Rocket: Difference between revisions
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==Update History== |
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{{scroll box|text=<hr style="height:0px; visibility:hidden;"/> |
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*'''16th of May 2022''' |
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** Rocket Rain reworked: |
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*** Damage radius per rocket increased from 15 to 20 |
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*** The cast-time now varies by amount of players targeted, rather than rockets fired. Overall, this reduces the cast-time of the ult. |
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*'''21st of April 2022''' |
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** Rocket Rain rocket falling speed reduced from 1.5 seconds to 1 second. |
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*'''19th of April 2022''' |
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** Rocket Rain rocket falling speed reduced from 2 seconds to 1.5 seconds. |
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*'''16th of April 2022''' |
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**Health reduced from 100 to 75. |
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**''This was further reduced from 75 to 50 on the same day.'' |
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*'''21st of February 2022''' |
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** Homing Rockets damage decreased from 6 + 4 to 5 + 3. |
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** Homing Rockets cooldown increased from 7 seconds to 8 seconds. |
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== Gallery == |
== Gallery == |
Revision as of 04:11, 16 May 2022
The Rocket is the 3rd class in PHIGHTING!
Key | Description | Cooldown |
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Passive | Rockets that travel for 0.4 seconds have their projectile speed greatly increased. | N/A |
LMB | Fires a rocket. Does 20 damage on direct hit and has 10 splash damage. | |
RMB | Fires a lobbed rocket. Hold down to charge up for more damage, speed, larger projectile and splash radius. | |
Q | Performs a blast jump, launching the player up into the direction you're facing. Does 10 damage to nearby enemies. | |
E | Fires a burst of 4 rockets that home onto players (using the mouse cursor). If used in the air, the player will hover for the duration of the burst. | |
F | Fires a barrage of 4 rockets at each enemy the player is facing. Each rocket does 20 damage and applies knockback. |
Update History
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Gallery
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Rocket
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PJ Rocket
Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |