Rocket: Difference between revisions
From PHIGHTING! Wiki
Content deleted Content added
No edit summary |
m date changes, rewording. |
||
Line 173: | Line 173: | ||
{{scroll box|text=<hr style="height:0px; visibility:hidden;"/> |
{{scroll box|text=<hr style="height:0px; visibility:hidden;"/> |
||
*'''16th of May 2022''' |
*'''16th of May 2022''' |
||
** '''BUG FIX:''' Rocket Barrage no longer shoots an excessive number of rockets than intended. |
|||
⚫ | |||
** Rocket Barrage reworked: The cast-time now varies by the number of players targeted, rather than number of rockets fired. Overall, this reduces the cast-time of the ult. |
** Rocket Barrage reworked: The cast-time now varies by the number of players targeted, rather than number of rockets fired. Overall, this reduces the cast-time of the ult. |
||
** Rocket Barrage rocket damage radius increased from 15 to 20. |
** Rocket Barrage rocket damage radius increased from 15 to 20. |
||
Line 179: | Line 182: | ||
** Rocket Barrage rocket falling speed reduced from 1.5 seconds to 1 second. |
** Rocket Barrage rocket falling speed reduced from 1.5 seconds to 1 second. |
||
*''' |
*'''18th of April 2022''' |
||
** Rocket Barrage rocket falling speed reduced from 2 seconds to 1.5 seconds. |
** Rocket Barrage rocket falling speed reduced from 2 seconds to 1.5 seconds. |
||
*'''17th of April 2022''' |
|||
** The PJ Rocket skin was added to the game. |
|||
*'''16th of April 2022''' |
*'''16th of April 2022''' |
||
**Health reduced from 100 to |
**Health reduced from 100 to 50. |
||
** |
** The Mega Barrage badge was added to the game. |
||
⚫ | |||
⚫ | |||
⚫ | |||
*'''20th of February 2022''' |
*'''20th of February 2022''' |
||
** Rocket Barrage ult cooldown increased from 50 to 100. |
** Rocket Barrage ult cooldown increased from 50 to 100. |
||
** Rocket Barrage rockets per person reduced from 2-4 to 1-3. |
** Rocket Barrage rockets per person reduced from 2-4 to 1-3. |
||
⚫ | |||
⚫ | |||
}} |
}} |
||
Revision as of 16:54, 27 July 2022
Overview
Rocket is a phighter that focuses on using his ranged damage to provide AOE damage against groups of players or to burst single targets down. Rocket's damage potential is offset by his squishiness, only boasting 150 total HP and limited mobility.
Abilities
Quick Rockets | ||
---|---|---|
an ability image goes here! |
Type Passive |
|
When using PRIMARY, rockets speed up drastically after 0.4 seconds. |
Rocket Shot | ||
---|---|---|
an ability image goes here! |
Type Weapon |
Aim Type Projectile |
Shoot a rocket that explodes and deals AoE damage when hit. | ||
Damage (direct): 20 Damage (splash): 10 Area of Effect: TBD Fire Rate: TBD Ammo: 10 Reload Time: 1 second animation |
Details:
- You can damage yourself with this ability.
Charged Shot | ||
---|---|---|
an ability image goes here! |
Type Ability |
Aim Type Projectile |
Fire a rocket that arcs and creates a large explosion. Can be held and charged to create a larger explosion. | ||
Damage (direct, max charge): 40 Damage (splash, max charge): 20 Charge Time: 3 seconds Cooldown: TBD |
Details:
- You can damage yourself with this ability.
- The cooldown does not start until you have released the rocket.
Rocket Jump | ||
---|---|---|
an ability image goes here! |
Type Ability |
|
Boost upward after a short startup in the direction you're moving. | ||
Damage: 10 Cooldown: 8 seconds |
Details:
- This ability does AoE damage at your starting location.
Triple-Rocket Shot | ||
---|---|---|
an ability image goes here! |
Type Ability |
Aim Type Projectile |
Fire three low-damage rockets that lock onto nearby enemies. | ||
Damage: 8 Detection Range: TBD Splash Range: TBD Cooldown: 6 seconds |
Details:
- If used while airborne, you will hover while firing the rockets.
Rocket Barrage | ||
---|---|---|
an ability image goes here! |
Type Ultimate Ability |
Aim Type Targeted (Enemy) |
For each enemy you are facing, send 4 rockets that fall from the sky to their position. | ||
Damage: TBD Rockets per Person: 4 Ultimate Cost: TBD |
Details:
- You can damage yourself with this ability.
- This ability does slight knockback to enemies.
Strategy
strategy overview [THIS SECTION IS A STUB.]
- Rocket Shot
- strategy
- Charged Shot:
- Charged Shot has less end-lag than Rocket's other abilities. You can follow it with any ability for a quick combo.
- Rocket Jump
- To gain a slight edge in height, jump and use Rocket Jump as you make air.
- Triple-Rocket Shot
- Triple-Rocket Shot is guaranteed to land if it is used during enemy abilities that keep its user in place for a few moments. Examples of these abilities include: Boombox's Jump Smash Move, Slingshot's RMB or Sword's Dolphin Slash.
- Rocket Barrage
- strategy
General Strategy
idk what to put here i dont play rocket that much
Badge
Name | Icon | Description | Reward |
---|---|---|---|
Mega Barrage | N/A | Shoot 16 or more rockets during your ultimate. | N/A |
Skins
-
Rocket
-
PJ Rocket
Trivia
- The reason Rocket has a robotic arm and leg is because his dumbass blew them up.
Update History
|
Phighters |
---|
Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |