V0.8.0/Additional Versions

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Main Additional Versions

Below lists the history of additional versions implemented following the release of V0.8.0.


Initial release

This version released at 3:11 AM EST.

General additions and changes:

Map changes:

Skateboard:

  • Reduced speed decay at speeds of 20 to 25.
  • Primary on board will now speed skate up even if he's not on the ground at the time of the boost.
  • SWITCH!!
    • Damage is now 100% but now capped at 35 with a minimum of 15.
  • Speed decay stops increasing after 40.


25 February 2024

This version released at 10:18 PM EST.

Map changes:

  • Doomspire
    • Doomspire received a visual overhaul.


26 February 2024

2 versions released at 6:42 PM and 10:08 PM EST.

Map changes:

  • Banland
    • Banland received a visual overhaul.

Biograft:

  • HP adjusted from 50|75 to 25|100.
  • The Cocoagraft skin was added to the game.
    • Increased volume of Cocoagraft SFX.

Katana:

Scythe:

  • Max ammo lowered from 300 to 250.
  • Scythe can only naturally regenerate up to 50 ammo in gun mode.
  • Shots before max recoiled lowered from 100 to 75.
  • Flat-hat
    • NEW EFFECT: Can now use primary instead of holding/reactivating Q to send out more projectiles.
  • Bull's-eye
    • NEW EFFECT: Is now press to toggle charge and primary or Q can be used again to fire.
  • Final Serenade
    • Damage per tick lowered from 10 to 8.


28 February 2024

This version released at 2:59 AM EST.

Map changes:

Katana:

  • Spirit Cleanse
    • Now resets Calamity Slice combo regardless of how many slices have been done.

Skateboard:

  • Fixed onboard tilt.

Biograft:


29 February 2024

2 versions released at 12:58 AM and 1:18 AM EST.

Shuriken:

  • The Shuri-Lóng skin was added to the game.
    • BUG FIX: Fixed an issue where the beams on Shuri-lóng would not color properly and would be slow to react and move.


2 March 2024

This version released at 1:37 AM EST.

Map changes:

Scythe:

Boombox:

  • Bass Boost / Beat Drop
    • Cooldown increased from 5 seconds to 7 seconds.
  • Raining Tacos
    • Range lowered from 100 to 60.
    • REMOVED: Can no longer inflict slow on enemies.
    • REMOVED: Can no longer give temporary 75 shield on cast.
    • Momentum while in Phinisher adjusted to be smoother.


3 March 2024

2 versions released at 2:01 AM and 7:04 PM EST.

General additions and changes:

  • Phestival points have been quadrupled for the remainder of the Dove vs. Crow Phestival.
  • Multiplier Match chances have been increased to 10% for 13x and 2% for 66.6x for the remainder of the Phestival.

Hyperlaser:

  • The Yulaser skin was added to the game.


4 March 2024

This version released at 2:40 AM EST.

General additions and changes:

Vine Staff:


10 March 2024

This version released at 6:22 PM EST.

General additions and changes:

  • The following tracks were added to the game:
  • Phighters now must be at the same height or higher than the Conquer zone for it to count as contesting.
  • Ragdolls will now destroy themselves rather than disappear with special effects for performance reasons

Map adjustments:

Skin adjustments:

  • BUG FIX: Fixed some problems with Vine Splash.
  • NEW EFFECTS:
    • Updated Vine Splash sfx (by Xtriel).
    • Updated Yulaser SFX (by Crablooshi).
    • Updated Beta Biograft SFX(by Key after Key).

Ban Hammer:

  • Litigation
    • Spin speed decreased from 0.25s to 0.2s.
      • As a result, the maximum number of spins increased from 16 to 20.
    • Final hit now gives 15 shield per enemy.

Scythe:

  • NEW EFFECT: All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
  • Harvest / Let 'Er Rip
  • Bull's-eye
    • Projectile speed increased from 20 to 25.
    • Now recovers 50% of ammo used on hit.
  • Final Serenade
    • Damage increased from 8 per tick to 9 per tick.

Shuriken:

Vine Staff:


12 March 2024

This version released at 2:46 PM EST.

General additions and changes:

Ban Hammer:

  • Order
    • NEW EFFECT: Hitting enemies at its center now plays a critical hit sound effect.

Scythe:

  • Harvest
    • NEW EFFECT: Hitting the tip of the hitbox now plays a critical hit sound effect.
  • Bull's-eye
    • BUG FIX: Hitting a wall no longer grants ammo.


15 March 2024

This version released at 1:14 AM EST.

Rocket:

Scythe:

Shuriken:

Slingshot:


27 March 2024

This version released at 12:43 AM EST.

General additions and changes:

  • Overtime:
    • Overtime will now trigger in Conquer if the losing team has had control of the zone within the last 2 seconds.
  • Score Cap:
    • The score cap now increases if both teams are within a certain amount of points of reaching it. For Annihilate, this amount is 2 points, for Conquer, this amount is 10 points. The score cap will not increase under this condition if one team has already reached the cap.

Ban Hammer:

  • Oathbound
    • NEW EFFECT: Now creates a second explosion around Ban Hammer. Enemies can only be damaged by one explosion, explosions from Ban Hammer take priority over explosions from souls.
    • Explosions from souls no longer have a pull force.
    • Pull force of explosions from Ban Hammer increased from 10 to 15.

Biograft:

  • Overdrive
    • NEW EFFECTS:
      • Hitpoints no longer decay while active.
      • Now has a base duration of 8 seconds.
      • Kills grant an additional 2 seconds to the duration, and assists grant 1 second.
      • Automatically creates an explosion around Biograft once the Phinisher ends or if Biograft dies during it.
      • End explosion damage no longer scales off of health and is now consistently 30.
      • Biograft takes 20 self-damage once the Phinisher ends.
      • The heat bar of Power of Biograft / Heat now visually drains during the Phinisher to represent the remaining duration.

Boombox:

Medkit:

Scythe:

  • Hitpoints adjusted from 100 to 75 Health and from 50 to 75 Shield.
  • BUG FIX: Fixed amount of ammo being inconsistent after respawning.


30 March 2024

This version released at 2:46 PM EST.

General additions and changes:

  • /limit can now be used in private servers to enable/disable class limits.


6 April 2024

1 version released at 5:22pm EST.

General additions and changes:

  • NEW EFFECTS:
    • Allies now have an arrow pointing at them that can be seen through walls.
    • Any deaths now have an X indicator that can be seen through walls.
    • When a score cap is broken from the enemy team reaching the cap and breaking the timer, the enemy team gains 50 Phinisher charge.
  • Adjusted how damage is remembered to make kills from damaging calculated properly.
  • The team with less points will now gain 1 ult charge every 0.75s rather than 1s.
  • Adjusted server lists not displaying servers properly.

Ban Hammer:

  • Order
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).
  • Deposition
    • Adjusted Y force to make up for the new gravity change (from 20 -> 15 on launch and 20 -> 10 when landing).
  • Judgement
    • BUG FIX: Fixed issue where ragdolls dying from Judgement would not be flung.

Boombox:

  • Bass Boost / Beat Drop
    • Adjusted Y force to make up for the new gravity change (from 25 -> 22).
  • Raining Tacos
    • Adjusted Y force to make up for the new gravity change (from base 15 -> base 12).

Hyperlaser:

  • Piercing Ray
    • First hit Slow debuff increased from 50% to 75%.
    • First hit Slow debuff duration decreased from 1s to 0.75s.
    • Second hit no longer applies Slow debuff.
    • Second hit damage decreased from 30 to 20.
  • Voltaic Phase
    • Damage threshold increased to 10 damage instead of 1.
  • Eviscerating Ray
    • Automatically reloads all ammo on cast.

