Vine Staff
Overview | Lore | Dialogue | Sound effects | Gallery | History |
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Overview
Vine Staff is a support Phighter that provides healing to allies and minor crowd control from the backlines.
Abilities
Death Brings Life | ||
AbilityIcon | Type Passive |
Ability Type Utility |
Eliminations , assisting, and hitting an enemy 15 times gives Vinestaff 1 sprout charge. | ||
Healing granted: Stage 1: 10 (5 base + 5 regeneration stacks) Stage 2: 15 (5 base + 10 regeneration stacks) Stage 3: 20 (5 base + 15 regeneration stacks) Explosion: 15 (10 base + 5 regeneration stacks) Range: 60x25x60 Sprout health: Stage 1: 30 Stage 2: 35 Stage 3: 40 Haste per sprout: 5% Sprout maximum duration: 30 seconds |
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Ability Demonstration |
Details:
A Thousand Petals | ||
AbilityIcon | Type Primary |
Ability Type Projectile |
Shoot fast, low damaging petals that spread before reaching its target. | ||
Damage: 3 Max range: 250 studs Projectile speed: Unknown Fire rate: 9 shots per second Reload time: 1 second Ammo: 50 |
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Ability Demonstration |
Details:
Beginning Anew | ||
AbilityIcon | Type Secondary |
Ability Type Utility |
Plant a sprout that grants healing and regeneration. Planting a sprout removes 1 charge. Every time you deal damage 15 times, it advances to the next stage and heals all allies around it. At its fourth stage, it explodes and roots. | ||
Max charges: 5 Cooldown: 0.75 seconds |
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Ability Demonstration |
Details:
- Sprouts can be placed on the sides or ceilings of terrain.
- Hitscans will pierce through the sprouts. The exception is Echo Execution.
- Damaging a sprout grants Phinisher charge.
- A destroyed sprout will not provide its healing, root and explosion damage.
- Sprouts destroyed via expiry will provide their effects as normal.
- The following on hit/on kill abilities work on sprouts:
Preservation | ||
AbilityIcon | Type Q Ability |
Ability Type Utility/Lock-On |
Heal an ally for 20HP. For the next 8 seconds, 50% of the damage they deal is turned into healing for both you and the ally. For every 50 damage they deal, they activate stage 1 Beginning Anew. | ||
Healing: 10 (on cast only) Heal cap: 50 Life steal: 40% Duration: 8 seconds Projectile speed: Unknown Cooldown: 17 seconds |
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Ability Demonstration |
Details:
- Preservation's effects will not occur until the projectile reaches the targetted ally.
Root of the Oak | ||
AbilityIcon | Type E Ability |
Ability Type Projectile |
Fire three branches which root enemies when hit. Hitting a sprout causes it to activate instantly and create an explosion which roots. Hitting an enemy activates stage 1 Beginning Anew. | ||
Damage: Direct: 7 Splash: 6 Root duration: Direct: 1 second Splash: 0.4 seconds Number of projectiles: 3 Hitbox: 20x20x20 Cooldown: 12 seconds |
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Ability Demonstration |
Details:
Lotus of the Den | ||
AbilityIcon | Type Phinisher |
Ability Type Utility |
Summon a lotus which heals and grants allies regeneration three times before disappearing. Wave 1 occurs when the lotus spawns. All allies in radius of the lotus will activate stage 2 Beginning Anew at their position. | ||
Range: Unknown Healing per wave: 10 base + 40 regen stacks Waves: 3 Time between waves: 6 seconds Phinisher points: 150 |
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Ability Demonstration |
Details:
- If Vine Staff dies while her Phinisher is active, its effects will prematurely end.
- Vine Staff cannot build Phinisher points until Lotus of the Den's effects end.
Strategy
Pros |
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Cons |
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When playing as Vine Staff, it is important to stick with your team as much as possible. This is due to maximizing her regeneration abilities to as many people as possible, and also due to how Vine Staff will fold to almost every Phighters if she attempts to engage in a battle by herself. Her ability to give a large group regeneration with her sprouts and Phinisher will make her a highly important member of the team. With Preservation, she can leech off of high DPS Phighters to give both herself and the target regeneration. Phighters such as Sword, Biograft and Katana are high priority targets for this, but Phighters like Hyperlaser and Rocket can be given it in niche scnearios. In addition, if a teammate needs healing, it is ideal to save Preservation and instead use Beginning Anew. This will grant both the teammate that needs urgent healing, yourself, and potentially any other Phighters in the immediate area regeneration.
Her hitpoints is 175 in total, 100 being health, the other 75 being shield. This allows her to take in a decent amount of damage before dipping into her green health. Having shield gives her more room to tank damage, as she can regenerate the shield over time instead of relying on a Medkit or her ability cooldowns.
Vine Staff is extremely poor at shorter ranges, as her DPS while it can be high, does not match those of Melee Phighters who do not have to rely on aiming their shots as much. Because of this, it is a must that she stays close to her team. As Vine Staff, it is best to play a backlining role while hitting enemies with her Primary from a distance in order to level up her sprouts and plant more to support her frontliners.
Ability usage
Death Brings Life
- Don't stray away vulturing off of enemies weakened by teammates in order to get free sprouts.
A Thousand Petals
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Preservation
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Root of the Oak
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Lotus of the Den
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Counterplay against Vine Staff
Badge
Name | Icon | Description | Reward |
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vine staff badge | ![]() |
N/A | N/A |
Trivia
General:
- Vinestaff is the first Phighter with she/her pronouns.
Development:
Skins:
Version history
26 November 2022
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References
Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |