Boombox is an offensive support Phighter that provides crowd control and AoE healing to the team. His weapon and abilities create space for the team while healing them, allowing his team to anchor themself within the fight for longer.
Abilities
NOTE: Boombox does not have a Passive.
Pulse
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Type Weapon
Aim Type AoE
High cooldown attack around you that knocks enemies around you away.
Damage: 8 Knockback Force: 10 Range: 30 Fire Rate: 1 second Ammo: ∞
Details:
The ring is centered around Boombox's upper torso.
Sound Wave
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Type Ability
Aim Type Projectile
Damaging at least one enemy with Pulse generates a charge. On use, consume all charges to fire a sound wave that heals allies, damages and knocks away enemies.
Damage: 5 + 5 * no. of charges Healing: 10 * no. of charges Knockback Force:5 * no. of charges Max Charges: 4 Range: TBA Cooldown: 3 seconds
Details:
Forcefield
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Type Ability
Deploy a 400HP forcefield that follows you for 15 seconds or until it is destroyed.
Jump high into the air and pull enemies in, reactivate to slam to push them away.
Damage: 10, first cast + 5 + 8 * airtime duration, recast max. 25 Pull Force: 20, first cast only Knockback Force: 15, recast only Hover Duration: 0.65 seconds Cooldown: 5 seconds
Details:
This ability makes you hover slightly if you don't activate the slam.
You can jump before activating this ability to gain slightly more height.
This also works with "Raining Tacos", as using your ultimate will prevent you from moving in any direction until the animation ends.
Raining Tacos
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Type Ultimate
Aim Type AoE
Jump extremely high into the air and slam the ground with a giant explosion. The explosion will give you and allies a temporary 200 shield, as well as slow enemies.
REWORKED: Damaging at least one enemy with Pulse grants you a charge, max. 4 charges. On activation, consumes all charges to release an AoE that heals allies and damages enemies. Each charge increases the damage, healing and knockback force.
Damage changed from 10 to 5 x no. of charges.
Healing changed from 0 to 10 x no. of charges.
Knockback force changed from unknown to 5 x no. of charges.
Forcefield
NEW EFFECTS: Forcefield now follows the player instead of staying at an area. Now uses an open cylinder shape instead of a sphere.
Forcefield size significantly reduced.
Duration increased from 11 seconds to 15 seconds.
REMOVED: Forcefield can no longer be recasted.
Raining Tacos
REWORKED: On landing, allies in the AoE are granted a 200 HP shield that starts to decay after 2 seconds. Damaged enemies are slowed by TBA% for 4 seconds.
REMOVED: No longer creates an 12 HP/sec AoE heal on landing.
19 May 2022
Forcefield
NEW EFFECT: Forcefield disappears and goes on cooldown after 11 seconds.
BUG FIX: No longer becomes invulnerable if the player who casted it leaves.
15 May 2022
Sound Wave
Sound Wave lifetime increased from 1 second to 2 seconds.
Forcefield
NEW EFFECTS: Duration no longer resets when recasted. Now goes on its first cast cooldown when the duration expires.
Knockback force decreased from 10 to 6.
Duration reduced from 45 seconds to 10 seconds.
Long cooldown decreased from 15 seconds to 12 seconds.
18 April 2022
Soundwave
BUG FIX: No longer does more damage than intended.
17 April 2022
Forcefield
Health reduced from 450 to 400.
Knockback force reduced from 15 to 10.
First cast cooldown increased from 12 seconds to 15 seconds.
Recast cooldown increased from 5 seconds to 8 seconds.
16 April 2022
General additions and changes
The Bass Drop badge was added to the game.
Pulse
Knockback force reduced.
Forcefield
Forcefield first cast cooldown increased from 10 seconds to 12 seconds.