Boombox is an offensive support Phighter that provides crowd control and AoE healing to the team. His weapon and abilities create space for the team while healing them, allowing his team to anchor themselves within the fight for longer.
Abilities
NOTE: Boombox does not have a Passive.
Pulse
Type Primary
Ability Type AoE
High cooldown attack around you that knocks enemies around you away. Boombox's jump height is reduced during use.
Damage: 8 Knockback Force: 8 Range: 30 Fire Rate: 1 second Ammo: ∞ Jump Height Penalty: -25%
Ability Demonstration
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Details:
The ring is centered around Boombox's upper torso.
Sound Wave
Type Ability
Ability Type AoE
Damaging at least one enemy with Pulse generates a charge. On use, consume all charges to fire a sound wave that heals allies, damages and knocks away enemies.
Damage: 5 + 5 * no. of charges Healing: 10 * no. of charges Knockback Force:5 * no. of charges Max Charges: 4 Range: TBA Cooldown: 3 seconds
Ability Demonstration
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Details:
Forcefield
Type Ability
Ability Type Utility/AoE
Deploy a forcefield that follows you for 15 seconds or until it is destroyed.
Jump extremely high into the air and slam the ground with a giant explosion. The explosion will give you and allies a temporary 200 shield, as well as slowing enemies.
The effects of Raining Tacos is cancelled if Boombox dies before slamming the ground.
Boombox can be affected by pulls or knockbacks during the jump.
Strategy
Pros
Easiest Phighter to play due to trivial skill floor and ceiling.
Raining Tacos is exceptional for offensive and defensive use thanks to the huge shield it provides, slow and high AoE damage.
Access to knockback on multiple abilities can disorient fights.
Forcefield enables Boombox and allies to approach most ranged characters safely.
Cons
Without Forcefield or Raining Tacos, Boombox is extremely squishy due to his low hitpoints.
No mobility, can be outrun by many Phighters.
Poor range outside of Raining Tacos.
Extremely telegraphed ultimate, can be killed during the cast-time of Raining Tacos.
Vulnerable to AoE/piercing damage, as it can go through Forcefield and hit Boombox and his allies.
Boombox is a support Phighter that can utilize his wide access to displacement effects and defensive abilities to shake up fights and tank significant amounts of damage. Using Forcefield and Raining Tacos, Boombox can play on the frontlines as a pseudo-tank to start offensive pushes or to peel for his teammates. If timed correctly, Raining Tacos can turn fights into a team's favor thanks to the extra durability granted from the shield. On top of Boombox's tanking potential, his kit's abundant access to displacement status effects is beneficial for disorienting fights or to keep dangerous threats away from teammates.
Boombox's unique strength and specialty is off-set by multiple weaknesses. Boombox faces significant difficulty in approaching and dealing with mobile Phighters due to the lack of mobility options and range in his abilities. Only having a frail 150 hitpoints, Boombox is extremely dependent on Forcefield or Raining Tacos to keep himself healthy. Without these abilities, Boombox can be dispatched easily. His ultimate, Raining Tacos is extremely telegraphed. Enemies can avoid the AoE of Boombox's ultimate or kill him before he lands, effectively wasting it. Furthermore, Boombox players must also be mindful that their ultimate's slowness makes it unfeasible as an immediate response to burst damage.
Ability Usage
Pulse
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Sound Wave
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Forcefield
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Jump Smash Move
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Raining Tacos
Counterplay against Boombox
Ranged Phighters with any source of mobility can outrun a Boombox. On smaller maps, make sure to avoid backing into a corner/dead-end.
A significant weakness to Forcefield is its open cylinder shape. Ranged Phighters such as Rocket or Slingshot can take up high ground and damage Boombox and his teammates without issue.
REWORKED: Damaging at least one enemy with Pulse grants you a charge, max. 4 charges. On activation, consumes all charges to release an AoE that heals allies and damages enemies. Each charge increases the damage, healing and knockback force.
Damage changed from 10 to 5 x no. of charges.
Healing changed from 0 to 10 x no. of charges.
Knockback force changed from unknown to 5 x no. of charges.
Forcefield
NEW EFFECTS: Forcefield now follows the player instead of staying at an area. Now uses an open cylinder shape instead of a sphere.
Forcefield size significantly reduced.
Duration increased from 11 seconds to 15 seconds.
REMOVED: Forcefield can no longer be recasted.
Raining Tacos
REWORKED: On landing, allies in the AoE are granted a 200 HP shield that starts to decay after 2 seconds. Damaged enemies are slowed by TBA% for 4 seconds.
REMOVED: No longer creates an 12 HP/sec AoE heal on landing. No longer heals allies.
19 May 2022
Forcefield
NEW EFFECT: Forcefield disappears and goes on cooldown after 11 seconds.
BUG FIX: No longer becomes invulnerable if the player who casted it leaves.
15 May 2022
Sound Wave
Sound Wave lifetime increased from 1 second to 2 seconds.
Forcefield
NEW EFFECTS: Duration no longer resets when recasted. Now goes on its first cast cooldown when the duration expires.
Knockback force decreased from 10 to 6.
Duration reduced from 45 seconds to 10 seconds.
Long cooldown decreased from 15 seconds to 12 seconds.
18 April 2022
Soundwave
BUG FIX: No longer does more damage than intended.
17 April 2022
Forcefield
Health reduced from 450 to 400.
Knockback force reduced from 15 to 10.
First cast cooldown increased from 12 seconds to 15 seconds.
Recast cooldown increased from 5 seconds to 8 seconds.
16 April 2022
General additions and changes
The Bass Drop badge was added to the game.
Pulse
Knockback force reduced.
Forcefield
Forcefield first cast cooldown increased from 10 seconds to 12 seconds.