Boombox: Difference between revisions
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** Damage reduced from 5 + 10 * no. of charges to 5 + 5 * no. of charges. |
** Damage reduced from 5 + 10 * no. of charges to 5 + 5 * no. of charges. |
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* Forcefield |
* Forcefield |
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** Health reduced from 250 to 200. |
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** Knockback force reduced from 10 to 0. |
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'''[[V0.3.0/Additional Versions#4 September 2022|4 September 2022]]''' |
'''[[V0.3.0/Additional Versions#4 September 2022|4 September 2022]]''' |
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* General additions and changes |
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'''[[V0.3.0|26 August 2022]]''' |
'''[[V0.3.0|26 August 2022]]''' |
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* Pulse |
* Pulse |
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** Damage reduced from 12 to 8. |
** Damage reduced from 12 to 8. |
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** '''REMOVED:''' No longer heals allies. |
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** Ally healing reduced from 16 to 0. |
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*Soundwave |
*Soundwave |
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** '''REWORKED:''' Damaging at least one enemy with Pulse grants you a charge, max. 4 charges. On activation, consumes all charges to release an AoE that heals allies and damages enemies. Each charge increases the damage, healing and knockback force. |
** '''REWORKED:''' Damaging at least one enemy with Pulse grants you a charge, max. 4 charges. On activation, consumes all charges to release an AoE that heals allies and damages enemies. Each charge increases the damage, healing and knockback force. |
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'''15 May 2022''' |
'''15 May 2022''' |
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* Sound Wave |
* Sound Wave |
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** |
** Lifetime increased from 1 second to 2 seconds. |
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* Forcefield |
* Forcefield |
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** '''NEW EFFECTS:''' Duration no longer resets when recasted. Now goes on its first cast cooldown when the duration expires. |
** '''NEW EFFECTS:''' Duration no longer resets when recasted. Now goes on its first cast cooldown when the duration expires. |
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** Knockback force decreased from 10 to 6. |
** Knockback force decreased from 10 to 6. |
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** Duration reduced from 45 seconds to 10 seconds. |
** Duration reduced from 45 seconds to 10 seconds. |
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** |
** Cooldown decreased from 15 seconds to 12 seconds. |
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'''18 April 2022''' |
'''18 April 2022''' |
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** Health reduced from 450 to 400. |
** Health reduced from 450 to 400. |
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** Knockback force reduced from 15 to 10. |
** Knockback force reduced from 15 to 10. |
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** Recast cooldown increased from 5 seconds to 8 seconds. |
** Recast cooldown increased from 5 seconds to 8 seconds. |
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'''16 April 2022''' |
'''16 April 2022''' |
Revision as of 22:48, 20 September 2022
Overview | Lore | Dialogue | Sound effects | Gallery | History |
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Overview
Boombox is an offensive support Phighter that provides crowd control and AoE healing to the team. His weapon and abilities create space for the team while healing them, allowing his team to anchor themselves within the fight for longer.
Abilities
NOTE: Boombox does not have a Passive.
Details:
- The ring is centered around Boombox's upper torso.
Details:
Details:
- The cooldown does not start until the forcefield expires or is destroyed.
- The forcefield is an open cylinder.
- Forcefield does not block the following projectile abilities:
- Hyperlaser's Pierce Ray.
- Slingshot's Heavy Sling Shot and Leg Day.
- Sword's Blade Assault.
Details:
- This ability makes you hover slightly if you don't activate the slam.
- You can jump before activating this ability to gain slightly more height.
- This also works with "Raining Tacos", as using your ultimate will prevent you from moving in any direction until the animation ends.
Raining Tacos | ||
Type Ultimate |
Ability Type AoE/Utility |
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Jump extremely high into the air and slam the ground with a giant explosion. The explosion will give you and allies a temporary 200 shield, as well as slowing enemies. | ||
Damage: 8 + 15 * airtime duration, max. 40 Knockback Force: 20 + 7 * airtime duration, going up only, max. 50 Shield Amount: 200, starts decaying after 2 seconds Slow: X% for 3 seconds AoE Range: TBD Ult Points: 100 |
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Ability Demonstration {{{7}}}
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Details:
- The effects of Raining Tacos is cancelled if Boombox dies before slamming the ground.
- Boombox can be affected by pulls or knockbacks during the jump.
Strategy
Pros |
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Cons |
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Boombox is a support Phighter that can utilize his wide access to displacement effects and defensive abilities to shake up fights and tank significant amounts of damage. Using Forcefield and Raining Tacos, Boombox can play on the frontlines as a pseudo-tank to start offensive pushes or to peel for his teammates. If timed correctly, Raining Tacos can turn fights into a team's favor thanks to the extra durability granted from the shield. On top of Boombox's tanking potential, his kit's abundant access to displacement status effects is beneficial for disorienting fights or to keep dangerous threats away from teammates.
Boombox's unique strength and specialty is off-set by multiple weaknesses. Boombox faces significant difficulty in approaching and dealing with mobile Phighters due to the lack of mobility options and range in his abilities. Only having a frail 150 hitpoints, Boombox is extremely dependent on Forcefield or Raining Tacos to keep himself healthy. Without these abilities, Boombox can be dispatched easily. His ultimate, Raining Tacos is extremely telegraphed. Enemies can avoid the AoE of Boombox's ultimate or kill him before he lands, effectively wasting it. Furthermore, Boombox players must also be mindful that their ultimate's slowness makes it unfeasible as an immediate response to burst damage.
Ability Usage
- Pulse
- placeholder
- Sound Wave
- placeholder
- Forcefield
- placeholder
- Jump Smash Move
- placeholder
- Raining Tacos
Counterplay against Boombox
Ranged Phighters with any source of mobility can outrun a Boombox. On smaller maps, make sure to avoid backing into a corner/dead-end.
A significant weakness to Forcefield is its open cylinder shape. Ranged Phighters such as Rocket or Slingshot can take up high ground and damage Boombox and his teammates without issue.
Badge
Name | Icon | Description | Reward |
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Bass Drop | Be airborne for 3 or more seconds while using your ultimate. |
Trivia
- Boombox's ultimate "Raining Tacos" is a reference to the default song played on ROBLOX's Boombox gear, "Raining Tacos".
- Bass Drop is the only Phighter badge that is obtainable outside of the main game.
- Boombox is the only Phighter to lack a passive.
References
TBA
Version History
19 May 2022
15 May 2022
18 April 2022
17 April 2022
16 April 2022
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Phighters |
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Melee | Sword • Skateboard • Biograft • Katana • Ban Hammer |
Ranged | Rocket • Slingshot • Hyperlaser • Shuriken • Scythe |
Support | Medkit • Boombox • Subspace • Vine Staff |
Related | Badges • Status Effects • Phinisher |