Medkit:

Rocket:

  • Charged Shot
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).
  • Rocket Jump
    • Adjusted Y force to make up for the new gravity change (from 35 -> 30).

Scythe:

  • Chasing Flourish
    • Adjusted Y force to make up for the new gravity change (from 15 -> 10).

Shuriken:

  • As Fast as the Wind
    • Adjusted Y force on perch jump to make up for the new gravity change (from 18 -> 15).

Skateboard:

  • STUNTISH!!
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).

Subspace:

  • Fallen Star
    • Adjusted Y force to make up for the new gravity change (from 25 -> 20).

Sword:

  • Dolphin Slash
    • Adjusted Y force to make up for the new gravity change (from 25 -> 22).
    • Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20).



8 April 2024

2 versions released at 4:01pm and 10:25pm EST.

General additions and changes:

  • BUG FIX: Fixed an issue where server sided hitboxes without player ownership (Rob The ROBLOX Bank C4 explosion, Firebrand pillars, etc.) would not deal damage properly and sometimes make a player invincible.
  • NEW MAPS: Added Colosseo, only accessible in Private Servers.


9 April 2024

1 version released at 0:43am EST.

General additions and changes:


10 April 2024

1 version released at 11:53pm EST.

General additions and changes:


11 April 2024

1 version released at 00:19am EST.

  • Fixed Escort overtime issues.
  • Made a small change to Canada.


20 April 2024

4 versions released at 2:39 PM, 2:49 PM, 5:01 PM, and 10:37 PM EST.

General additions and changes:

  • Shield now regenerates at 0.2% of maximum innate shield per tick or 12% per second, at a minimum of 6 shield per second.
  • Slow debuffs and penalties now hard cap at 50% (if not 100%).
  • Pings are now slightly more transparent, last for 3 seconds, and can be used after death.
  • Escort
    • The payload now moves 25% slower.
    • BUG FIX: Fixed an issue where score would display as "inf".
  • Private Servers
    • /fred <username> can now be used to force a player to the red team until disabled.
    • /fblue <username> can now be used to force a player to the blue team until disabled.
    • /fnone <username> can now be used to disable a player's forced team.
    • /fnone can be used to disable all players' forced team.
    • /kick <username> can now be used to kick a player from the server.
    • /sword can now be used to toggle Sword events from occuring.
    • Spectating players in freecam now locks the camera to the player rather than bringing the camera to their torso. The camera can be rotated freely by clicking, and X can be used to disconnect from the player.

Katana:

  • Foul Counter
    • BUG FIX: Fixed issue where Foul Counter would calculate damage taken incorrectly.

Medkit:

Shuriken:


21 April 2024

3 versions released at 12:34am, 7:13pm and 11:24pm EST.

General additions and changes:

  • A "FIRST BLOOD!" kill bonus now appears when getting the first kill of a match.
  • BUG FIX: Fixed a bug where damage counted as kills in private servers.

Ban Hammer:

  • Added new dialogue lines for first bloods, revenges, shutdowns, and resurrects.

Boombox:

  • Added new dialogue lines for first bloods, revenges, shutdowns, and resurrects.


22 April 2024

1 version released at 12:31am EST.

Rocket:

  • Added new choose animation, animated by raddoob.


23 April 2024

1 version released at 12:08am EST.

General additions and changes:

  • Raised minimum damage for kill credit to 50.
  • BUG FIX: Fixed damage counting as kills affecting kills in a players KDA.

Scythe:

  • Added new dialogue lines for first bloods, revenges, shutdowns, and resurrects.


27 April 2024

2 versions released at 3:56 PM and 10:44 PM EST.

General additions and changes:

  • Fixed a memory leak issue.
  • Added a heal indicator:
    • Healing allies plays a sound effect and flashes a green hitmarker.
    • A player's screen flashes green when they are healed similarly to when they are damaged.
    • Increased volume of heal indicator SFX.
  • Adjusted hit indicator SFX.
    • Hit sounds now replicate to the player's client properly.
  • Forcefield duration from respawning increased from 1.5 seconds to 3 seconds.


29 April 2024

This version released at 12:31 AM EST.

Katana:

  • Thread Tow
    • Adjusted to be less affected by latency in private servers.

Sword:

  • Lunge
    • Adjusted to be less affected by latency in private servers.


1 May 2024

This version released at 10:32 PM EST.

General additions and changes:


9 May 2024

2 versions released at 00:02 AM and 10:23 PM EST.

--- All changes listed are private server exclusive ---

General additions and changes:

  • Added new kill SFX composed by BanicAttack.
  • Fixed kills from damage not registering.

Ban Hammer:

  • Order
    • Order now activates upon hitting the ground.
  • Deposition
    • BUG FIX: No longer softlocks the player in the falling animation despite having landed.
    • Cooldown decreased from 12s to 10s.
    • Deposition now has an increased angle limit.
    • Abilities can now be used to cancel Deposition mid-flight.


Hyperlaser:

  • Hyper Ray
    • Bodyshot damage increased from 20 to 25.
  • Voltaic Grenade
    • Slow debuff decreased to 20%, but duration increased to 1.75s.
    • Projectile speed increased by 25%.

Katana:

  • Looming Misfortune
    • Slow debuff increased to 4% per Looming Misfortune stack.
    • Slow debuff increased to 8% per Looming Misfortune stack upon activation.
  • Foul Counter
    • BUG FIX: Fixed issue where Foul Counter wouldn't work properly.
  • Soul Splicer
    • Soul Splicer now has a circular hitbox.
    • Now deals 10 extra damage before calculating hitpoint average.

Rocket:

  • Eager Rocketeer
    • While under the effects of Haste from his passive, Rocket Shot has a 50% cooldown reduction.
    • No longer activates on assists.
    • No longer reloads on kill.

Scythe:

  • Adjusted positioning of all bullet spawns.
  • Now gains ammo from Harvest and Chasing Flourish even when not hitting passive-assigned target.
  • Let 'Er Rip
    • Let 'Er Rip now loses control faster, but has a lower max spread and recovers after 0.4s rather than 0.5s
  • Flat-hat
    • Flat-hat is now hitscan, but max damage is 40.
  • Bull's-eye
    • Max charge time decreased from 1.5s to 1.25s (shot can still be held for 1.5s).

Slingshot:

  • Sling Shot
    • Sling Shot can now be cancelled by using any ability.
    • Minimum charge increased from 0.05s to 0.2s.
    • Now holds charge while dashing.

Subspace:

  • Lowered almost all move endlag.
  • Maximum Vulnerable decreased from 75 to 50.


13 May 2024

4 versions released at 1:26 AM, 10:46 PM, 11:26 PM and 11:46 PM EST.

--- All changes listed are private server exclusive---

Ban Hammer:

  • Deposition
    • BUG FIX: Fixed issue where Deposition would randomly softlock players.

Katana:

  • Foul Counter
    • BUG FIX: Fixed issue where Foul Counter wouldn't properly absorb enemy damage and send it back.

Medkit:

  • Divine Resurrection
    • Divine Resurrection now sets revived players' HP at 50% of their max health (shield included) instead of at 75 health points.
    • BUG FIX: Fixed bug where Divine Resurrection would give revived players more maximum health points than their starting values.

Rocket:

  • Abilities renamed and ability descriptions adjusted.
  • Eager Rocketeer
    • Fixed issues.


14 May 2024

3 versions released at 1:06 AM, 8:25 AM and 11:10 PM EST.

General additions and changes:

Ban Hammer:

Rocket:

  • Eager Rocketeer
    • Adjusted passive Haste to 25% and increased duration to 4 seconds.
    • BUG FIX: Fixed bug where Eager Rocketeer wouldn't be triggered by kills via damage.


15 May 2024

This version released at 9:54 AM EST.

General additions and changes:

  • Added damage and heal visual effects.