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V0.6.0/Additional Versions

From PHIGHTING! Wiki

Below lists the history of additional versions implemented following the release of V0.6.0.

15 July 2023

2 versions released at 3:55pm EST and 4:43pm EST.

General additions and changes:

  • BUG FIX: Fixed hitbox bugs.


Vine Staff:

  • Reduced visuals.
  • Root of the Oak
    • BUG FIX: Fixed issue where branches would not be able to hit.
  • Beginning Anew
    • Number of hits required for sprouts increased from 12 to 15.


16 July 2023

3 versions released at 2:13am EST, 5:44pm EST and 5:54pm EST.

General additions and changes:

  • Removed unneeded visual effects.


Vine Staff:


Medkit:


Skateboard:

  • BUG FIX: Slow debuffs now properly affect Skateboard on board and should knock him off accordingly.
  • SLUGGISH!!
    • BUG FIX: Fixed issue where Skateboard's passive would instantly reset when getting off board if you weren't holding any movement keys
  • THE COOL, RAD, COFFIN!!
    • BUG FIX: Fixed issue where Skateboard's Phinisher would not move him properly.


17 July 2023

1 version released at 12:27 AM EST.

General additions and changes:

  • BUG FIX: Fixed healing Phighters getting an assist after healing a player who then got killed.


18 July 2023

2 versions released at 1:05 AM EST and 3:20 AM EST.

General additions and changes:

  • Double healer adjustments.
    • NEW EFFECT: Gaining any base healing while having Regeneration active now removes that amount of healing from the regen.
    • All support classes are now only healed from 75% of base healing from sources (does not include Subspace Soul Stealer, any abilities that supports use on themselves, Valk's sword round and Katana's Soul Splicer is an exception to this).


Sword:

  • Slash
    • Damage decreased from 15 to 13.
  • Lunge
    • Cooldown increased from 6 seconds to 8 seconds.


Subspace:

  • Soul Stealer
    • Self healing adjusted from 30 on kills and 20 on assists to 25 on both kills and assists.


Vine Staff:

  • Updated dialogue.
  • Preservation
    • BUG FIX: Description now properly displays base healing as 15 rather than 20.


Shuriken:

  • Shurifin sounds are now quieter.


Boombox:


19 July 2023

1 version released at 2:21 AM EST.

General additions and changes:


20 July 2023

5 versions released at 2:53 AM EST, 4:06 AM EST, 4:25 AM EST, 4:04 PM EST and 4:14 PM EST.


Hyperlaser:

  • Locked and Loaded
    • Headshot AOE damage increased from 25 to 30.
    • Headshot AOE hitbox size increased from 30/5/30 to 30/10/30.


Skateboard:

  • Skateboard now loses less speed at speeds past 22.
  • NEW EFFECT: Now loses speed linearly.
  • NEW EFFECT: On board rotation speed should no longer be dependant on frame rate.
  • On board turn time increased by 25%.
  • STUNTISH!!
    • Trick damage lowered from 15 to 12.
    • Now begins to lose trick speed after using 3 tricks with less than 2 seconds in between each trick, resets if skate hasn't used a trick in 2 seconds.
    • NEW EFFECT: Loses 2 trick speed per trick after 3, caps at 0 speed (base 10).


Boombox:

  • Raining Tacos
    • Applies Slow debuff for 25% for 3 seconds (rather than previously 50% for 5 seconds).
    • Haste buff and shield now decay at a rate of 1 shield per tick and 0.25% per tick.
    • Shield cast radius decreased from 200 to 100.
    • Damage decreased from 8 + 10 * time in air to 5 + 10 * time in air.
    • Haste decreased from 75% to 50%
  • Shielding Amplifier
    • Cooldown decreased from 9 seconds to 8 seconds.
  • Protecting Overtone
    • Shield health increased from 175 to 200.


Medkit:


Vine Staff:


Katana:

  • BUG FIX: Fixed issue where katana would gain 25 shield when using Spirit Cleanse without any stacks of Looming Misfortune.
  • Thread Tow
    • Cooldown decreased from 10s to 8s.
  • Spirit Cleanse
    • Now applies 1 stack of Looming Misfortune on hit.


Rocket:

  • Charged Blast
    • NEW EFFECT: Charged shot now uses client sided hitboxes.
    • Direct damage changed to 10 + (5 * charge time / 2).
    • Splash damage changed to 10 + (15 * charge time / 2).
    • Charge damage and size now increases linearly rather than exponentially.
    • Knockback changed to 10 + (10 * charge time / 2).
    • Max charge time decreased from 3 seconds to 2 seconds.


21 July 2023

2 versions released at 11:22 PM EST and 4:10 PM EST.

Skateboard:

  • Increased speed decay by about 40% (0.05 speed per tick under 22 speed, 0.3 per tick under 30 speed, 0.4 per tick over 30 speed).
  • Slightly adjusted damage hitbox while on board.
  • STUNTISH!!
    • Trick decay now starts after the first trick, but it takes 5 tricks in total to reach 0 speed gained from them.
    • Trick decay now goes 10, 10, 8, 6, 4, 2, 2, 2.... rather than 10, 8, 6, 4, 2, 0, 0, 0.....
    • Trick damage reverted to 15.
  • PUSH IT!!
    • NEW EFFECT: PUSH IT!! will no longer increase speed if Skateboard tricks before he pushes.


23 July 2023

2 versions released at 3:10 PM EST and 3:14 PM EST.

General additions and changes:

  • Shield regen now regens at 0.002% of max shield per tick rather than 0.166 shield per tick.

Katana:

  • BUG FIX: Knockback now only properly applies knockback to Katana rather than completely disabling his float until he hits the ground.

Rocket:

  • Fixed Badge.
  • Charged Blast
    • BUG FIX: Projectile knockback is now on the explosion rather than on the direct hit.


24 July 2023

1 version released at 1:02 AM EST.

General additions and changes:

  • BUG FIX: Fixed issue with passive/reload sounds not playing properly in new servers.


25 July 2023

1 version released at 11:52 PM EST.

General additions and changes:


26 July 2023

1 versions released at 12:48 PM EST

General additions and changes:

  • NEW EFFECT: Supports now only gain 25% shield from shielding moves (unless the move is used on themselves i.e Boombox Shielding Amplifier on himself).
  • NEW EFFECT: Supports now only gain 25% regen from regen applying moves (unless the move is used on themselves i.e Vine Staff sprouts on herself).

Vine Staff:

  • Preservation
    • Initial healing decreased from 15 to 10.
    • Life steal decreased from 50% to 40%.
  • Root of the Oak
    • Hitbox size decreased from 30x30x30 to 25x25x25.
    • Root duration decreased from 0.6s to 0.5s.


29 July 2023

1 version was released at 10:02 PM EST.

Skateboard:

  • Trick decay now starts if Skateboard has been hit in the last 3 seconds.
  • Trick decay is now 10, 8, 6, 4, 2, rather than 10, 10, 8, 6, 4, 2.
  • SWING IT!!
    • BUG FIX: Fixed issue where SWING IT!! animations would kinda merge and look weird.
  • BASH 'EM!!
    • Damage decreased from 40 to 30.
  • KICK 'EM!!
    • When used after tricking now adds 5 speed on top of the trick speed when landing.
  • SWITCH!!
    • BUG FIX: SWITCH!! to off board endlag now properly ends after the animation is done rather than when the visuals disappear.


30 July 2023

2 versions released at 12:12 AM EST and 12:26 AM EST.

General additions and changes:

  • BUG FIX: Fixed an issue where talking to Traffic would break the Phinisher button.
  • Updated ability descriptions.


8 August 2023

1 version released at 3:24 PM EST.

General additions and changes:

  • BUG FIX: Softlocks fixed.
  • BUG FIX: Got rid of warnings.
  • BUG FIX: Name tags should no longer glitch where names randomly appear big.
  • BUG FIX: Adjusted Firebrand's and Venomshank's sword rounds.
  • BUG FIX: Fixed execute damage indicator.
  • Explosions now use the new effect system and only 50 explosion trail effects can be on screen at a time.
  • Walk particles now use the new effect system and only 20 of them can be on screen at a time.
  • Added "SOLAR ECLIPSE" by CyberVortex as the One Minute Left theme for Space Knights.
  • Damage indicators are now client sided.

Subspace:

  • Now uses optimized effects.

Sword:

  • Now uses the new effect system.

Vine Staff:

  • Now uses the new effect system.

Rocket:

  • Added ability icons.


9 August 2023

3 versions released 3:11 AM EST, 12:06 PM EST, and 11:28 PM EST.

General additions and changes:

Hyperlaser:

  • BUG FIX: Fixed issue where red team Wireframe would sometimes be colored blue.
  • Eviscerating Ray
    • BUG FIX: Fixed the no respawn bug.
    • BUG FIX: Fixed issue where kill wouldn't be counted.
    • Improve kill effect.

Medkit:

Shuriken:

  • As Fast as the Wind
    • Time for passive to recharge without being hit increased from 3 seconds to 5 seconds.
  • Stars of the Storm
    • Antiheal duration decreased from 1s to 0.5s.
  • Stab of the Betrayer
    • Max push force decreased from 30 to 20.
    • Backstab Antiheal duration decreased from 4s to 3s.
    • Backstab Slow duration decreased from 4s to 3s.
  • Illusions of the Smoke
  • Guillotine Blossom
    • Spinning damage decreased from 15 to 12.
    • Spinning antiheal duration decreased from 3s to 2s.
    • NEW EFFECT: Spinning damage no longer registers in the first 0.25s of the spinning shurikens spawning.
    • Max spin speed decreased from 7 to 5.
    • Spin speed now starts at 5 rather than starting at 2 and gradually increasing.

Skateboard:

  • Particles now used optimized system.


10 August 2023

1 version released at 11:20 AM EST.

Skateboard:

  • Effects work properly.


11 August 2023

General additions and changes:

  • BUG FIX: Dying should break less often.
  • Temporarily disabled ROBLOX Museum.

Biograft:

  • Overdrive
    • NEW EFFECT: 15 shield is now given upon assists rather than only kills.

Katana:

  • Looming Misfortune
    • NEW EFFECT: Stacks of Looming Misfortune will proc whenever any enemy dies with it rather than them only proccing when killed with Calamity Slice.


Sword:

  • All-Mighty Axle Arc
    • BUG FIX: Killing an enemy with the stick of All-Mighty Axle Arc will now anchor the sword in place rather than it falling into the void.

Shuriken:


12 August 2023

3 versions released at 3:38 AM EST, 2:54 AM EST, and 11:08 PM EST.

General additions and changes:

Katana:

  • Thread Tow
    • NEW EFFECT: Now a projectile rather than a hitscan.
    • NEW EFFECT: Now considers Katana "hit" by the person pulled.
    • Now applies 2 seconds of Grounded after the target has been pulled.
    • Cooldown increased from 8 seconds to 9 seconds.

Subspace:

Skateboard:

  • Ground / Trick detection reverted to be right underneath Skateboard rather than in front.
  • STUNTISH!!
    • New animations made by Raddoob.
    • BUG FIX:' Fixed trick animations.
    • The same animation can no longer play twice in a row.
    • Time to trick from a ledge raised from 0.25 seconds to 0.3 seconds.


15 August 2023

3 versions released at 2:58 PM EST, 3:33 PM EST and 4:21 PM EST.

General additions and changes:

  • Larger box hitboxes should now be able to hit enemies if they are behind one of their teammates.

Skateboard

  • Passive slow decrease above max speed decreased by around 20%.
  • On board max speed decreased from 22 to 20.
    • Since max speed is decreased from 22 to 20, all damage now requires you to be at a lower speed for max damage.
  • Trick decay after getting hit duration increased from 3s to 4s.
  • Trick decay now goes away after not tricking for 3s and not being hit for 4s rather than only after not being hit after 4s.
  • Ground detection size increased from 5 to 6.
  • On board speed decreasing from damage decreased from damage / 4 to damage / 5.
  • SWING IT!!
    • Decreased endlag by 0.2s
  • KICK 'EM!!
    • Decreased endlag by 0.2s.
    • Now use client hitboxes.
    • No longer applies a 0.5s Stun debuff.
    • Damage increased from 10 to 15.
  • BASH 'EM!!
    • Now applies root rather than a Stun debuff.
    • Now use client hitboxes.
  • RUN!!
    • Endlag decreased by 0.3s.
  • BOOST!!
    • Now lets Skateboard hover for a little bit.
  • SWITCH!!
    • Getting on board endlag decreased by 0.25s.
    • SWITCH!! to off board now refreshes cooldown if you get a kill with it.
  • THE COOL, RAD, COFFIN!!
    • Should no longer kick you off board if you're slowed or stunned during the animation.
    • Speed decreased from 75 to 50.

Katana

  • Calamity Slice
    • Now has a 30% Slow debuff when using Calamity Slice
    • In the case that katana is grounded and is not applied the force he still has somewhat slow movement.


16 August 2023

2 versions released at 12:40 AM EST and 8:09 PM EST.

Vine Staff

  • Beginning Anew
    • Sprout pulse / explosion regen deceased from 10 + 5 * stage to 5 * stage.
    • Sprout pulse base healing increased from 0 to 5.
    • Sprout explosion base healing increased from 0 to 10.
  • Root of the Oak
    • Sprout explosions triggered by ability no longer apply root.
    • Sprout explosion size increased from 25x25x25 to 20x20x20.
  • Lotus of the Den
    • Base heal increased from 0 to 10.
    • Regeneration decreased from 50 to 40.
    • Time before first pulse decreased from 4.5 seconds to 3.5 seconds.
    • Time between pulses decreased from 6 seconds to 4 seconds.

Katana

  • Foul Counter
    • Foul Counter now sends the slash forward.
    • Damage decreased from 10 per 10 damage to 8 per 10 damage.


18 August 2023

1 version released at 2:01 PM EST.

Skateboard

  • Ramps will no longer grant a force if Skateboard is on the ramp for less than 0.25 seconds.
  • RUN!!
    • Endlag decreased from 0.5 seconds to 0.25 seconds.
    • Hitbox duration decreased from 1 seconds to 0.5 seconds.
    • Off board to SWITCH!! now turns force into board speed.
  • SWITCH!!
    • SWITCH!! to off board now properly calculates passive speed depending on board speed.

Katana


19 August 2023

5 versions released at 02:56 PM, 03:11 PM, 03:40 PM, 03:54 PM, 06:21 PM EDT.

General additions and changes:

  • Adjustments made to Darkheart's Sword event.
    • Slow and Bound events were adjusted.
    • Random swap event changed to be more random.
    • Armored event now work properly.
  • BUG FIX: Fixed tiny delay between victory/defeat animation showing up.
  • BUG FIX: Fixed rounds resetting from game waiting for Phrenzy data to be saved.
  • BUG FIX: Fixed an issue that would cause rounds to break.
  • Fixed assists.
  • Zuka now tells your current Phrenzy score in the PHIGHT! Lobby.
  • Changes to the Phrenzy scoring system:
    • Awarded points are now 10 per win and 4 per loss.
    • Points are now determined by individual contribution rather than match outcome.
      • Annihilate is calculated by position on the leaderboard.
        • Player in first place would receive 10 points, while the player in tenth place would receive 1 point.
      • Conquer is calculated by time on the point + position on leaderboard.


20 August 2023

1 version released at 1:27 PM EST.

General additions and changes:

  • Fixed assists.
  • Maps in the Phrenzy are now randomized.


