A random enemy is chosen as your target, shooting them for the first time deals bonus damage and grants ammo, attacks on them grants ammo. Your target will switch if you do not attack them.
Placeholder:
Ability Demonstration
{{{7}}}
Details:
Let 'Er Rip / Harvest
Type Primary
Ability Type Placeholder
Swing your scythe, dealing bonus damage at its tip. Shoot your gun, losing accuracy the longer you shoot.
Damage:
Ability Demonstration
{{{7}}}
Details:
Switcheroo
Type Secondary
Ability Type Placeholder
Switch between Scythe form and Gun form.
Damage:
Ability Demonstration
{{{7}}}
Details:
Bull's-eye / Flat-hat
Type Q Ability
Ability Type Placeholder
Jump and fire a projectile, use 50 ammo to fire an additional projectile. Hold to charge a bullet that stuns and deals knockback if charged long enough.
Damage:
Ability Demonstration
{{{7}}}
Details:
Bullet Blaze / Chasing Flourish
Type E Ability
Ability Type Placeholder
Dash forwards, use 50 ammo to dash an additional time. Shoot 20 bullets forwards.
Become invisible for 15 seconds and be able to teleport to and apply your target to a nearby enemy. Rapid fire in a circle around you, shoot a high damage blast at the end.