Hyperlaser: Difference between revisions
From PHIGHTING! Wiki
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m (added in render) |
(updated faction section, cleaned up source code a lil bit. removed (%) from "Speed Increase" since it'll probably be listed with the number anyway) |
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| imagecaption = "Unknown" |
| imagecaption = "Unknown" |
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| class = Ranged |
| class = Ranged |
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| faction = |
| faction = Blackrock |
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| health = Unknown |
| health = Unknown |
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| shield = Unknown |
| shield = Unknown |
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==Abilities== |
==Abilities== |
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<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px" |
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
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<tr> |
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⚫ | |||
<th colspan="3">TBA</th> |
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</tr> |
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<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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</tr> |
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<tr> |
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</tr> |
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<tr> |
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<td colspan="3">'''Damage:''' X<br>'''X:''' X<br>'''X:''' X<br>'''Cooldown:''' X</td> |
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</tr> |
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</table> |
</table> |
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''Details:'' |
''Details:'' |
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* |
* |
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<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px" |
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
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<tr> |
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</tr> |
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<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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</tr> |
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<tr> |
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</tr> |
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</tr> |
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</table> |
</table> |
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''Details:'' |
''Details:'' |
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* The player is immobile for the cast-time's duration. |
* The player is immobile for the cast-time's duration. |
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<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px" |
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
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<tr> |
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⚫ | |||
⚫ | |||
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</tr> |
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<tr> |
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<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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</tr> |
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<tr> |
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⚫ | |||
</tr> |
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</tr> |
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</table> |
</table> |
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''Details:'' |
''Details:'' |
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* |
* |
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<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px" |
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
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<tr> |
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⚫ | |||
<th colspan="3">X</th> |
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</tr> |
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<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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</tr> |
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<tr> |
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<td colspan="2">TBA.</td> |
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</tr> |
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<tr> |
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⚫ | |||
</tr> |
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</table> |
</table> |
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''Details:'' |
''Details:'' |
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* |
* |
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<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px" |
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
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<tr> |
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⚫ | |||
<th colspan="3">X</th> |
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</tr> |
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<tr> |
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<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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</tr> |
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<tr> |
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<td colspan="2">TBA.</td> |
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</tr> |
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<tr> |
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</tr> |
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</table> |
</table> |
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''Details:'' |
''Details:'' |
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* |
* |
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<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px" |
<table class="fandom-table" style="undefined;table-layout: fixed; width: 500px; border-style: solid; border-width: 1px"> |
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<tr> |
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⚫ | |||
<th colspan="3">X</th> |
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</tr> |
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<tr> |
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⚫ | |||
<td rowspan="2">[[File:placeholder.png|150x150px]]</td> |
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⚫ | |||
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</tr> |
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<tr> |
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<td colspan="2">TBA.</td> |
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</tr> |
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<tr> |
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⚫ | |||
</tr> |
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</table> |
</table> |
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''Details:'' |
''Details:'' |
Revision as of 05:35, 21 August 2022
Overview
TBA
Abilities
TBA | ||
---|---|---|
Type Passive |
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TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
Type Weapon |
Aim Type Hitscan |
|
TBA. | ||
Damage: 30 Fire Rate: TBA Casting Time: X Ammo: 3 Reload Time: X Wireframed Duration: X< |
Details:
- The player is immobile for the cast-time's duration.
X | ||
---|---|---|
Type Ability |
Aim Type X |
|
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
Type Ability |
Aim Type Projectile |
|
TBA. | ||
Damage: 25 Radius: X Wireframed Duration: X Casting Time: X Speed Increase: X% Cooldown: X |
Details:
X | ||
---|---|---|
Type Ability |
Aim Type X |
|
TBA. | ||
Damage: X X: X X: X Cooldown: X |
Details:
X | ||
---|---|---|
Type Ultimate Ability |
Aim Type Hitscan |
|
TBA. | ||
Damage: 999 X: X X: X Ultimate Cost: X |
Details:
Strategy
- TBA
Badge
Name | Icon | Description | Reward |
---|---|---|---|
The Badge | N/A | Use this template. | N/A |
Dialogue
Start of Game
Kill
- Headshot.
- I don't miss.
- One down.
Using Ultimate Ability
Victory
- We did it.
Defeat
Skins
-
This is where the skin goes.
Trivia
- TBA
References
Update History
|
Phighters |
---|
Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |