Patch Notes/27 March 2024: Difference between revisions

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'''[[Scythe]]:'''
'''[[Scythe]]:'''
* Hitpoints adjusted from 100 health and 50 shield to 75 health and 75 shield.
* Hitpoints adjusted from 100 to 75 {{Hitpoints|Health}} and from 50 to 75 {{Hitpoints|Shield}}.
* '''BUG FIX:''' Fixed amount of ammo being inconsistent after respawning.
* '''BUG FIX:''' Fixed amount of ammo being inconsistent after respawning.



Revision as of 21:58, 30 March 2024

This version released at 12:43 AM EST.

General additions and changes:

  • Overtime:
    • Overtime will now trigger in Conquer if the losing team has had control of the zone within the last 2 seconds.
  • Score Cap:
    • The score cap now increases if both teams are within a certain amount of points of reaching it. For Annihilate, this amount is 2 points, for Conquer, this amount is 10 points. The score cap will not increase under this condition if one team has already reached the cap.

Ban Hammer:

  • Oathbound
    • NEW EFFECT: Now creates a second explosion around Ban Hammer. Enemies can only be damaged by one explosion, explosions from Ban Hammer take priority over explosions from souls.
    • Explosions from souls no longer have a pull force.
    • Pull force of explosions from Ban Hammer increased from 10 to 15.

Biograft:

  • Overdrive
    • NEW EFFECTS:
      • Hitpoints no longer decay while active.
      • Now has a base duration of 8 seconds.
      • Kills grant an additional 2 seconds to the duration, and assists grant 1 second.
      • Automatically creates an explosion around Biograft once the Phinisher ends or if Biograft dies during it.
      • End explosion damage no longer scales off of health and is now consistently 30.
      • Biograft takes 20 self-damage once the Phinisher ends.
      • The heat bar of Power of Biograft / Heat now visually drains during the Phinisher to represent the remaining duration.

Boombox:

Medkit:

Scythe:

  • Hitpoints adjusted from 100 to 75 Health and from 50 to 75 Shield.
  • BUG FIX: Fixed amount of ammo being inconsistent after respawning.