Boombox
Overview | Lore | Dialogue | Sound effects | Gallery | History |
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Overview
Boombox is an offensive support Phighter that provides crowd control and AoE healing to the team. His weapon and abilities create space for the team while healing them, allowing his team to anchor themselves within the fight for longer.
Abilities
NOTE: Boombox does not have a Passive.
Pulse | ||
TBA | Type Primary |
Ability Type AoE |
High cooldown attack around you that knocks enemies around you away. Boombox's jump height is reduced during use. | ||
Damage: 8 Knockback Force: 8 Range: 30 Fire Rate: 1 second Ammo: ∞ Jump Height Penalty: -25% |
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Ability Demonstration {{{7}}}
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Details:
- The ring is centered around Boombox's upper torso.
Sound Wave | ||
TBA | Type Ability |
Ability Type AoE |
Damaging at least one enemy with Pulse generates a charge. On use, consume all charges to fire a sound wave that heals allies, damages and knocks away enemies. | ||
Damage: 5 + 5 * no. of charges Healing: 10 * no. of charges Knockback Force:5 * no. of charges Max Charges: 4 Range: TBA Cooldown: 3 seconds |
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Ability Demonstration {{{7}}}
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Details:
Forcefield | ||
TBA | Type Ability |
Ability Type Utility/AoE |
Deploy a forcefield that follows you for 15 seconds or until it is destroyed. | ||
Damage: 10 Forcefield Health: 200 Forcefield Duration: 15 seconds Forcefield Size: 20 stud radius Cooldown: 12 seconds |
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Ability Demonstration {{{7}}}
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Details:
- The cooldown does not start until the forcefield expires or is destroyed.
- The forcefield is an open cylinder.
- Forcefield does not block the following projectile abilities:
- Hyperlaser's Pierce Ray.
- Slingshot's Heavy Sling Shot and Leg Day.
- Sword's Blade Assault.
Jump Smash Move | ||
TBA | Type Ability |
Ability Type AoE/Mobility |
Jump high into the air and pull enemies in, reactivate to slam to push them away. | ||
Damage: 10 (first cast) + 5 + 8 * airtime duration, recast max. 25 Pull Force: 20, first cast only Knockback Force: 15, recast only Hover Duration: 0.65 seconds Cooldown: 5 seconds |
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Ability Demonstration {{{7}}}
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Details:
- This ability makes you hover slightly if you don't activate the slam.
- You can jump before activating this ability to gain slightly more height.
- This also works with "Raining Tacos", as using your ultimate will prevent you from moving in any direction until the animation ends.
Raining Tacos | ||
TBA | Type Ultimate |
Ability Type AoE/Utility |
Jump extremely high into the air and slam the ground with a giant explosion. The explosion will give you and allies a temporary 200 shield, as well as slowing enemies. | ||
Damage: 8 + 15 * airtime duration, max. 40 Knockback Force: 20 + 7 * airtime duration, going up only, max. 50 Shield Amount: 200, starts decaying after 2 seconds Slow: X% for 3 seconds AoE Range: TBD Ult Points: 100 |
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Ability Demonstration {{{7}}}
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Details:
- The effects of Raining Tacos is cancelled if Boombox dies before slamming the ground.
- Boombox can be affected by pulls or knockbacks while jumping.
Strategy
Pros |
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Cons |
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Boombox is a support Phighter that can utilize his wide access to displacement effects and defensive abilities to shake up fights and tank significant amounts of damage. Using Forcefield and Raining Tacos, Boombox can play on the frontlines as a pseudo-tank to start offensive pushes or to peel for his teammates. If timed correctly, Raining Tacos can turn fights into a team's favor thanks to the extra durability granted from the shield. On top of Boombox's tanking potential, his kit's abundant access to displacement status effects is beneficial for disorienting fights or to keep dangerous threats away from teammates.
Boombox's unique strength and specialty is off-set by multiple weaknesses. Notoriously, Boombox faces significant difficulty in approaching and dealing with mobile Phighters due to the lack of mobility options and range in his abilities. Only having a frail 150 hitpoints, Boombox is extremely dependent on Forcefield or Raining Tacos to keep himself healthy. Without these abilities, Boombox can be dispatched easily. His ultimate Raining Tacos has the longest cast-time of all Ultimates. Enemies can avoid the AoE of Boombox's ultimate or kill him during the cast-time, effectively wasting it. Boombox players must also be mindful that their ultimate's slowness makes it unfeasible as a panic button.
Ability Usage
- Pulse
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- Sound Wave
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- Forcefield
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- Jump Smash Move
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- Raining Tacos
Counterplay against Boombox
Badge
Name | Icon | Description | Reward |
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Bass Drop | ![]() |
Be airborne for 3 or more seconds while using your ultimate. | ![]() |
Trivia
- Boombox's ultimate "Raining Tacos" is a reference to the default song played on ROBLOX's Boombox gear, "Raining Tacos".
- Bass Drop is the only Phighter badge that is obtainable outside of the main game.
- Boombox is the only Phighter to lack a passive.
References
TBA
Version History
19 May 2022
15 May 2022
18 April 2022
17 April 2022
16 April 2022
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Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |