One Minute Left: Difference between revisions
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|[[Rocket Arena]] |
|[[Rocket Arena]] |
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|When the timer reaches 0:56, the conveyor belts are enabled for the rest of the round. It alternates directions when the timer reaches 0:27. |
|When the timer reaches 0:56, the conveyor belts are enabled for the rest of the round. It alternates directions when the timer reaches 0:27. |
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|[[Shooting Teapot Observatory]] |
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|When the timer reaches 1:10, the sky begins to darken to nightime and bright streaks of light fall from the sky. The conquer point will move to its third location near the front of the airship. |
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|[[Train Demolition]] |
|[[Train Demolition]] |
Latest revision as of 17:27, 14 July 2024
One Minute Left (unofficial name) is a gameplay mechanic that provides all players permanent buffs when the match timer reaches 1:00. These buffs are retained for the remainder of the match and during Overtime.
When One Minute Left begins, all Phighters receive the following buffs for the remainder of the match:
- The rate of passive Phinisher charge gain is increased from 1 Phinisher point per second to 1 Phinisher point per 0.3 seconds.
- The respawn timer is reduced from 8 seconds to 5 seconds.
The scoreboard hides when the timer reaches 0:15. When One Minute Left begins, the track changes to "PANDEMONIUM CODA". Some maps have a unique One Minute Left theme. If the match is a 13x or 66.6x match, it plays "DEVIL'S PANDEMONIUM". If the match is a Sword event, the character will appear at the beginning of One Minute Left.
Map Changes
In addition, certain maps receive gameplay changes when One Minute Left initiates. The following maps are changed in various ways:
Map name | Changes |
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Boomball | A second ball drops into the center of the map. |
Darkage Cliffs | Fire erupts from vents scattered across the map. |
Domino Valley | The two domino bridges in the middle drop, giving players a new path to cross. |
Fractured Space | The fire rings under the map rise, allowing players to traverse the map without falling out of bounds. The map's platforms also realign to form 4 straight paths to the center. |
Nuke The Whales | The center platform raises for the remainder of the match, also opening up a new pathway in the center. |
Rob The ROBLOX Bank | The alarms are set off, changing the color of the map's lighting to red. At 0:28 the lights dim the turn back on to their normal light. |
ROBLOX Arcade | The map's lights dim. |
ROBLOX Laundromat | The bottom layer of the map floods. Entering the water causes players to take 20 damage per second. |
ROBLOX Mall | The two doors that lead directly to the Laser Tag Arena slowly close, making it no longer accessible from each team's spawn. |
Rocket Arena | When the timer reaches 0:56, the conveyor belts are enabled for the rest of the round. It alternates directions when the timer reaches 0:27. |
Shooting Teapot Observatory | When the timer reaches 1:10, the sky begins to darken to nightime and bright streaks of light fall from the sky. The conquer point will move to its third location near the front of the airship. |
Train Demolition | Trains spawn more frequently. |
Version history
v0.3.0 - 26 August 2022
Playtest 2 - 15 April 2022
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