User:Parch3rz/Overview: Difference between revisions
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Parcher is a [[:Category:Ranged|ranged]] Phighter. |
'''Parcher is a [[:Category:Ranged|ranged]] Phighter.''' |
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==Overview== |
==Overview== |
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Parcher is a ranged [[Phighters|Phighter]] that specialises in both great damage and supporting, his abilities, such as Arctic Bolt and Stunning Freeze allow him to {{Status|Stun}} and {{Status|Slow}} Phights for a certain amount of time, letting his allies deal damage to the enemies when they’re most vulnerable. Parcher is pretty vulnerable with his low health and shield, and he also has limited options to save himself from dangerous situations, making him unable to escape from fast [[Phighters|Phighter]]s, however, he can still fight back against slow [[Phighters|Phighter]]s, dealing heavy amount of damage with Crossbow and Firework’s Slaughter. His [[Phinisher]], Commander’s Call not only can grant himself [[Status Effects]] buffs, his {{Status|Stun}} time will also be extended and apply great [[Status Effects]] buffs to all his surrounding allies, capable of giving a match-winning advantage to his team. |
'''Parcher is a ranged [[Phighters|Phighter]] that specialises in both great damage and supporting, his abilities, such as Arctic Bolt and Stunning Freeze allow him to {{Status|Stun}} and {{Status|Slow}} Phights for a certain amount of time, letting his allies deal damage to the enemies when they’re most vulnerable. Parcher is pretty vulnerable with his low health and shield, and he also has limited options to save himself from dangerous situations, making him unable to escape from fast [[Phighters|Phighter]]s, however, he can still fight back against slow [[Phighters|Phighter]]s, dealing heavy amount of damage with Crossbow and Firework’s Slaughter. His [[Phinisher]], Commander’s Call not only can grant himself [[Status Effects]] buffs, his {{Status|Stun}} time will also be extended and apply great [[Status Effects]] buffs to all his surrounding allies, capable of giving a match-winning advantage to his team.''' |
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== Abilities == |
== Abilities == |
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|Passive |
|Passive |
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|Utility |
|Utility |
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|When getting headshots, heal yourself. |
|'''When getting headshots, heal yourself.''' |
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|'''Heal:''' 5 |
|'''Heal:''' 5 |
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|Primary |
|Primary |
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|Hitscan |
|Hitscan |
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|Hold to charge a bolt and release to fire. |
|'''Hold to charge a bolt and release to fire.''' |
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|'''Damage:''' 15-25 (based on charge time)<br>'''Maximum charge time:''' 1.5 second<br>'''Minimum charge time:''' 0.9 second<br>'''Range:''' 1100 studs<br>'''Hitbox size:''' 3x3 studs<br>'''Fire rate:''' 0.9 second<br>'''Ammo:''' 15<br>{{Status|Slow}} '''penalty:''' 40%<br>{{Status|Bound}} '''penalty:''' 100% |
|'''Damage:''' 15-25 (based on charge time)<br>'''Maximum charge time:''' 1.5 second<br>'''Minimum charge time:''' 0.9 second<br>'''Range:''' 1100 studs<br>'''Hitbox size:''' 3x3 studs<br>'''Fire rate:''' 0.9 second<br>'''Ammo:''' 15<br>{{Status|Slow}} '''penalty:''' 40%<br>{{Status|Bound}} '''penalty:''' 100% |
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|[[File:|frameless|400px]] |
|[[File:|frameless|400px]] |
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|Secondary |
|Secondary |
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|Hitscan/Status |
|Hitscan/Status |
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|Fire a bolt that {{Status|Stun}} and {{Status|Slow}} the enemy on hit. |
|'''Fire a bolt that {{Status|Stun}} and {{Status|Slow}} the enemy on hit.''' |
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|'''Damage:''' 30<br>'''Cast time:''' 1.5 second <br>'''Range:''' 800 studs<br>'''{{Status|Stun}}:''' 1.7 seconds<br>{{Status|Slow}}: 30%<br>'''Cooldown:''' 17 seconds |
|'''Damage:''' 30<br>'''Cast time:''' 1.5 second <br>'''Range:''' 800 studs<br>'''{{Status|Stun}}:''' 1.7 seconds<br>{{Status|Slow}}: 30%<br>'''Cooldown:''' 17 seconds |
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|[[File:|frameless|400px]] |
|[[File:|frameless|400px]] |
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|Q Ability |
|Q Ability |
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|Projectile |
|Projectile |
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|Fire a firework. |
|'''Fire a firework.''' |
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|'''Damage per projectile:''' 25+20(splash)<br>'''Range(splash):''' 10<br>'''Number of projectiles:''' 1<br>'''Projectile speed:''' ∞<br>'''Casting time:''' 2 seconds<br>'''Range:''' ∞<br>'''Knockback Force:''' 10<br>'''Cooldown:''' 22 seconds<br>{{Status|Slow}} '''penalty:''' 50%<br>{{Status|Bound}} '''penalty:''' 100% |
|'''Damage per projectile:''' 25+20(splash)<br>'''Range(splash):''' 10<br>'''Number of projectiles:''' 1<br>'''Projectile speed:''' ∞<br>'''Casting time:''' 2 seconds<br>'''Range:''' ∞<br>'''Knockback Force:''' 10<br>'''Cooldown:''' 22 seconds<br>{{Status|Slow}} '''penalty:''' 50%<br>{{Status|Bound}} '''penalty:''' 100% |
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|[[File:|frameless|400px]] |
|[[File:|frameless|400px]] |
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|E Ability |
|E Ability |
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|Projectile/AoE/Status |
|Projectile/AoE/Status |
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|Fire a crystal that creates a temporary freezing area that applies {{Status|Stun}} and {{Status|Slow}}. |
|'''Fire a crystal that creates a temporary freezing area that applies {{Status|Stun}} and {{Status|Slow}}.''' |
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|'''Range:''' 25 studs<br>'''Projectile Speed:''' 1.75<br>'''Damage:''' 15<br>'''{{Status|Stun}}:''' 3.5 seconds<br>{{Status|Slow}}: 40%<br>'''Cooldown:''' 18 seconds |
|'''Range:''' 25 studs<br>'''Projectile Speed:''' 1.75<br>'''Damage:''' 15<br>'''{{Status|Stun}}:''' 3.5 seconds<br>{{Status|Slow}}: 40%<br>'''Cooldown:''' 18 seconds |
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|[[File:|frameless|300px]] |
|[[File:|frameless|300px]] |
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|[[Phinisher]] |
|[[Phinisher]] |
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|Buff/Hitscan/Mobility/Status |
|Buff/Hitscan/Mobility/Status |
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|Grants yourself and your allies buffs, also giving your allies phinisher points in doing so. |
|'''Grants yourself and your allies buffs, also giving your allies phinisher points in doing so.''' |
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|{{Status|Haste}} '''buff:''' 60%<br>{{Status|Bounce}} '''buff:''' 30%<br> {{Status|Vulnerable}}''':''' 60% |
|{{Status|Haste}} '''buff:''' 60%<br>{{Status|Bounce}} '''buff:''' 30%<br> {{Status|Vulnerable}} '''penalty''':''' 60%<br>'''Phinisher points given:''' 100<br>'''Phinisher cost:''' 150 |
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|[[File:|frameless|400px]] |
|[[File:|frameless|400px]] |
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* Hitscan weaponry, don't have to lead shots. |
* Hitscan weaponry, don't have to lead shots. |
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* Being able to support his allies as a ranged phighter. |
* Being able to support his allies as a ranged phighter. |
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* Excels at picking off low HP enemies. |
* Excels at picking off low HP enemies. |
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* Poor ability to fight at close ranges. |
* Poor ability to fight at close ranges. |
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* Very vulnerable with his low health. |
* Very vulnerable with his low health. |
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* Self applies negative status effects during [[Phinisher]]. |
* Self applies negative status effects during [[Phinisher]]. |
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* High possibility of not being able to escape from dangerous situations. |
* High possibility of not being able to escape from dangerous situations. |
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* Long ability cooldowns.}} |
* Long ability cooldowns.}} |
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Revision as of 05:18, 21 March 2024
Overview | Lore | Dialogue | Sound effects | Gallery | History |
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![](http://static.miraheze.org/phightingwiki/thumb/7/75/Photo-output.png/70px-Photo-output.png)
Parcher is a ranged Phighter.
Overview
Parcher is a ranged Phighter that specialises in both great damage and supporting, his abilities, such as Arctic Bolt and Stunning Freeze allow him to Stun and
Slow Phights for a certain amount of time, letting his allies deal damage to the enemies when they’re most vulnerable. Parcher is pretty vulnerable with his low health and shield, and he also has limited options to save himself from dangerous situations, making him unable to escape from fast Phighters, however, he can still fight back against slow Phighters, dealing heavy amount of damage with Crossbow and Firework’s Slaughter. His Phinisher, Commander’s Call not only can grant himself Status Effects buffs, his
Stun time will also be extended and apply great Status Effects buffs to all his surrounding allies, capable of giving a match-winning advantage to his team.
Abilities
Too broke to afford medical bills | ||
![]() |
Type Passive |
Ability Type Utility |
When getting headshots, heal yourself. | ||
Heal: 5 | ||
Ability Demonstration [[File:|frameless|400px]]
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Crossbow | ||
![]() |
Type Primary |
Ability Type Hitscan |
Hold to charge a bolt and release to fire. | ||
Damage: 15-25 (based on charge time) Maximum charge time: 1.5 second Minimum charge time: 0.9 second Range: 1100 studs Hitbox size: 3x3 studs Fire rate: 0.9 second Ammo: 15 ![]() ![]() |
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Ability Demonstration [[File:|frameless|400px]]
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Details:
- Bolts can pierce through enemies.
Arctic Bolt | ||
![]() |
Type Secondary |
Ability Type Hitscan/Status |
Fire a bolt that ![]() ![]() |
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Damage: 30 Cast time: 1.5 second Range: 800 studs ![]() ![]() Cooldown: 17 seconds |
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Ability Demonstration [[File:|frameless|400px]]
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Firework’s Slaughter | ||
![]() |
Type Q Ability |
Ability Type Projectile |
Fire a firework. | ||
Damage per projectile: 25+20(splash) Range(splash): 10 Number of projectiles: 1 Projectile speed: ∞ Casting time: 2 seconds Range: ∞ Knockback Force: 10 Cooldown: 22 seconds ![]() ![]() |
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Ability Demonstration [[File:|frameless|400px]]
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Details:
- the player can damage themself.
Stunning freeze | ||
![]() |
Type E Ability |
Ability Type Projectile/AoE/Status |
Fire a crystal that creates a temporary freezing area that applies ![]() ![]() |
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Range: 25 studs Projectile Speed: 1.75 Damage: 15 ![]() ![]() Cooldown: 18 seconds |
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Ability Demonstration [[File:|frameless|300px]]
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Commander’s Call | ||
![]() |
Type Phinisher |
Ability Type Buff/Hitscan/Mobility/Status |
Grants yourself and your allies buffs, also giving your allies phinisher points in doing so. | ||
![]() ![]() ![]() Phinisher points given: 100 Phinisher cost: 150 |
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Ability Demonstration [[File:|frameless|400px]]
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Details:
- Dying ends the Phinisher’s effects.
- Shooting a Boombox’s Protecting Overtone instantly destroys it.
Strategy
Pros |
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Cons |
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TBA
Ability Usage
TBA
Badge
TBA
Trivia
General:
- Half of Parcher’s movesets were based off roblox’s Super Freeze Ray
References
Changes
V3 VERSION
* FIXES: Crossbow
- Damage increased from 10-20 to 15-20.
- Minimum charge time increase to 0.4 seconds.
- BUFF: SPIKY TROUBLE
- Spiky Trouble is now remade into Frosty Bolt.
- NERF: FIREWORKS’ SLAUGHTER
- Damage decreased from 40+15(splash) to 30+15(splash).
- BUFF: Stunning Freeze
- Stunning Freeze now deals 15 damage.
- Stun time increased.
- FIXES: Commands of Burst
- Commands of Burst was remade.
V4 VERSION
Details:
- Balanced Parcher.
- Renamed Commands of Burst to Commander’s Call.
- Renamed Frosty Bolt to Arctic Bolt.
Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |