PHIGHTING! Wiki

From PHIGHTING! Wiki

Welcome to the PHIGHTING! Wiki!

The official wiki and resource for the ROBLOX class fighter game, PHIGHTING! by Boggio, first released on 19 February 2022.
The wiki was created on 21 April 2022. Currently, the wiki has 18,779 edits, 469 pages and 44 contributors.

WHAT'S NEW?

9 May 2024
General balance changes can now be tested in private servers, give them a try! And look out for the new kill SFX, composed by BanicAttack!

Most recent version notes

9 May 2024

This version released at 00:02 AM EST.

--- All changes listed are private server exclusive ---

General additions and changes:

  • Added new kill SFX composed by BanicAttack.
  • Fixed kills from damage not registering.

Ban Hammer:

  • Order
    • Order now activates upon hitting the ground.
  • Deposition
    • Cooldown decreased from 12s to 10s.
    • Deposition now has an increased angle limit.
    • Abilities can now be used to cancel Deposition mid-flight.

Hyperlaser:

  • Hyper Ray
    • Bodyshot damage increased from 20 to 25.
  • Voltaic Grenade
    • Slow debuff decreased to 20%, but duration increased to 1.75s.
    • Projectile speed increased by 25%.

Katana:

  • Looming Misfortune
    • Slow debuff increased to 4% per Looming Misfortune stack.
    • Slow debuff increased to 8% per Looming Misfortune stack upon activation.
  • Foul Counter
    • BUG FIX: Fixed issue where Foul Counter wouldn't work properly.
  • Soul Splicer
    • Soul Splicer now has a circular hitbox.
    • Now deals 10 extra damage before calculating hitpoint average.

Rocket:

  • Eager Rocketeer
    • While under the effects of Haste from his passive, Rocket Shot has a 50% cooldown reduction.
    • No longer activates on assists.
    • No longer reloads on kill.

Scythe:

  • Adjusted positioning of all bullet spawns.
  • Now gains ammo from Harvest and Chasing Flourish even when not hitting passive-assigned target.
  • Let 'Er Rip
    • Let 'Er Rip now loses control faster, but has a lower max spread and recovers after 0.4s rather than 0.5s
  • Flat-hat
    • Flat-hat is now hitscan, but max damage is 40.
  • Bull's-eye
    • Max charge time decreased from 1.5s to 1.25s (shot can still be held for 1.5s).

Slingshot:

  • Sling Shot
    • Sling Shot can now be cancelled by using any ability.
    • Minimum charge increased from 0.05s to 0.2s.
    • Now holds charge while dashing.

Subspace:

  • Lowered almost all move endlag.
  • Maximum Vulnerable decreased from 75 to 50.


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