Hyperlaser is a zoner that plays like a sniper. It shoots enemies from far away while doing incredible damage. Hyperlaser can easily kill an enemy in just a few seconds, but if an enemy gets close its all over. Hyperlaser gets obliterated by melee classes such as Sword or Skateboard. Hyperlaser can also disable enemies to get away from a situation where the enemy is coming close to get away. Another downside is that Hyperlaser usually needs a good frontier to be decent. Overall Hyperlaser can do amazing damage from far away but gets slaughtered by close combat classes.
Abilities
Locked and Loaded
Type Passive
Hitting an enemy's head with your primary causes your primary to deal double damage. Headshotting creates an AoE around the enemy that does damage. Your third bullet wireframes the next enemy you hit.
Bonus Headshot Damage: 20 Slow: 33% for 2 seconds AoE damage: 15 Wireframe Duration: 1 second
Details:
Hyper Ray
Type Weapon
Aim Type Hitscan
Fire a ray.
Damage: 20 Fire Rate: TBA Casting Time: X Ammo: 3 Reload Time: 1 second
Details:
The player is slowed down by % for the casting time.
Pierce Ray
Type Ability
Aim Type Hitscan
Shoot a small ray that goes through enemies and shields, if the ray hits anything, it explodes into a larger ray.
Damage: 20, small ray + 30, large ray Stun Duration: 0.5 seconds, small ray only Slow: 33% for 2 seconds, large ray only Cooldown: 15 seconds
Details:
Voltaic Burst
Type Ability
Aim Type X
Create an explosion around you that pushes enemies away and wireframe yourself. Your next primary is guaranteed to headshot. Instantly reload your primary.
Damage: 10 Slow: 50% for 2 seconds Wireframe Duration: 2 seconds Walkspeed Increase: X% for X seconds Cooldown: 10 seconds
Details:
Voltaic Grenade
Type Ability
Aim Type Projectile
Throw a grenade that explodes after a delay. Enemies caught in the grenade's blast take damage and become wireframed. Allies in the blast gain a walkspeed increase.
Damage: 15, direct hit + 15, explosion Wireframe Duration: 1 second Radius: X Casting Time: X Walkspeed Increase: X% Cooldown: 15 seconds
Your next primary fire instantly kills enemies. If you kill an enemy with Eviscerating Ray, gain another shot, maximum 3.
Damage: 999 Casting Time: X Max Shots: 3 Ult POints 125
Details:
Strategy
You should always stay far away from fights in the middle as you get destroyed up-close. What you should do is play like a sniper and do damage from far away while your teammates fight, you can do amazing chip damage and get your allies out of tough situations.
If a enemy gets close use Q or E to WIREFRAME them then get away as soon as you can.
Your Q WIREFRAMES allies but gives them a boost, use this to your advantage.
Badge
Name
Icon
Description
Reward
Bounty Collected
Successfully kill two enemies with Eviscerating Ray.