User:Vignafumo/Class page template: Difference between revisions
From PHIGHTING! Wiki
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==Skins== |
==Skins== |
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<gallery widths=300 > |
<gallery widths=300 aligntext=center> |
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placeholder.png|This is where the skin goes. |
placeholder.png|This is where the skin goes. |
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</gallery> |
</gallery> |
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==[[Version History]]== |
==[[Version History]]== |
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Some notes regarding the formatting for Version History |
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- Date must always go in (D M Year) format. e.g. 26 May 2040 |
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- If applicable, place in a link that leads towards the update page. e.g. [[Playtest 1]]. For hotfixes, add a #(section name) after the page name (links directly towards the section) followed by |(displayname). e.g. [[Playtest 1#20 February 2022|20 February 2022]]. |
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Some rules regarding listing out balance changes: |
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- Always order the balance changes by how it is displayed in-game, starting with General changes and additions -> Passive -> LMB -> RMB -> Q -> E -> F |
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- Update date does not use a dotpoint, ability name should have a dotpoint, and the following changes after that use 2 dotpoints (see scroll box below). |
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- Regarding the order of which balance changes should go first, follow this: Rework (if applicable), new effect/s, buffs, nerfs, removed, bug fixes. |
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Setting out some definitions for each one (to avoid confusion): |
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Rework - Complete overhaul to an ability. The purpose and function of the ability has completely changed from the older version. |
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New effects - The ability functions the same as is, but has received some additional effects that does not fall under a value. |
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Buff - Change to an existing stat of an ability which makes it better. Increasing damage and healing is considered to be a buff. Decreasing cooldown, fire rate or reload is also considered a buff. |
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Nerf - Change to an existing stat of an ability which makes it worse. See above example, but opposite (increase -> decrease, decrease -> increase) |
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Removed - A function of an ability that does not fall under a value has been removed. |
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Bug fixes - An unintended interaction or side effect of an ability was fixed and can no longer be recreated in-game. Can technically be considered a buff or nerf depending on the circumstances, but it is split apart for organizational purposes. |
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Formatting the balance changes: |
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- Stick to generalizing unless the balance change nerfs a specific part of the ability. e.g. Damage reduced from 10 to 8. e.g. 2 Direct hit damage reduced from 12 to 10. AoE damage reduced from 8 to 6. |
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- Try to avoid mentioning the name of the ability, the dotpoint above lists the ability name for the reader, so mentioning it again isn't necessary. |
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- Try to keep consistent with the rest of the format. |
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- Passives and regular abilities use cooldown, while Ultimates use cost (technically a cooldown, but it can be reduced by dealing damage/healing, so it is different) |
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{{scroll box|text=<hr style="height:0px; visibility:hidden;"/> |
{{scroll box|text=<hr style="height:0px; visibility:hidden;"/> |
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'''Date Month Year''' |
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* Ability Name |
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** TBA |
** TBA |
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}} |
}} |
Revision as of 08:04, 21 August 2022
go into source mode and copy everything below this text, note that the category at the bottom is unfinished purposefully
Overview
TBA
Abilities
TBA | ||
---|---|---|
![]() |
Type Passive |
|
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Weapon |
Aim Type X |
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Ability |
Aim Type X |
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Ability |
|
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Ability |
Aim Type X |
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Ultimate Ability |
Aim Type X |
TBA. | ||
Damage: X X: X X: X Ultimate Cost: X |
Details:
Strategy
- TBA
Badge
Name | Icon | Description | Reward |
---|---|---|---|
The Badge | N/A | Use this template. | N/A |
Dialogue
Start of Game
Kill
Using Ultimate Ability
Victory
Defeat
Skins
-
This is where the skin goes.
Trivia
- TBA
References
Version History
Date Month Year
|
Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |