Banland: Difference between revisions
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|theme = <p>"[[THE ULTIMATE STRATEGY]]" - Key After Key<br>"[[THE FINAL VERDICT]]" - prio ([[One Minute Left]])</p> |
|theme = <p>"[[THE ULTIMATE STRATEGY]]" - Key After Key<br>"[[THE FINAL VERDICT]]" - prio ([[One Minute Left]])</p> |
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'''{{PAGENAME}}''' is a map in PHIGHTING!. |
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==Overview== |
==Overview== |
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{{PAGENAME}} is a fairly large and open hybrid map set on a fiery island in the middle of a lake of lava. Each team spawns in a small building on the same side of the map on opposite corners, with two exit doors which lead to ramps into the main area. Various ramps and pathways lead to a central high ground which provides clear lines of sight to the areas below. The central area contains the [[Conquer]] zone and consists of a large crystal formation in the middle as well as two arch structures on opposite sides, providing room for cover or as a vantage point. Besides the elevation of the terrain itself, the map is fairly open, offering only small walls and structures as cover. |
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Taking place in a fiery hellscape, this map contains a symmetrical 3-lane layout all the way to the center points of the map where clashes tend to occur. A statue above the center of the map depicts [[Ban Hammer]], the ruler of Banland itself. |
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==Gameplay features== |
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Banland is widely regarded as one of the fairest maps in the game due to any class being able to traverse and maneuver it with ease. Close to the lava near spawn, the outer lane holds platforms that can be jumped on for escape. These can also be used for flanking, which offers a risky, unseen route; however, these platforms lack cover and will leave you exposed to ranged attacks. |
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The entire map is surrounded by lava which serves as a stage boundary, [[Map Elements#Killbricks|instantly killing]] players who step off the main terrain and fall into it. |
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==Setting== |
==Setting== |
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{{PAGENAME}} takes place on a desolate, hellish island prison surrounded by a vast lake of lava. Cages of various sizes can be seen hanging from the sky or atop of large structures. A towering wall lines the background, adorned with aqueducts of flowing lava and purple banners. Gory non-graphic elements are placed around the map: ribcages serving as pathways and ramps, as well as large, erratic eyeballs on walls and pillars. In the center stands a towering statue of [[Ban Hammer]], the warden of {{PAGENAME}} itself, dominating the landscape with its imposing presence. |
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==Gallery== |
==Gallery== |
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Banland9.png|Statue of [[Ban Hammer]]. |
Banland9.png|Statue of [[Ban Hammer]]. |
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Banland13.png|Spiked pillars with chains background elements. |
Banland13.png|Spiked pillars with chains background elements. |
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Banland12.png| |
Banland12.png|View of the entire map. |
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Banland14.png|Bird's-eye view. |
Banland14.png|Bird's-eye view. |
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</gallery> |
</gallery> |
Revision as of 01:29, 25 March 2024
Banland is a map in PHIGHTING!.
Overview
Banland is a fairly large and open hybrid map set on a fiery island in the middle of a lake of lava. Each team spawns in a small building on the same side of the map on opposite corners, with two exit doors which lead to ramps into the main area. Various ramps and pathways lead to a central high ground which provides clear lines of sight to the areas below. The central area contains the Conquer zone and consists of a large crystal formation in the middle as well as two arch structures on opposite sides, providing room for cover or as a vantage point. Besides the elevation of the terrain itself, the map is fairly open, offering only small walls and structures as cover.
Gameplay features
The entire map is surrounded by lava which serves as a stage boundary, instantly killing players who step off the main terrain and fall into it.
Setting
Banland takes place on a desolate, hellish island prison surrounded by a vast lake of lava. Cages of various sizes can be seen hanging from the sky or atop of large structures. A towering wall lines the background, adorned with aqueducts of flowing lava and purple banners. Gory non-graphic elements are placed around the map: ribcages serving as pathways and ramps, as well as large, erratic eyeballs on walls and pillars. In the center stands a towering statue of Ban Hammer, the warden of Banland itself, dominating the landscape with its imposing presence.
Gallery
26 February 2024
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Intro shot, featuring The Broker in a cage.
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Intro shot 2.
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Spawn area for each team.
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Exits from each spawn.
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Central area which contains the Conquer zone.
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Ditto, overhead view.
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One of 2 side routes.
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Statue of Ban Hammer.
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Spiked pillars with chains background elements.
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View of the entire map.
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Bird's-eye view.
Playtest 4
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Intro shot.
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Spawn area for each team.
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Central area.
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Ditto.
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Statue of Ban Hammer.
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Bird's-eye view.
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"dumb idiot zone" easter egg.
Playtest 2
Trivia
- This map is based on the 2010 game, Banland by Mzh3000.
- The statue in the center of the map is one of Ban Hammer.
- The Broker and the various moving eyeballs around the map are animated by raddoob.
- In the Playtest 4 version, The Broker can be found trapped inside a cage, with text stating he is in the "dumb idiot zone".
Version history
v0.5.0 - 8 April 2023
Playtest 4 - 28 October 2022
7 October 2022
16 April 2022
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References
Locations |
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