21 August 2023

1 version released at 11:41 PM EST.

General additions and changes:

  • Classes with any special UI should now have the UI scale properly.

Medkit

  • Crystalize
    • Now has a visual indicator to show when it's ready.
    • Now works on dummies and zombies.
    • Medkit will now always heal from uses of his passive even if there's no target.
    • Healing decreased from 25 to 20.
  • Curing Cartridge
    • Damage increased from 6/12 to 7/14.
  • Fan the Hammer
    • Damage increased from 5 to 6.
  • Rejuvenation Ring
    • Now pushes enemies upwards.
  • Crystal Shift
    • Range decreased from 125 to 100.
    • Cooldown decreased from 16 seconds to 14 seconds.
    • Base healing decreased from 10 to 5.
  • Divine Resurrection
    • Healing / revive health decreased from 100 to 75,
    • Delay decreased from 2s to 1.5s.
    • Range decreased from 150 (as a radius, so 300 total) to 125 (250 total).

Rocket

  • Charged Blast
    • Projectile speed decreased by 25%.
    • Explosion size decreased from 15 - 37.5 to 15 - 30.
    • Explosion knockback will now send enemies and Rocket upwards.


22 August 2023

1 version released at 3:30 AM EST.


Skateboard

  • Experimental changes tested with using /test in Private servers
    • No longer deboards when gains 25% Slow or higher.
    • Speed is now affected by Slow debuffs and Haste buffs.
    • Speed lost when damaged increased from damage / 5 to damage / 3.


23 August 2023

1 version released at 12:21 AM EDT.

General additions and changes:


25 August 2023

1 version released at 3:42 AM EST.

Skateboard

  • Haste and Slow while onboard now affect speed gradually rather than immediately.
  • Being on board no longer shows Slow as 100%.

Katana

  • Calamity Slice
    • Endlag increased from 0.3 seconds to 0.5 seconds.
  • Thread Tow
    • Katana will not be able to use abilities after using Q until hitting the ground.
    • Endlag increased from 0 seconds to 0.25 seconds.


28 August 2023

1 version released at 12:33 AM EST.

General additions and changes:


31 August 2023

1 version released at 9:48pm EST.

General additions and changes:

  • Adjusted icon on back of Zuka's outfit.

Rocket

  • Grand Cannonade
    • Adjusted ability icon.
    • Adjusted Default / PJ Phinisher reticle.

Medkit

  • Crystalize
    • Can now target Medkit.
    • Healing is 10 if targeted on yourself, since you always get healed for 10 when activating passive, making you heal for 20 total if you target yourself.

Vine Staff


2 September 2023

1 version released at 2:55 AM EST.

General additions and changes:

  • Fixed Pro server list.


9 September 2023

2 versions released at 1:18 AM EST and 1:56 AM EST.

General additions and changes:

  • Traffic now uses new UI and is now in Crossroads.
  • Fixed server list not working.

Slingshot

  • Quick Feet
    • Double jump cooldown increased from 0.5 seconds to 1 second.
    • Double jump + max hover cooldown calculation changed from 0.5 + time hovering to 1 + (time hovering / 2).
    • Passive speed from ability duration increased from 5 seconds to 6 seconds.
    • Max time hovering increased from 1.5 seconds to 2 seconds.
    • Hovering now causes Sling Shot to charge at 2x the speed.
  • Sling Shot
    • Max charge shots no longer completely remove drop off.
    • Drop off start decreased from 75 studs to 50 studs.
  • Scattershot
    • Damage decreased from 10 per shot to 8 per shot.

Biograft

  • Echo Execution
    • Adjusted visual.
    • Now plays a special sound and has a bigger visual if the target is below the execution threshold at the time of being hit.


10 September 2023

1 version released at 9:15 PM EST.

Skateboard


11 September 2023

1 version released at 12:37am EST.

Shuriken


24 September 2023

1 version released at 3:23 AM EST.

General additions and changes:

Katana:

  • Calamity Slice
    • Push force is now consistent rather than being lower if he's looking down.

Vine Staff:

  • Sprout health increased from 20 + stage * 5 to 25 + stage * 5
  • Being near a sprout now grants her 5% Haste per sprout

Skateboard:

  • Slow now affects 75% of his board speed rather than 50%.


29 September 2023

1 version released at 11:12 PM EST.

Skateboard

  • Removed trick decay.
  • No longer affected by Haste / Slow debuffs on board.
  • 25% Slow debuff now forces skate off board.
  • Being forced off board now retains momentum similarly to using SWITCH!! to get off board.
  • Speed is now affected by 25% of damage rather than 33%.
  • SLUGGISH!!
    • On board passive damage decreased from 5-20 based on speed to always 10.
  • BOOST!!
    • Cooldown is now 8s while on board.
    • On board speed lowered from 20 + 30 * cast to 15 + 30 * cast.
    • Damage lowered from 10 + 20 to 10 + 10.
    • Cooldown lowered from 12 to 8.


30 September 2023

1 version released at 12:23 AM EST.

Skateboard

  • Speed is now affected by 25% of damage rather than 33%.
  • SLUGGISH!!
    • Time between when you can hit people with ram damage decreased from 0.75 seconds to 0.5 seconds.
  • BOOST!!
    • q cooldown should now be 8 while on board

Subspace

Hyperlaser


1 October 2023

1 version released at 11:05 PM EST.

Hyperlaser:

  • Voltaic Phase
    • You can now tap E rather than hold E to automatically explode.
    • Now has a visual when the next shot will be instant.

Boombox:

Subspace:

  • Tripmine
    • Now has a new visual for the number of mines out.

Slingshot:

Biograft:

Skateboard:

  • All experimental changes are now live.
  • STUNTISH!!
    • Adjusted speed UI.


2 October 2023

1 version released at 12:43 AM EST.

Hyperlaser:

Subspace:

  • Ammo counter has been re-enabled.


6 October 2023

1 version released at 12:53 AM EST.

Skateboard

  • Fixed bugs.
  • Adjusted UI.



7 October 2023

2 versions released at 12:25 AM EST and 4:48 PM EST.

General additions and changes:

  • Improved controller controls (some things still don't work like dialog and menus).

Biograft

  • Updated UI.

Boombox

  • Updated UI.

Rocket

Skateboard

  • Updated dialog.
    • Expanded his personality, now he speaks more in a cooler, bit cocky tone.

Katana

  • Adjusted all dialog lines that said "I see.".

Shuriken

  • Updated UI.
  • Updated dialog.
    • Expanded his personality, now thinks he's super awesome, now has interactions with Vine Staff.

Slingshot

  • Updated dialog.
    • Expanded his personality, now is more responsible and not as hyper but still somewhat excited, now has interactions with Vine Staff.


Subspace

  • Updated UI.


8 October 2023

3 versions released at 1:43 AM EST, 4:37 AM EST, and 8:29 PM EST.

General additions and changes:

  • Intro conversations can now be played by any phighter as long as they are part of that conversation rather than being locked to only one phighter in the conversation.
  • Max range for phighters to converse lowered from 150 to 100.
  • Phighters now have some kill lines locked to ability kills.

Katana

  • Looming Misfortune
    • BUG FIX: Fixed issue where Looming Misfortune wouldn't deal damage properly.

Skateboard

  • BASH 'EM!! / KICK 'EM!!
    • BUG FIX: Fixed issue where KICK 'EM!! kill lines would play when using BASH 'EM!! and vice versa.

New lines this patch:
Sword: 18
Skateboard: 20
Biograft: 15
Katana: 18
Ban Hammer: 15
Rocket: 19
Slingshot: 13
Hyperlaser: 13
Shuriken: 17
Medkit: 14
Boombox: 21
Subspace: 19
Vine Staff: 9

Total: 211 new lines!


9 October 2023

4 versions released at 1:49 AM EST, 2:00 AM EST, 2:26 AM EST, and 2:57 AM EST.

General additions and changes:

  • Changes to the camera where the character will become transparent will zooming in and completely invisible if the camera is too close.
  • Fixed positioning issues.

Subspace

  • Tripmine
    • Mines are now visible to enemies for 0.75 seconds before becoming invisible.
    • Mine explosion speed increased from 0.5 seconds to 0.75 seconds.
    • Mine detection range lowered from 20 studs to 18 studs.
  • Fallen Star
    • After hitting an enemy with Fallen Star, it can now be recast to slam them to the ground.
    • Total Vulnerable increased from 10% to 10% + 10%.
    • Slow debuff now applies on recast.
    • Total damage increased from 15 to 10 + 10.
    • Grounded is now applied when Fallen Star first hits for 2 seconds and when recasted down for 1 seconds
  • Mist Rush
    • If used while floating then the float will be destroyed and Subspace will be able to jump like normal.


17 October 2023

1 version released at 11:12 PM EST.

General additions and changes:

  • Ragdolls are now affected by force (not from abilities, since they cant be hit by abilities, just from things like trampolines).
  • Ragdoll limbs should now collide properly with parts.


20 October 2023

1 version released at 11:53 PM EST.

General additions and changes:

  • Reduced 13x chances to 5%.
  • Reduced sword round chances to 5%.
  • Reduced additional sword round chances to 15%.
  • Darkheart now gives a curse every 4 seconds rather than every 6 seconds.
  • Darkheart now announces which curse he will give 2 seconds before giving it.
  • Darkheart no longer gives the Armored curse.
  • Darkheart health change min/max increased from 10/100 to 30/200.
  • Darkheart now waits 6 seconds before the first curse.
  • Darkheart can now cancel a curse.
  • Firebrand pillars are now always vertical.
  • Firebrand indicators now appear faster.
  • Increased Vulnerable effect transparency.

Boombox

Hyperlaser

  • Voltaic Phase
    • When tapped Slow debuff removed.
    • When broken knockback reduced from 20 to 10
    • When broken Slow debuff duration decreased from 2 seconds to 1 second.
    • When broken no longer grants Haste buff.
    • When tapped now has a 0.5s windup with 25% Slow debuff.
    • When tapped cooldown lowered from 18 seconds to 12 seconds.
  • Voltaic Grenade
    • Damage lowered from 20 to 15.
    • Knockback decreased from 18 to 15.

Subspace

Vine Staff

  • Beginning Anew
    • Now uses charges rather than cooldown.
    • Cooldown decreased to 0.75 seconds.
    • Now only spawns sprouts at level 1.
    • Kills, assists, Preservation, Root of the Oak, and Death Brings Life should now all give a charge for Beginning Anew rather than plant a seed.
  • Lotus of the Den
    • Now pulses immediately.
    • Time between pulses increased from 4 seconds to 6 seconds.
    • Now spawns sprouts at teammates rather than enemies.
    • Now makes sprouts spawn at level 2.


25 October 2023

1 version released at 12:44 AM EST.

General additions and changes:

Boombox

  • Raining Tacos
    • Now grants 50 shield that does not go away until destroyed.
    • Shield decay is now 25% slower.

Rocket

Vine Staff

  • Beginning Anew
    • Fixed issue where casting with no valid target would still use a seed.


29 October 2023

1 version released at 12:40 AM EST.

Medkit

Skateboard

  • On board speed decrease while above 30 speed increased by around 25%.
  • SLUGGISH!!
    • Trick damage lowered from 15 to 10.
  • SWITCH!!
    • Now recharges upon any elimination.

Vine Staff



Version History
2022 Playtest 1 Playtest 2 V0.3.0 Playtest 4
2023 V0.4.5 The Voice Line Update V0.5.0 V0.6.0 V0.7.0
2024 V0.8.0 PHIGHTING! 4 V0.9.0 V0.9.5