-output.png/70px-Photo-output.png)
![](http://static.miraheze.org/phightingwiki/thumb/c/cf/IMG_4226.png/70px-IMG_4226.png)
Overview | Lore | Dialogue | Sound effects | Gallery | History |
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Parcher is a ranged Phighter. He was suggested to be added to the main game, but he was never added.
Overview
Parcher is a ranged Phighter that specialises in both damage and mobility, sometimes even support with his other abilities, such as Stunning Freeze and Commands of Burst. Although Parcher is pretty vulnerable with his low health and shield, he can still be a great support to his allies, giving Haste and even damage buffs. Parcher has limited options to save himself from dangerous situations, making him unable to escape from fast Phighters. His Phinisher, Commands of Burst can grant himself double damage and apply great buffs to all his surrounding allies, capable of giving a match-winning advantage to his team.
Abilities
Too broke to afford medical bills | ||
![]() |
Type Passive |
Ability Type Utility |
When getting headshots, heal yourself. | ||
Heal: 15 | ||
Ability Demonstration [[File:|frameless|400px]]
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Details:
Details:
- Bolts can pierce through enemies.
Details:
- Enemies who hit the spikes will bounce up to the air, and dropping back down to the spikes, dealing around 50 damage in total.
- Spiky trouble can destroy Vine Staff sprouts.
Details:
- the player can damage themself too.
Stunning freeze | ||
![]() |
Type E Ability |
Ability Type Projectile/AoE/Status |
Fire a crystal that creates a temporary freezing area that applies ![]() |
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Range: 25 studs Projectile Speed: 1.75 Damage: 15 ![]() Cooldown: 18 seconds |
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Ability Demonstration [[File:|frameless|300px]]
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Details:
- every enemy you freeze, the more
Haste you’ll get.
- one enemy frozen = +10%
Haste
- one enemy frozen = +10%
- allies within the freezing range gets a +15%
Haste buff for 3 seconds.
Commands of Burst | ||
![]() |
Type Phinisher |
Ability Type Buff/Hitscan/Mobility/Debuff |
Grants yourself double damage, double speed, and buffs all allies. | ||
![]() Damage buff: +80% Debuff: Firerate increased by 20% Phinisher cost: 150 |
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Ability Demonstration [[File:|frameless|400px]]
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Details:
- Dying ends the Phinishers's effects.
- Shooting a Boombox’s Protecting Overtone instantly destroys it
- Using the Phinisher grants yourself
Poison for 5 seconds.
Strategy
Pros |
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Cons |
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TBA
Ability Usage
TBA
Badge
TBA
Trivia
General:
References