Hyperlaser: Difference between revisions
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<td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> |
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<td colspan="3">'''Damage:''' 30<br>'''Fire Rate:''' TBA<br>'''Casting Time:''' X<br>'''Ammo:''' 3<br>'''Reload Time:''' X<br>'''Wireframed Duration:''' X</td> |
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'''Damage:''' 30<br> |
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'''Fire Rate:''' TBA<br> |
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'''Casting Time:''' X<br> |
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'''Ammo:''' 3<br> |
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'''Reload Time:''' X<br> |
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<td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> |
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<td colspan="3">'''Damage:''' 25<br>'''Radius:''' X<br>'''Wireframed Duration:''' X<br>'''Casting Time:''' X<br>'''Speed Increase:''' X%<br>'''Cooldown:''' X</td> |
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'''Damage:''' 25<br> |
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'''Radius:''' X<br> |
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'''Wireframed Duration:''' X<br> |
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'''Casting Time:''' X<br> |
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'''Speed Increase:''' X%<br> |
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'''Cooldown:''' X</td> |
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<td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> |
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<td colspan="3">'''Damage:''' 999<br>'''X:''' X<br>'''X:''' X<br>'''Ultimate Cost:''' X</td> |
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'''Damage:''' 999<br> |
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'''X:''' X<br> |
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Revision as of 07:02, 21 August 2022
Overview
TBA
Abilities
TBA | ||
---|---|---|
![]() |
Type Passive |
|
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Weapon |
Aim Type Hitscan |
TBA. | ||
Damage: 30 Fire Rate: TBA Casting Time: X Ammo: 3 Reload Time: X Wireframed Duration: X |
Details:
- The player is immobile for the cast-time's duration.
X | ||
---|---|---|
![]() |
Type Ability |
Aim Type X |
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Ability |
Aim Type Projectile |
TBA. | ||
Damage: 25 Radius: X Wireframed Duration: X Casting Time: X Speed Increase: X% Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Ability |
Aim Type X |
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
![]() |
Type Ultimate Ability |
Aim Type Hitscan |
TBA. | ||
Damage: 999 X: X X: X Ultimate Cost: X |
Details:
Strategy
- TBA
Badge
Name | Icon | Description | Reward |
---|---|---|---|
The Badge | N/A | Use this template. | N/A |
Dialogue
Start of Game
Kill
- Headshot.
- I don't miss.
- One down.
Using Ultimate Ability
Victory
- We did it.
Defeat
Skins
-
This is where the skin goes.
Trivia
- TBA
References
Update History
|
Phighters |
---|
Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |