Hyperlaser: Difference between revisions
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<td colspan="3">'''Bonus Headshot Damage:''' 20<br>'''AoE damage:''' 15<br>'''Wireframe Duration:''' X</td> |
<td colspan="3">'''Bonus Headshot Damage:''' 20<br>'''Slow:''' 50%<br> '''Slow Duration:''' 2 seconds<br>'''AoE damage:''' 15<br>'''Wireframe Duration:''' X</td> |
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<td colspan="3">'''Damage:''' X<br>''' |
<td colspan="3">'''Damage:''' X<br>'''Stun Duration:''' 1 second<br>'''Slow:''' 50%<br>'''Slow Duration:''' 2 seconds<br>'''Cooldown:''' X</td> |
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<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
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<th colspan="3">Voltaic |
<th colspan="3">Voltaic Burst</th> |
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<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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<td style="text-align: center">'''Type'''<br>Ability</td> |
<td style="text-align: center">'''Type'''<br>Ability</td> |
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<td style="text-align: center">'''Aim Type'''<br> |
<td style="text-align: center">'''Aim Type'''<br>X</td> |
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<td colspan="3">'''Damage:''' |
<td colspan="3">'''Damage:''' X<br>'''Slow:''' 50% <br> '''Slow Duration:''' 2 seconds<br>'''Walkspeed Increase:''' X<br>'''Walkspeed Increase Duration:''' X<br>'''Cooldown:''' 10 seconds</td> |
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''Details:'' |
''Details:'' |
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*This ability instantly reloads Hyper Ray. |
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* |
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<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
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<th colspan="3">Voltaic |
<th colspan="3">Voltaic Grenade</th> |
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<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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<td style="text-align: center">'''Type'''<br>Ability</td> |
<td style="text-align: center">'''Type'''<br>Ability</td> |
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<td style="text-align: center">'''Aim Type'''<br> |
<td style="text-align: center">'''Aim Type'''<br>Projectile</td> |
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<td colspan="3">'''Damage:''' |
<td colspan="3">'''Damage:''' 15*2<br>'''Radius:''' X<br>'''Casting Time:''' X<br>'''Walkspeed Increase:''' X%<br>'''Cooldown:''' X</td> |
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<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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<td style="text-align: center">'''Type'''<br>Ultimate |
<td style="text-align: center">'''Type'''<br>[[Ultimate]]</td> |
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<td style="text-align: center">'''Aim Type'''<br>Hitscan</td> |
<td style="text-align: center">'''Aim Type'''<br>Hitscan</td> |
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*''Let's go.'' |
*''Let's go.'' |
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''' |
'''Intro - [[Crossroads]]''' |
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⚫ | |||
'''Kill - Basic''' |
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*''Headshot.'' |
*''Headshot.'' |
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*''I don't miss.'' |
*''I don't miss.'' |
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*''One down.'' |
*''One down.'' |
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'''Using Ultimate |
'''Using Ultimate''' |
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*''I'll see you in Hell. |
*''I'll see you in Hell.'' |
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'''Victory''' |
'''Victory''' |
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*''Next time.'' |
*''Next time.'' |
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*''. . .'' |
*''. . .'' |
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'''Entering [[Crossroads]]''' |
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⚫ | |||
== Skins== |
== Skins== |
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<references/> |
<references/> |
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== |
==[[Version History]]== |
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'''[[v0.3.0#28 August 2022|28 August 2022]]''' |
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* Locked and Loaded |
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** '''BUG FIX:''' Headshots now works properly. |
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* Eviscerating Ray |
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** '''BUG FIX:''' Now works properly. |
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'''[[v0.3.0#27 August 2022d|27 August 2022d]]''' |
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* Hyper Ray |
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** Hitbox adjusted to be more accurate. |
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'''[[v0.3.0#27 August 2022c|27 August 2022c]]''' |
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* General additions and changes |
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** Shield increased from 75 to 100. |
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* Voltaic Burst |
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** '''NEW EFFECT:''' Now slows enemies by 50% for 2 seconds. |
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** Knockback force increased from 10 to 20. |
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** Range increased from 30 to 40. |
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** Cooldown reduced from 10 seconds to 8 seconds. |
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'''[[v0.3.0#27 August 2022b|27 August 2022b]]''' |
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* Locked and Loaded |
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** '''NEW EFFECT:''' Headshots now slow enemies by 50% for 2 seconds. |
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* Pierce Ray |
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** '''NEW EFFECTS:''' The first ray now stuns enemies for 1 second. The second ray now slows enemies by 50% for 2 seconds. |
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* Voltaic Grenade |
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** '''REMOVED:''' No longer applies Wireframe to damaged enemies. |
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'''[[v0.3.0#27 August 2022b|27 August 2022a]]''' |
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* General additions and changes |
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** '''REMOVED:''' Wireframe no longer gives damage immunity to players. |
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* Hyper Ray |
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** End-lag reduced. |
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* Voltaic Burst |
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** Speed increase duration increased from 1.5 seconds to 2 seconds. |
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** Cooldown reduced from 12 seconds to 10 seconds. |
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* Voltaic Grenade |
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** '''REMOVED:''' No longer gives Wireframe to allies. Allies still have their walkspeed increased. |
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* Eviscerating Ray |
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** '''NEW EFFECT:''' Now utilizes a cooler camera shot. |
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** '''BUG FIX:''' No longer says the placeholder ultimate dialogue. |
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*'''[[V0.3.0|26 August 2022]]''' |
*'''[[V0.3.0|26 August 2022]]''' |
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** Hyperlaser was added to the game. |
** Hyperlaser was added to the game. |
Revision as of 06:30, 29 August 2022
Overview
TBA
Abilities
Details:
Hyper Ray | ||
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![]() |
Type Weapon |
Aim Type Hitscan |
Fire a ray. | ||
Damage: 20 Fire Rate: TBA Casting Time: X Ammo: 3 Reload Time: 1 second |
Details:
- The player is slowed down by % for the casting time.
Details:
Voltaic Burst | ||
---|---|---|
![]() |
Type Ability |
Aim Type X |
TBA. | ||
Damage: X Slow: 50% Slow Duration: 2 seconds Walkspeed Increase: X Walkspeed Increase Duration: X Cooldown: 10 seconds |
Details:
- This ability instantly reloads Hyper Ray.
Voltaic Grenade | ||
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![]() |
Type Ability |
Aim Type Projectile |
TBA. | ||
Damage: 15*2 Radius: X Casting Time: X Walkspeed Increase: X% Cooldown: X |
Details:
Evicerating Ray | ||
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![]() |
Type Ultimate |
Aim Type Hitscan |
TBA. | ||
Damage: 999 Casting Time: X X: X Ultimate Cost: 125 |
Details:
Strategy
- TBA
Badge
Name | Icon | Description | Reward |
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Bounty Collected | ![]() |
Successfully kill two enemies with Eviscerating Ray. | N/A |
Dialogue
Intro - Basic
- I'm ready.
- Let's get them.
- Let's go.
Intro - Crossroads
- Hello.
Kill - Basic
- Headshot.
- I don't miss.
- One down.
Using Ultimate
- I'll see you in Hell.
Victory
- Mission complete.
- Onto the next one.
- We did it.
Defeat
- I'll get you next time.
- Next time.
- . . .
Skins
-
This is where the skin goes.
Trivia
- TBA
References
Version History
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Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |