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Revision as of 21:52, 16 June 2024
Below lists the history of additional versions implemented following the release of V0.6.0.
15 July 2023
2 versions released at 3:55pm EST and 4:43pm EST.
General additions and changes:
- BUG FIX: Fixed hitbox bugs.
- Reduced visuals.
- Root of the Oak
- BUG FIX: Fixed issue where branches would not be able to hit.
- Beginning Anew
- Number of hits required for sprouts increased from 12 to 15.
16 July 2023
2 versions released at 3:55pm EST and 4:43pm EST.
General additions and changes:
- BUG FIX: Fixed hitbox bugs.
- Reduced visuals.
- Root of the Oak
- BUG FIX: Fixed issue where branches would not be able to hit.
- Beginning Anew
- Number of hits required for sprouts increased from 12 to 15.
17 July 2023
1 version released at 12:27 AM EST.
General additions and changes:
- BUG FIX: Fixed healing Phighters getting an assist after healing a player who then got killed.
18 July 2023
2 versions released at 1:05 AM EST and 3:20 AM EST.
General additions and changes:
- Double healer adjustments.
- NEW EFFECT: Gaining any base healing while having
Regeneration active now removes that amount of healing from the regen.
- All support classes are now only healed from 75% of base healing from sources (does not include Subspace Soul Stealer, any abilities that supports use on themselves, Valk's sword round and Katana's Soul Splicer is an exception to this).
- NEW EFFECT: Gaining any base healing while having
- Soul Stealer
- Self healing adjusted from 30 on kills and 20 on assists to 25 on both kills and assists.
- Updated dialogue.
- Preservation
- BUG FIX: Description now properly displays base healing as 15 rather than 20.
- Shurifin sounds are now quieter.
- Protecting Overtone
- Shield health is now 175.
19 July 2023
1 version released at 2:21 AM EST.
General additions and changes:
- Darkheart no longer lets you switch Phestival teams.
- Space Knights received a visual overhaul.
20 July 2023
5 versions released at 2:53 AM EST, 4:06 AM EST, 4:25 AM EST, 4:04 PM EST and 4:14 PM EST.
- Locked and Loaded
- Headshot AOE damage increased from 25 to 30.
- Headshot AOE hitbox size increased from 30/5/30 to 30/10/30.
- Skateboard now loses less speed at speeds past 22.
- NEW EFFECT: Now loses speed linearly.
- NEW EFFECT: On board rotation speed should no longer be dependant on frame rate.
- On board turn time increased by 25%.
- STUNTISH!!
- Trick damage lowered from 15 to 12.
- Now begins to lose trick speed after using 3 tricks with less than 2 seconds in between each trick, resets if skate hasn't used a trick in 2 seconds.
- NEW EFFECT: Loses 2 trick speed per trick after 3, caps at 0 speed (base 10).
- Raining Tacos
- Applies
Slow debuff for 25% for 3 seconds (rather than previously 50% for 5 seconds).
Haste buff and shield now decay at a rate of 1 shield per tick and 0.25% per tick.
- Shield cast radius decreased from 200 to 100.
- Damage decreased from 8 + 10 * time in air to 5 + 10 * time in air.
- Haste decreased from 75% to 50%
- Applies
- Shielding Amplifier
- Cooldown decreased from 9 seconds to 8 seconds.
- Protecting Overtone
- Shield health increased from 175 to 200.
- Crystalize
- Ally healing increased from 20 to 25.
- Fan the Hammer
- Rejuvenation Ring
- Hitbox size increased from 35/50/35 to 40/50/40.
- Ally heal increased from 20 to 25.
- Divine Resurrection
- Radius decreased from 200 to 150.
- When at full health,
Regeneration now maxes at 20 rather than 25.
- NEW EFFECT:
Regeneration now has a cap at 75
Regeneration.
- BUG FIX: Fixed issue where katana would gain 25 shield when using Spirit Cleanse without any stacks of Looming Misfortune.
- Thread Tow
- Cooldown decreased from 10s to 8s.
- Spirit Cleanse
- Now applies 1 stack of Looming Misfortune on hit.
