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Boombox

From PHIGHTING! Wiki

Overview

Boombox is an offensive support Phighter that provides crowd control and AoE healing to the team. His weapon and abilities create space for the team while healing them, allowing his team to anchor themself within the fight for longer.

Abilities

NOTE: Boombox does not have a Passive.

Pulse
an ability
image
goes here!
Type
Weapon
Aim Type
AoE
High cooldown attack around you that knocks enemies around you away.
Damage: 8
Knockback Force: 10
Range: 30
Fire Rate: 1 second
Ammo:

Details:

  • The ring is centered around Boombox's upper torso.
Sound Wave
an ability
image
goes here!
Type
Ability
Aim Type
Projectile
Damaging at least one enemy with Pulse generates a charge. On use, consume all charges to fire a sound wave that heals allies, damages and knocks away enemies.
Damage: 5 + 5 * no. of charges
Healing: 10 * no. of charges
Knockback Force:5 * no. of charges
Max Charges: 4
Range: TBA
Cooldown: 3 seconds

Details:


Forcefield
an ability
image
goes here!
Type
Ability
Deploy a 400HP forcefield that follows you for 15 seconds or until it is destroyed.
Damage: 10
Knockback Force: 6
Forcefield Health: 400
Forcefield Duration: 15 seconds
Forcefield Size: 20 stud radius
Cooldown: 14 seconds

Details:

  • The forcefield is an open cylinder.
  • Forcefield does not block the following projectile abilities:
Jump Smash Move
an ability
image
goes here!
Type
Ability
Jump high into the air and pull enemies in, reactivate to slam to push them away.
Damage: 10, first cast + 5 + 8 * airtime duration, recast max. 25
Pull Force: 20, first cast only
Knockback Force: 15, recast only
Hover Duration: 0.65 seconds
Cooldown: 5 seconds

Details:

  • This ability makes you hover slightly if you don't activate the slam.
  • You can jump before activating this ability to gain slightly more height.
    • This also works with "Raining Tacos", as using your ultimate will prevent you from moving in any direction until the animation ends.
Raining Tacos
an ability
image
goes here!
Type
Ultimate
Aim Type
AoE
Jump extremely high into the air and slam the ground with a giant explosion. The explosion will give you and allies a temporary 200 shield, as well as slow enemies.
Damage and Healing: 8 + 15 * airtime duration, max. 40
Knockback Force: 20 + 7 * airtime duration, going up only, max. 50
Shield Amount: 200, starts decaying after 2 seconds
Slow: X% for 3 seconds AoE Range: TBD
Ult Points: 100

Details:

  • The effects of Raining Tacos is cancelled if Boombox dies before slamming the ground.
  • Boombox can be affected by pulls or knockbacks while jumping.

Strategy

TBA


Badge

Name Icon Description Reward
Bass Drop Be airborne for 3 or more seconds while using your ultimate.

Dialogue

Intro - Basic

  • Start the music!
  • They ain't ready for this!
  • Turn it up!

Intro - Crossroads

  • Time to find some new tunes!
  • Where are Dom and Valk at?
  • Where's the party at?

Intro - The Iron Cafe

  • A great place to have a party!
  • No time for coffee!
  • Where all the customers at?

Intro - Teammate Medkit

  • Medkit, can't you just get into the groove for once?

Kill - Basic

  • A bit too loud for you, huh?
  • Keep trying!
  • Nice effort.

Using Ultimate

  • Let's turn up the volume!

Victory

  • Ouch...
  • That was rough.
  • We were close!

Defeat

  • Easy!
  • Let's get it!
  • Nice job, team!

Skins

Trivia

  • Boombox's ultimate "Raining Tacos" is a reference to the default song played on ROBLOX's Boombox gear, "Raining Tacos".
  • Bass Drop is the only Phighter badge that is obtainable outside of the main game.
  • Boombox is the only Phighter to lack a passive.

References

TBA

Version History


26 August 2022

  • General additions and changes
    • Health reduced from 150 to 100.
  • Pulse
    • Damage reduced from 12 to 8.
    • Ally healing reduced from 16 to 0.
  • Soundwave
    • REWORKED: Damaging at least one enemy with Pulse grants you a charge, max. 4 charges. On activation, consumes all charges to release an AoE that heals allies and damages enemies. Each charge increases the damage, healing and knockback force.
    • Damage changed from 10 to 5 x no. of charges.
    • Healing changed from 0 to 10 x no. of charges.
    • Knockback force changed from unknown to 5 x no. of charges.
  • Forcefield
    • NEW EFFECTS: Forcefield now follows the player instead of staying at an area. Now uses an open cylinder shape instead of a sphere.
    • Forcefield size significantly reduced.
    • Duration increased from 11 seconds to 15 seconds.
    • REMOVED: Forcefield can no longer be recasted.
  • Raining Tacos
    • REWORKED: On landing, allies in the AoE are granted a 200 HP shield that starts to decay after 2 seconds. Damaged enemies are slowed by TBA% for 4 seconds.
    • REMOVED: No longer creates an 12 HP/sec AoE heal on landing.

19 May 2022

  • Forcefield
  • NEW EFFECT: Forcefield disappears and goes on cooldown after 11 seconds.
    • BUG FIX: No longer becomes invulnerable if the player who casted it leaves.

15 May 2022

  • Sound Wave
    • Sound Wave lifetime increased from 1 second to 2 seconds.
  • Forcefield
    • NEW EFFECTS: Duration no longer resets when recasted. Now goes on its first cast cooldown when the duration expires.
    • Knockback force decreased from 10 to 6.
    • Duration reduced from 45 seconds to 10 seconds.
    • Long cooldown decreased from 15 seconds to 12 seconds.

18 April 2022

  • Soundwave
    • BUG FIX: No longer does more damage than intended.

17 April 2022

  • Forcefield
    • Health reduced from 450 to 400.
    • Knockback force reduced from 15 to 10.
    • First cast cooldown increased from 12 seconds to 15 seconds.
    • Recast cooldown increased from 5 seconds to 8 seconds.

16 April 2022

  • General additions and changes
    • The Bass Drop badge was added to the game.
  • Pulse
    • Knockback force reduced.
  • Forcefield
    • Forcefield first cast cooldown increased from 10 seconds to 12 seconds.

20 February 2022

  • General additions and changes
    • All abilities except for Raining Tacos have had their damage reduced.
    • BUG FIX: Pulse, Jump Smash Move and Raining Tacos now have improved hit detection.
  • Pulse
    • Range increased from 20 to 30.
  • Forcefield
    • BUG FIX: Now works properly.
  • Jump Smash Move
    • Damage changed from unknown to 5 + 8*airtime duration, max 25.
    • Range increased from 30 to 40.
  • Raining Tacos
    • Damage and healing changed from unknown to 8 + 15*airtime, max 40.



Phighters
Melee Sword Skateboard Biograft Katana Ban Hammer
Ranged Rocket Slingshot Hyperlaser Shuriken Scythe
Support Medkit Boombox Subspace Vine Staff
Related Badges Status Effects Phinisher