One Minute Left: Difference between revisions

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'''One Minute Remaining''' (unofficial name) is a gameplay mechanic that provides all players with permanent buffs when the match timer reaches 1:00. These buffs are retained for the remainder of the match and during [[Overtime]].
'''One Minute Left''' (unofficial name) is a gameplay mechanic that provides all players permanent buffs when the match timer reaches 1:00. These buffs are retained for the remainder of the match and during [[Overtime]].


All [[Phighters]] receive the following buffs for the remainder of the match:
When {{PAGENAME}} begins, all [[Phighters]] receive the following buffs for the remainder of the match:
* The rate of passive [[Phinisher]] charge gain is increased from 1 Phinisher point per second to 1 Phinisher point per 0.3 seconds.
* The rate of passive [[Phinisher]] charge gain is increased from 1 Phinisher point per second to 1 Phinisher point per 0.3 seconds.
* The respawn timer is reduced from 8 seconds to 5 seconds.
* The respawn timer is reduced from 8 seconds to 5 seconds.


When {{PAGENAME}} begins, the [[PHIGHTING! Soundtrack|track]] changes to "[[PANDEMONIUM CODA]]". Some maps have a unique {{PAGENAME}} theme. There is a 3.33% chance for a [[Special round]] to occur.
The scoreboard hides when the timer reaches 0:15. When {{PAGENAME}} begins, the [[PHIGHTING! Soundtrack|track]] changes to "[[PANDEMONIUM CODA]]". Some maps have a unique {{PAGENAME}} theme. If the match is a 13x or 66.6x match, it plays "[[DEVIL'S PANDEMONIUM]]". If the match is a [[Sword event]], the character will appear at the beginning of {{PAGENAME}}.


==Map Changes==
==Map Changes==
In addition, certain maps receive gameplay changes when One Minute Remaining initiates. The following maps are changed in various ways:
In addition, certain maps receive gameplay changes when One Minute Left initiates. The following maps are changed in various ways:
{| class="wikitable sortable"
{| class="phtable sortable"
|-
|-
! Map name !! Changes
! Map name !! Changes
|-
|-
|[[Boomball]]
| [[Domino Valley]] || The two domino bridges in the middle drop, giving players a new path to cross.
|A second ball drops into the center of the map.
|-
|-
|[[Darkage Cliffs]]
| [[Fractured Space]] || The fire rings under the map rise, allowing players to traverse the map without falling out of bounds. The map's platforms also realign to form 4 straight paths to the center.
|Fire erupts from vents scattered across the map.
|-
|-
|[[Domino Valley]]
| [[Nuke The Whales]] || The center platform raises for the remainder of the match, also opening up a new pathway in the center.
|The two domino bridges in the middle drop, giving players a new path to cross.
|-
|-
|[[Fractured Space]]
| [[ROBLOX Mall]] || The two doors that lead directly to the Laser Tag Arena slowly close, making it no longer accessible from each team's spawn.
|The fire rings under the map rise, allowing players to traverse the map without falling out of bounds. The map's platforms also realign to form 4 straight paths to the center.
|-
|-
|[[Nuke The Whales]]
| [[Rob The ROBLOX Bank]] || The alarms are set off, changing the color of the map's lighting to red.
|The center platform raises for the remainder of the match, also opening up a new pathway in the center.
|-
|-
|[[Rob The ROBLOX Bank]]
| [[Rocket Arena]] || When the timer reaches 0:56, the conveyor belts are enabled for the rest of the round. It alternates directions when the timer reaches 0:27.
|The alarms are set off, changing the color of the map's lighting to red. At 0:28 the lights dim the turn back on to their normal light.
|-
|-
|[[ROBLOX Arcade]]
| [[Train Demolition]] || Trains spawn more frequently.
|The map's lights dim.
|-
|-
|[[Darkage Cliffs]]
|[[ROBLOX Laundromat]]
|The bottom layer of the map floods. Entering the water causes players to take 20 damage per second.
|Fire erupts from vents scattered across the map,
|-
|[[ROBLOX Mall]]
|The two doors that lead directly to the Laser Tag Arena slowly close, making it no longer accessible from each team's spawn.
|-
|[[Rocket Arena]]
|When the timer reaches 0:56, the conveyor belts are enabled for the rest of the round. It alternates directions when the timer reaches 0:27.
|-
|[[Shooting Teapot Observatory]]
|When the timer reaches 1:10, the sky begins to darken to nightime and bright streaks of light fall from the sky. The conquer point will move to its third location near the front of the airship.
|-
|[[Train Demolition]]
|Trains spawn more frequently.
|}
|}


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{{scroll box|text=<hr style="height:0px; visibility:hidden;"/>
{{scroll box|text=<hr style="height:0px; visibility:hidden;"/>
'''[[Playtest 4/Additional Versions#26 December 2022|26 December 2022]]'''
'''[[Playtest 4/Additional Versions#26 December 2022|26 December 2022]]'''
* [[Darkheart]] and [[Venomshank]] now appear in the centre of the map during [[One Minute Remaining]].
* [[Darkheart]] and [[Venomshank]] now appear in the centre of the map during [[One Minute Left]].


'''[[Playtest 4/Additional Versions#25 December 2022|25 December 2022]]'''
'''[[Playtest 4/Additional Versions#25 December 2022|25 December 2022]]'''
* '''BUG FIX:'''[[One Minute Remaining]] no longer applies the haste status.
* '''BUG FIX:'''[[One Minute Left]] no longer applies the haste status.


'''[[Playtest 4/Additional Versions#23 December 2022|23 December 2022]]'''
'''[[Playtest 4/Additional Versions#23 December 2022|23 December 2022]]'''
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'''[[v0.3.0]] - 26 August 2022'''
'''[[v0.3.0]] - 26 August 2022'''
* The track for One Minute Remaining is changed from Fly Octo Fly ~ Ebb & Flow by unknown to PANDEMONIUM CODA by CRABLOOSHI.
* The track for One Minute Left is changed from Fly Octo Fly ~ Ebb & Flow by unknown to PANDEMONIUM CODA by CRABLOOSHI.


'''[[Playtest 2]] - 15 April 2022'''
'''[[Playtest 2]] - 15 April 2022'''
* The One Minute Remaining mechanic is introduced to the game.
* The One Minute Left mechanic is introduced to the game.
}}
}}


[[Category:Game mechanics]]
[[Category:Game information]]

Latest revision as of 17:27, 14 July 2024

One Minute Left (unofficial name) is a gameplay mechanic that provides all players permanent buffs when the match timer reaches 1:00. These buffs are retained for the remainder of the match and during Overtime.

When One Minute Left begins, all Phighters receive the following buffs for the remainder of the match:

  • The rate of passive Phinisher charge gain is increased from 1 Phinisher point per second to 1 Phinisher point per 0.3 seconds.
  • The respawn timer is reduced from 8 seconds to 5 seconds.

The scoreboard hides when the timer reaches 0:15. When One Minute Left begins, the track changes to "PANDEMONIUM CODA". Some maps have a unique One Minute Left theme. If the match is a 13x or 66.6x match, it plays "DEVIL'S PANDEMONIUM". If the match is a Sword event, the character will appear at the beginning of One Minute Left.

Map Changes

In addition, certain maps receive gameplay changes when One Minute Left initiates. The following maps are changed in various ways:

Map name Changes
Boomball A second ball drops into the center of the map.
Darkage Cliffs Fire erupts from vents scattered across the map.
Domino Valley The two domino bridges in the middle drop, giving players a new path to cross.
Fractured Space The fire rings under the map rise, allowing players to traverse the map without falling out of bounds. The map's platforms also realign to form 4 straight paths to the center.
Nuke The Whales The center platform raises for the remainder of the match, also opening up a new pathway in the center.
Rob The ROBLOX Bank The alarms are set off, changing the color of the map's lighting to red. At 0:28 the lights dim the turn back on to their normal light.
ROBLOX Arcade The map's lights dim.
ROBLOX Laundromat The bottom layer of the map floods. Entering the water causes players to take 20 damage per second.
ROBLOX Mall The two doors that lead directly to the Laser Tag Arena slowly close, making it no longer accessible from each team's spawn.
Rocket Arena When the timer reaches 0:56, the conveyor belts are enabled for the rest of the round. It alternates directions when the timer reaches 0:27.
Shooting Teapot Observatory When the timer reaches 1:10, the sky begins to darken to nightime and bright streaks of light fall from the sky. The conquer point will move to its third location near the front of the airship.
Train Demolition Trains spawn more frequently.

Version history


26 December 2022

25 December 2022

23 December 2022

  • REMOVED: No longer grants all players a 28% haste buff for the remainder of the game.

v0.3.0 - 26 August 2022

  • The track for One Minute Left is changed from Fly Octo Fly ~ Ebb & Flow by unknown to PANDEMONIUM CODA by CRABLOOSHI.

Playtest 2 - 15 April 2022

  • The One Minute Left mechanic is introduced to the game.