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Hyperlaser

From PHIGHTING! Wiki
Revision as of 07:38, 1 September 2022 by wikia:phighting>Vignafumo (added missing descs)

Overview

  • Hyperlaser is a zoner that plays like a sniper. It shoots enemies from far away while doing incredible damage. Hyperlaser can easily kill an enemy in just a few seconds, but if an enemy gets close its all over. Hyperlaser gets obliterated by melee classes such as Sword or Skateboard. Hyperlaser can also disable enemies to get away from a situation where the enemy is coming close to get away. Another downside is that Hyperlaser usually needs a good frontier to be decent. Overall Hyperlaser can do amazing damage from far away but gets slaughtered by close combat classes.

Abilities

Locked and Loaded
Type
Passive
Hitting an enemy's head with your primary causes your primary to deal double damage. Headshotting creates an AoE around the enemy that does damage. Your third bullet wireframes the next enemy you hit.
Bonus Headshot Damage: 20
Slow: 33% for 2 seconds
AoE damage: 15
Wireframe Duration: 1 second

Details:

Hyper Ray
Type
Weapon
Aim Type
Hitscan
Fire a ray.
Damage: 20
Fire Rate: TBA
Casting Time: X
Ammo: 3
Reload Time: 1 second

Details:

  • The player is slowed down by % for the casting time.
Pierce Ray
Type
Ability
Aim Type
Hitscan
Shoot a small ray that goes through enemies and shields, if the ray hits anything, it explodes into a larger ray.
Damage: 20, small ray + 30, large ray
Stun Duration: 0.5 seconds, small ray only
Slow: 33% for 2 seconds, large ray only
Cooldown: 15 seconds

Details:

Voltaic Burst
Type
Ability
Aim Type
X
Create an explosion around you that pushes enemies away and wireframe yourself. Your next primary is guaranteed to headshot. Instantly reload your primary.
Damage: 10
Slow: 50% for 2 seconds
Wireframe Duration: 2 seconds
Walkspeed Increase: X% for X seconds
Cooldown: 10 seconds

Details:


Voltaic Grenade
Type
Ability
Aim Type
Projectile
Throw a grenade that explodes after a delay. Enemies caught in the grenade's blast take damage and become wireframed. Allies in the blast gain a walkspeed increase.
Damage: 15, direct hit + 15, explosion
Wireframe Duration: 1 second
Radius: X
Casting Time: X
Walkspeed Increase: X%
Cooldown: 15 seconds

Details:

Eviscerating Ray
Type
Ultimate
Aim Type
Hitscan
Your next primary fire instantly kills enemies. If you kill an enemy with Eviscerating Ray, gain another shot, maximum 3.
Damage: 999
Casting Time: X
Max Shots: 3
Ult POints 125

Details:

Strategy

  • You should always stay far away from fights in the middle as you get destroyed up-close. What you should do is play like a sniper and do damage from far away while your teammates fight, you can do amazing chip damage and get your allies out of tough situations.
  • If a enemy gets close use Q or E to WIREFRAME them then get away as soon as you can.
  • Your Q WIREFRAMES allies but gives them a boost, use this to your advantage.

Badge

Name Icon Description Reward
Bounty Collected Successfully kill two enemies with Eviscerating Ray. N/A

Dialogue

Intro - Basic

  • I'm ready.
  • Let's get them.
  • Let's go.

Intro - Crossroads

  • Hello.

Kill - Basic

  • Headshot.
  • I don't miss.
  • One down.

Using Ultimate

  • I'll see you in Hell.

Victory

  • Mission complete.
  • Onto the next one.
  • We did it.

Defeat

  • I'll get you next time.
  • Next time.
  • . . .

Skins

Trivia

  • TBA

References


Version History


28 August 2022

  • Locked and Loaded
    • BUG FIX: Headshots now work properly.
  • Eviscerating Ray
    • BUG FIX: Now works properly.

27 August 2022d

  • Hyper Ray
    • Hitbox adjusted to be more accurate.

27 August 2022c

  • General additions and changes
    • Shield increased from 75 to 100.
  • Voltaic Burst
    • NEW EFFECT: Now slows enemies by 50% for 2 seconds.
    • Knockback force increased from 10 to 20.
    • Range increased from 30 to 40.
    • Cooldown reduced from 10 seconds to 8 seconds.

27 August 2022b

  • Locked and Loaded
    • NEW EFFECT: Headshots now slow enemies by 50% for 2 seconds.
  • Pierce Ray
    • NEW EFFECTS: The first ray now stuns enemies for 1 second. The second ray now slows enemies by 50% for 2 seconds.
  • Voltaic Grenade
    • REMOVED: No longer applies Wireframe to damaged enemies.

27 August 2022a

  • General additions and changes
    • REMOVED: Wireframe no longer gives damage immunity to players.
  • Hyper Ray
    • End-lag reduced.
  • Voltaic Burst
    • Speed increase duration increased from 1.5 seconds to 2 seconds.
    • Cooldown reduced from 12 seconds to 10 seconds.
  • Voltaic Grenade
    • REMOVED: No longer gives Wireframe to allies. Allies still have their walkspeed increased.
  • Eviscerating Ray
    • NEW EFFECT: Now utilizes a cooler camera shot.
    • BUG FIX: No longer says the placeholder ultimate dialogue.
  • 16 August 2022
    • Hyperlaser was revealed to the public.



Phighters
Melee Sword Skateboard Biograft Katana Ban Hammer
Ranged Rocket Slingshot Hyperlaser Shuriken Scythe
Support Medkit Boombox Subspace Vine Staff
Related Badges Status Effects Phinisher