Rocket: Difference between revisions
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*'''16th of May 2022'''
** Rocket Rain reworked:
*** Damage radius per rocket increased from 15 to 20
*** The cast-time now varies by amount of players targeted, rather than rockets fired. Overall, this reduces the cast-time of the ult.
*'''21st of April 2022'''
** Rocket Rain rocket falling speed reduced from 1.5 seconds to 1 second.
*'''19th of April 2022'''
** Rocket Rain rocket falling speed reduced from 2 seconds to 1.5 seconds.
*'''16th of April 2022'''
**Health reduced from 100 to 75.
**''This was further reduced from 75 to 50 on the same day.''
*'''21st of February 2022'''
** Homing Rockets damage decreased from 6 + 4 to 5 + 3.
** Homing Rockets cooldown increased from 7 seconds to 8 seconds.
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== Gallery ==
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Revision as of 04:11, 16 May 2022
Template:Character Simple Information BoxThe Rocket is the 3rd class in PHIGHTING!
Key | Description | Cooldown |
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Passive | Rockets that travel for 0.4 seconds have their projectile speed greatly increased. | N/A |
LMB | Fires a rocket. Does 20 damage on direct hit and has 10 splash damage. | |
RMB | Fires a lobbed rocket. Hold down to charge up for more damage, speed, larger projectile and splash radius. | |
Q | Performs a blast jump, launching the player up into the direction you're facing. Does 10 damage to nearby enemies. | |
E | Fires a burst of 4 rockets that home onto players (using the mouse cursor). If used in the air, the player will hover for the duration of the burst. | |
F | Fires a barrage of 4 rockets at each enemy the player is facing. Each rocket does 20 damage and applies knockback. |
Update History
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Gallery
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Rocket
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PJ Rocket
Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |