Slingshot: Difference between revisions
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= <big>'''Slingshot'''</big> = |
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<big>'''" Can't Catch Me! "'''</big> |
<big>'''" Can't Catch Me! "'''</big> |
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Revision as of 21:58, 2 June 2022
Template:Character Simple Information Box
Slingshot
" Can't Catch Me! "
- Slingshot's Ultimate " Catchphrase "
Overview
Slingshot is the 4th Phighter in PHIGHTING!
Slingshot is a very straightforward class to play as in Phighting, as the skills you would need would be basic predictability (the ability to predict where people would go) and decent aiming. Slingshot acts like a semi close-range sniper, as their abilities force slingshot to act like a sniper, but LMB make slingshot move closer to the fight than a more contemporary sniper. Its ultimate is where you need slight prediction skills as you cannot aim during when you shoot your ultimate, but in some smaller maps, EX: Dodgeball or Sword Fight On The Heights, can show amazing crowd control potential.
Descriptions | |
Passive | Can double jump and skywalk for 1.5 seconds after double jumping. Using an ability grants you a movement speed boost for a short duration. And just like all classes, recovers lost shield after a short period of time without losing any other shield during this period. |
LMB | Slings a projectile that travels instantly. Does 13 damage at base. Damage falls off over distance. |
RMB | The player holds still for a moment, and slings a projectile that does 50 damage on hit. This projectile can pierce enemies. If used in the air, the player will levitate for the cast-time. |
Q | Performs a short hop, then fires a volley of 3 arrows doing 12 damage each. These arrows can ricochet off terrain and can only hit each enemy once. Similarly, using this while airborne will levitate the player for the cast-time. |
E | Performs a lunge in the direction the player is facing in Dealing no damage to the enemy unlike Sword's lunge. The lunge may also act as the first jump when used to move slingshot from a state of standing on the ground into midair without jumping to do so. |
F | Slingshot's Ult can be activated after 90 seconds have passed without killing anyone else & give the following effects:
Gain a huge movement speed increase for 30 seconds. The player's LMB is replaced with three long-range lasers that deals 60 damage and ignores walls. The player cannot use other abilities except E for the duration or until all lasers are fired, or 30 seconds pass without all lasers being used. NOTE: you cannot aim your laser when shooting your laser unlike slingshots RMB or Q. Please also note that the laser can pierce through boomboxes forcefield. |
Gallery
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Slingshot
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Catshot
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Slingshot's Ult.
Trivia
- The Slingshot class was made as a birthday gift for one of Bog Com's (Discord server) Admins, and Phighting! Character designer, @sodakettle, or just Soda
- The Catshot Skin was the skin that required the greatest number of eggs to acquire during the Easter event, which would be 150.
- Like all other classes, the Slingshot class is based off of an old Roblox gear, which would be quite simply the slingshot weapon which is one of the original brickbattle weapons, and there is also a slingshot gear from 2010 too.
- It is canon that the reason that slingshot can walk in air for a short amount of time after a double jump, is because they are wearing " air Jordan's " which apparently allow this ability to happen.
- As of 5/26/22, catshot is the only skin that changes the voiceline that appears when activating Slingshot's ult, which would be "Can't catch me :3"
- Slingshot is canonically a sub in sex, as stated by one of the developers, pix, in the Boggio Community[1]
Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Update History
- 4/18/22 Nerfed Slingshots hover duration from 2 seconds to 1.5 seconds
- 4/17/22 Fixed bug with Slingshot primary not dealing any damage
- 4/15/22 With the release of Phighting! playtest 2, being: "Shock", "good job", and "Woah"
- 2/20/22 Q damage changed from 10 to 8. Slingshot RMB cooldown increased from 6 to 8
- 2/19/22 Nerfed slingshot
Related | Badges • Status Effects • Phinisher |