- Charged Blast
- NEW EFFECT: Charged shot now uses client sided hitboxes.
- Direct damage changed to 10 + (5 * charge time / 2).
- Splash damage changed to 10 + (15 * charge time / 2).
- Charge damage and size now increases linearly rather than exponentially.
- Knockback changed to 10 + (10 * charge time / 2).
- Max charge time decreased from 3 seconds to 2 seconds.
20 July 2023
5 versions released at 2:53 AM EST, 4:06 AM EST, 4:25 AM EST, 4:04 PM EST and 4:14 PM EST.
- Locked and Loaded
- Headshot AOE damage increased from 25 to 30.
- Headshot AOE hitbox size increased from 30/5/30 to 30/10/30.
- Skateboard now loses less speed at speeds past 22.
- NEW EFFECT: Now loses speed linearly.
- NEW EFFECT: On board rotation speed should no longer be dependant on frame rate.
- On board turn time increased by 25%.
- STUNTISH!!
- Trick damage lowered from 15 to 12.
- Now begins to lose trick speed after using 3 tricks with less than 2 seconds in between each trick, resets if skate hasn't used a trick in 2 seconds.
- NEW EFFECT: Loses 2 trick speed per trick after 3, caps at 0 speed (base 10).
- Raining Tacos
- Applies
Slow debuff for 25% for 3 seconds (rather than previously 50% for 5 seconds).
Haste buff and shield now decay at a rate of 1 shield per tick and 0.25% per tick.
- Shield cast radius decreased from 200 to 100.
- Damage decreased from 8 + 10 * time in air to 5 + 10 * time in air.
- Haste decreased from 75% to 50%
- Applies
- Shielding Amplifier
- Cooldown decreased from 9 seconds to 8 seconds.
- Protecting Overtone
- Shield health increased from 175 to 200.
- Crystalize
- Ally healing increased from 20 to 25.
- Fan the Hammer
- Rejuvenation Ring
- Hitbox size increased from 35/50/35 to 40/50/40.
- Ally heal increased from 20 to 25.
- Divine Resurrection
- Radius decreased from 200 to 150.
- When at full health,
Regeneration now maxes at 20 rather than 25.
- NEW EFFECT:
Regeneration now has a cap at 75
Regeneration.
- BUG FIX: Fixed issue where katana would gain 25 shield when using Spirit Cleanse without any stacks of Looming Misfortune.
- Thread Tow
- Cooldown decreased from 10s to 8s.
- Spirit Cleanse
- Now applies 1 stack of Looming Misfortune on hit.
- Charged Blast
- NEW EFFECT: Charged shot now uses client sided hitboxes.
- Direct damage changed to 10 + (5 * charge time / 2).
- Splash damage changed to 10 + (15 * charge time / 2).
- Charge damage and size now increases linearly rather than exponentially.
- Knockback changed to 10 + (10 * charge time / 2).
- Max charge time decreased from 3 seconds to 2 seconds.
21 July 2023
5 versions released at 2:53 AM EST, 4:06 AM EST, 4:25 AM EST, 4:04 PM EST and 4:14 PM EST.
- Locked and Loaded
- Headshot AOE damage increased from 25 to 30.
- Headshot AOE hitbox size increased from 30/5/30 to 30/10/30.
- Skateboard now loses less speed at speeds past 22.
- NEW EFFECT: Now loses speed linearly.
- NEW EFFECT: On board rotation speed should no longer be dependant on frame rate.
- On board turn time increased by 25%.
- STUNTISH!!
- Trick damage lowered from 15 to 12.
- Now begins to lose trick speed after using 3 tricks with less than 2 seconds in between each trick, resets if skate hasn't used a trick in 2 seconds.
- NEW EFFECT: Loses 2 trick speed per trick after 3, caps at 0 speed (base 10).
- Raining Tacos
- Applies
Slow debuff for 25% for 3 seconds (rather than previously 50% for 5 seconds).
Haste buff and shield now decay at a rate of 1 shield per tick and 0.25% per tick.
- Shield cast radius decreased from 200 to 100.
- Damage decreased from 8 + 10 * time in air to 5 + 10 * time in air.
- Haste decreased from 75% to 50%
- Applies
- Shielding Amplifier
- Cooldown decreased from 9 seconds to 8 seconds.
- Protecting Overtone
- Shield health increased from 175 to 200.
- Crystalize
- Ally healing increased from 20 to 25.
- Fan the Hammer
- Rejuvenation Ring
- Hitbox size increased from 35/50/35 to 40/50/40.
- Ally heal increased from 20 to 25.
- Divine Resurrection
- Radius decreased from 200 to 150.
- When at full health,
Regeneration now maxes at 20 rather than 25.
- NEW EFFECT:
Regeneration now has a cap at 75
Regeneration.
- BUG FIX: Fixed issue where katana would gain 25 shield when using Spirit Cleanse without any stacks of Looming Misfortune.
- Thread Tow
- Cooldown decreased from 10s to 8s.
- Spirit Cleanse
- Now applies 1 stack of Looming Misfortune on hit.
- Charged Blast
- NEW EFFECT: Charged shot now uses client sided hitboxes.
- Direct damage changed to 10 + (5 * charge time / 2).
- Splash damage changed to 10 + (15 * charge time / 2).
- Charge damage and size now increases linearly rather than exponentially.
- Knockback changed to 10 + (10 * charge time / 2).
- Max charge time decreased from 3 seconds to 2 seconds.
20 July 2023
5 versions released at 2:53 AM EST, 4:06 AM EST, 4:25 AM EST, 4:04 PM EST and 4:14 PM EST.
- Locked and Loaded
- Headshot AOE damage increased from 25 to 30.
- Headshot AOE hitbox size increased from 30/5/30 to 30/10/30.
- Skateboard now loses less speed at speeds past 22.
- NEW EFFECT: Now loses speed linearly.
- NEW EFFECT: On board rotation speed should no longer be dependant on frame rate.
- On board turn time increased by 25%.
- STUNTISH!!
- Trick damage lowered from 15 to 12.
- Now begins to lose trick speed after using 3 tricks with less than 2 seconds in between each trick, resets if skate hasn't used a trick in 2 seconds.
- NEW EFFECT: Loses 2 trick speed per trick after 3, caps at 0 speed (base 10).
- Raining Tacos
- Applies
Slow debuff for 25% for 3 seconds (rather than previously 50% for 5 seconds).
Haste buff and shield now decay at a rate of 1 shield per tick and 0.25% per tick.
- Shield cast radius decreased from 200 to 100.
- Damage decreased from 8 + 10 * time in air to 5 + 10 * time in air.
- Haste decreased from 75% to 50%
- Applies
- Shielding Amplifier
- Cooldown decreased from 9 seconds to 8 seconds.
- Protecting Overtone
- Shield health increased from 175 to 200.
- Crystalize
- Ally healing increased from 20 to 25.
- Fan the Hammer
- Rejuvenation Ring
- Hitbox size increased from 35/50/35 to 40/50/40.
- Ally heal increased from 20 to 25.
- Divine Resurrection
- Radius decreased from 200 to 150.
- When at full health,
Regeneration now maxes at 20 rather than 25.
- NEW EFFECT:
Regeneration now has a cap at 75
Regeneration.
- BUG FIX: Fixed issue where katana would gain 25 shield when using Spirit Cleanse without any stacks of Looming Misfortune.
- Thread Tow
- Cooldown decreased from 10s to 8s.
- Spirit Cleanse
- Now applies 1 stack of Looming Misfortune on hit.
- Charged Blast
- NEW EFFECT: Charged shot now uses client sided hitboxes.
- Direct damage changed to 10 + (5 * charge time / 2).
- Splash damage changed to 10 + (15 * charge time / 2).
- Charge damage and size now increases linearly rather than exponentially.
- Knockback changed to 10 + (10 * charge time / 2).
- Max charge time decreased from 3 seconds to 2 seconds.
23 July 2023
2 versions released at 3:10 PM EST and 3:14 PM EST.
General additions and changes:
- Shield regen now regens at 0.002% of max shield per tick rather than 0.166 shield per tick.
- BUG FIX: Knockback now only properly applies knockback to Katana rather than completely disabling his float until he hits the ground.
- Fixed Badge.
- Charged Blast
- BUG FIX: Projectile knockback is now on the explosion rather than on the direct hit.
24 July 2023
2 versions released at 3:10 PM EST and 3:14 PM EST.
General additions and changes:
- Shield regen now regens at 0.002% of max shield per tick rather than 0.166 shield per tick.
- BUG FIX: Knockback now only properly applies knockback to Katana rather than completely disabling his float until he hits the ground.
- Fixed Badge.
- Charged Blast
- BUG FIX: Projectile knockback is now on the explosion rather than on the direct hit.
25 July 2023
1 version released at 11:52 PM EST.
General additions and changes:
- BUG FIX: Fixed Sword event Multiplier Matches rates.
- NEW EFFECT: Pro servers now give 25% more XP.
26 July 2023
1 versions released at 12:48 PM EST
General additions and changes:
- NEW EFFECT: Supports now only gain 25% shield from shielding moves (unless the move is used on themselves i.e Boombox Shielding Amplifier on himself).
- NEW EFFECT: Supports now only gain 25% regen from regen applying moves (unless the move is used on themselves i.e Vine Staff sprouts on herself).
- Preservation
- Initial healing decreased from 15 to 10.
- Life steal decreased from 50% to 40%.
- Root of the Oak
- Hitbox size decreased from 30x30x30 to 25x25x25.
- Root duration decreased from 0.6s to 0.5s.
26 July 2023
1 versions released at 12:48 PM EST
General additions and changes:
- NEW EFFECT: Supports now only gain 25% shield from shielding moves (unless the move is used on themselves i.e Boombox Shielding Amplifier on himself).
- NEW EFFECT: Supports now only gain 25% regen from regen applying moves (unless the move is used on themselves i.e Vine Staff sprouts on herself).
- Preservation
- Initial healing decreased from 15 to 10.
- Life steal decreased from 50% to 40%.
- Root of the Oak
- Hitbox size decreased from 30x30x30 to 25x25x25.
- Root duration decreased from 0.6s to 0.5s.
29 July 2023
1 versions released at 12:48 PM EST
General additions and changes:
- NEW EFFECT: Supports now only gain 25% shield from shielding moves (unless the move is used on themselves i.e Boombox Shielding Amplifier on himself).
- NEW EFFECT: Supports now only gain 25% regen from regen applying moves (unless the move is used on themselves i.e Vine Staff sprouts on herself).
- Preservation
- Initial healing decreased from 15 to 10.
- Life steal decreased from 50% to 40%.
- Root of the Oak
- Hitbox size decreased from 30x30x30 to 25x25x25.
- Root duration decreased from 0.6s to 0.5s.
30 July 2023
1 versions released at 12:48 PM EST
General additions and changes:
- NEW EFFECT: Supports now only gain 25% shield from shielding moves (unless the move is used on themselves i.e Boombox Shielding Amplifier on himself).
- NEW EFFECT: Supports now only gain 25% regen from regen applying moves (unless the move is used on themselves i.e Vine Staff sprouts on herself).
- Preservation
- Initial healing decreased from 15 to 10.
- Life steal decreased from 50% to 40%.
- Root of the Oak
- Hitbox size decreased from 30x30x30 to 25x25x25.
- Root duration decreased from 0.6s to 0.5s.
8 August 2023
1 version released at 3:24 PM EST.
General additions and changes:
- BUG FIX: Softlocks fixed.
- BUG FIX: Got rid of warnings.
- BUG FIX: Name tags should no longer glitch where names randomly appear big.
- BUG FIX: Adjusted Firebrand's and Venomshank's sword rounds.
- BUG FIX: Fixed execute damage indicator.
- Explosions now use the new effect system and only 50 explosion trail effects can be on screen at a time.
- Walk particles now use the new effect system and only 20 of them can be on screen at a time.
- Added "SOLAR ECLIPSE" by CyberVortex as the One Minute Left theme for Space Knights.
- Damage indicators are now client sided.
- Now uses optimized effects.
- Now uses the new effect system.
- Now uses the new effect system.
- Added ability icons.
9 August 2023
3 versions released 3:11 AM EST, 12:06 PM EST, and 11:28 PM EST.
General additions and changes:
- BUG FIX: Fixed issue where red team
Wireframe would sometimes be colored blue.
- Eviscerating Ray
- BUG FIX: Fixed the no respawn bug.
- BUG FIX: Fixed issue where kill wouldn't be counted.
- Improve kill effect.
- Curing Cartridge
- Auto lock range decreased from 150 to 125.
- Crystal Shift
- Range decreased from 150 to 125.
- Divine Resurrection
- Cast time to hit the ground increased from 1.5s to 2s.
- As Fast as the Wind
- Time for passive to recharge without being hit increased from 3 seconds to 5 seconds.
- Stars of the Storm
Antiheal duration decreased from 1s to 0.5s.
- Stab of the Betrayer
- Illusions of the Smoke
- Guillotine Blossom
- Spinning damage decreased from 15 to 12.
- Spinning antiheal duration decreased from 3s to 2s.
- NEW EFFECT: Spinning damage no longer registers in the first 0.25s of the spinning shurikens spawning.
- Max spin speed decreased from 7 to 5.
- Spin speed now starts at 5 rather than starting at 2 and gradually increasing.
- Particles now used optimized system.
10 August 2023
1 version released at 11:20 AM EST.
- Effects work properly.
10 August 2023
1 version released at 11:20 AM EST.
- Effects work properly.
11 August 2023
General additions and changes:
- BUG FIX: Dying should break less often.
- Temporarily disabled ROBLOX Museum.
- Overdrive
- NEW EFFECT: 15 shield is now given upon assists rather than only kills.
- Looming Misfortune
- NEW EFFECT: Stacks of Looming Misfortune will proc whenever any enemy dies with it rather than them only proccing when killed with Calamity Slice.
- All-Mighty Axle Arc
- BUG FIX: Killing an enemy with the stick of All-Mighty Axle Arc will now anchor the sword in place rather than it falling into the void.
- Guillotine Blossom
- Spinning damage decreased from 12 to 10.
12 August 2023
3 versions released at 3:38 AM EST, 2:54 AM EST, and 11:08 PM EST.
General additions and changes:
- NEW DEBUFF: Grounded.
- Disables mobility moves.
- Kicks Skateboard off board.
- Thread Tow
- NEW EFFECT: Now a projectile rather than a hitscan.
- NEW EFFECT: Now considers Katana "hit" by the person pulled.
- Now applies 2 seconds of grounded after the target has been pulled.
- Cooldown increased from 8 seconds to 9 seconds.
- Noxious Void
- NEW EFFECT: Now applies grounded rather than 25%
Slow debuff.
- NEW EFFECT: Now applies grounded rather than 25%
- Ground / Trick detection reverted to be right underneath Skateboard rather than in front.
- STUNTISH!!
- New animations made by Raddoob.
- BUG FIX:' Fixed trick animations.
- The same animation can no longer play twice in a row.
- Time to trick from a ledge raised from 0.25 seconds to 0.3 seconds.
15 August 2023
3 versions released at 2:58 PM EST, 3:33 PM EST and 4:21 PM EST.
General additions and changes:
- Larger box hitboxes should now be able to hit enemies if they are behind one of their teammates.
- Passive slow decrease above max speed decreased by around 20%.
- On board max speed decreased from 22 to 20.
- Since max speed is decreased from 22 to 20, all damage now requires you to be at a lower speed for max damage.
- Trick decay after getting hit duration increased from 3s to 4s.
- Trick decay now goes away after not tricking for 3s and not being hit for 4s rather than only after not being hit after 4s.
- Ground detection size increased from 5 to 6.
- On board speed decreasing from damage decreased from damage / 4 to damage / 5.
- SWING IT!!
- Decreased endlag by 0.2s
- KICK 'EM!!
- Decreased endlag by 0.2s.
- Now use client hitboxes.
- No longer applies a 0.5s
Stun debuff.
- Damage increased from 10 to 15.
- BASH 'EM!!
- Now applies root rather than a
Stun debuff.
- Now use client hitboxes.
- Now applies root rather than a
- RUN!!
- Endlag decreased by 0.3s.
- BOOST!!
- Now lets Skateboard hover for a little bit.
- SWITCH!!
- Getting on board endlag decreased by 0.25s.
- SWITCH!! to off board now refreshes cooldown if you get a kill with it.
- THE COOL, RAD, COFFIN!!
- Should no longer kick you off board if you're slowed or stunned during the animation.
- Speed decreased from 75 to 50.
- Calamity Slice
- Now has a 30%
Slow debuff when using Calamity Slice
- In the case that katana is grounded and is not applied the force he still has somewhat slow movement.
- Now has a 30%
16 August 2023
2 versions released at 12:40 AM EST and 8:09 PM EST.
- Beginning Anew
- Sprout pulse / explosion regen deceased from 10 + 5 * stage to 5 * stage.
- Sprout pulse base healing increased from 0 to 5.
- Sprout explosion base healing increased from 0 to 10.
- Root of the Oak
- Sprout explosions triggered by ability no longer apply root.
- Sprout explosion size increased from 25x25x25 to 20x20x20.
- Lotus of the Den
- Base heal increased from 0 to 10.
Regeneration decreased from 50 to 40.
- Time before first pulse decreased from 4.5 seconds to 3.5 seconds.
- Time between pulses decreased from 6 seconds to 4 seconds.
- Foul Counter
- Foul Counter now sends the slash forward.
- Damage decreased from 10 per 10 damage to 8 per 10 damage.
18 August 2023
1 version released at 2:01 PM EST.
- Ramps will no longer grant a force if Skateboard is on the ramp for less than 0.25 seconds.
- RUN!!
- Endlag decreased from 0.5 seconds to 0.25 seconds.
- Hitbox duration decreased from 1 seconds to 0.5 seconds.
- Off board to SWITCH!! now turns force into board speed.
- SWITCH!!
- SWITCH!! to off board now properly calculates passive speed depending on board speed.
- Thread Tow
- Grounded duration decreased from 2s to 1.5s.
19 August 2023
5 versions released at 2:56pm EST, 3:11pm EST, 3:40pm EST, 3:54pm EST, and 6:21 PM EST.
General additions and changes:
- Fixed assists.
- Phrenzy changes:
- Darkheart's Sword event has been adjusted to change the
Slow /
Bound debuffs to other stuff.
- Darkheart's tp event works more chaotically.
Armored should now work properly as a random mid-game event.
- Awarded points are now 10 per win and 4 per loss.
- Darkheart's Sword event has been adjusted to change the
- Fixed issue where there would be a tiny delay between victory/defeat animation showing up as well as rounds resetting since the game was waiting until all Phrenzy data was saved.
- Fixed an issue that would cause rounds to break.
- Zuka will now tell you your Phrenzy score.
- (6:21 PM EST) Changes to the Phrenzy scoring system:
- Points earned is now determined by how much you contribute to the main objective rather than if you win or lose,
- In Annihilate, it's determined by your position on the leaderboard.
- In Conquer, it's determined by how long you were on the point for + your kda.
- The person #1 on the leaderboard will get 10 points, the person at #10 will only get 1 point.
- Points earned is now determined by how much you contribute to the main objective rather than if you win or lose,
20 August 2023
1 version released at 1:27 PM EST.
General additions and changes:
- Fixed assists.
- Maps in the Phrenzy are now randomized.
21 August 2023
1 version released at 1:27 PM EST.
General additions and changes:
- Fixed assists.
- Maps in the Phrenzy are now randomized.
20 August 2023
1 version released at 1:27 PM EST.
General additions and changes:
- Fixed assists.
- Maps in the Phrenzy are now randomized.
21 August 2023
1 version released at 11:41 PM EST.
General additions and changes:
- Classes with any special UI should now have the UI scale properly.
- Crystalize
- Now has a visual indicator to show when it's ready.
- Now works on dummies and zombies.
- Medkit will now always heal from uses of his passive even if there's no target.
- Healing decreased from 25 to 20.
- Curing Cartridge
- Damage increased from 6/12 to 7/14.
- Fan the Hammer
- Damage increased from 5 to 6.
- Rejuvenation Ring
- Now pushes enemies upwards.
- Crystal Shift
- Range decreased from 125 to 100.
- Cooldown decreased from 16 seconds to 14 seconds.
- Base healing decreased from 10 to 5.
- Divine Resurrection
- Healing / revive health decreased from 100 to 75,
- Delay decreased from 2s to 1.5s.
- Range decreased from 150 (as a radius, so 300 total) to 125 (250 total).
- Charged Blast
- Projectile speed decreased by 25%.
- Explosion size decreased from 15 - 37.5 to 15 - 30.
- Explosion knockback will now send enemies and Rocket upwards.
22 August 2023
1 version released at 3:30 AM EST.
- Experimental changes tested with using /test in Private servers
- No longer deboards when gains 25%
Slow or higher.
- Speed is now affected by slow debuffs and haste buffs.
- Speed lost when damaged increased from damage / 5 to damage / 3.
- No longer deboards when gains 25%
25 August 2023
1 version released at 3:42 AM EST.
Haste and
Slow while onboard now affect speed gradually rather than immediately.
- Being on board no longer shows
Slow as 100%.
- Calamity Slice
- Endlag increased from 0.3 seconds to 0.5 seconds.
- Thread Tow
- Katana will not be able to use abilities after using Q until hitting the ground.
- Endlag increased from 0 seconds to 0.25 seconds.
25 August 2023
1 version released at 3:42 AM EST.
Haste and
Slow while onboard now affect speed gradually rather than immediately.
- Being on board no longer shows
Slow as 100%.
- Calamity Slice
- Endlag increased from 0.3 seconds to 0.5 seconds.
- Thread Tow
- Katana will not be able to use abilities after using Q until hitting the ground.
- Endlag increased from 0 seconds to 0.25 seconds.
28 August 2023
1 version released at 12:33 AM EST.
General additions and changes:
- Fixed Z fighting on Stargazer Rocket.
31 August 2023
1 version released at 9:48pm EST.
General additions and changes:
- Adjusted icon on back of Zuka's outfit.
- Grand Cannonade
- Adjusted ability icon.
- Adjusted Default / PJ Phinisher reticle.
- Crystalize
- Can now target Medkit.
- Healing is 10 if targeted on yourself, since you always get healed for 10 when activating passive, making you heal for 20 total if you target yourself.
- A Thousand Petals
- Spread decreased by 25%.
- Beginning Anew
- Now pulses twice rather than only once.
- Cooldown decreased from 10s to 7s.
2 September 2023
1 version released at 2:55 AM EST.
General additions and changes:
- Fixed Pro server list.
2 September 2023
1 version released at 2:55 AM EST.
General additions and changes:
- Fixed Pro server list.
9 September 2023
2 versions released at 1:18 AM EST and 1:56 AM EST.
General additions and changes:
- Traffic now uses new UI and is now in Crossroads.
- Fixed server list not working.
- Quick Feet
- Double jump cooldown increased from 0.5 seconds to 1 second.
- Double jump + max hover cooldown calculation changed from 0.5 + time hovering to 1 + (time hovering / 2).
- Passive speed from ability duration increased from 5 seconds to 6 seconds.
- Max time hovering increased from 1.5 seconds to 2 seconds.
- Hovering now causes Sling Shot to charge at 2x the speed.
- Sling Shot
- Max charge shots no longer completely remove drop off.
- Drop off start decreased from 75 studs to 50 studs.
- Scattershot
- Damage decreased from 10 per shot to 8 per shot.
- Echo Execution
- Adjusted visual.
- Now plays a special sound and has a bigger visual if the target is below the execution threshold at the time of being hit.
10 September 2023
1 version released at 9:15 PM EST.
11 September 2023
1 version released at 12:37am EST.
- Stars of the Storm
- Projectile speed lowered from 12 to 8.
- No longer applies
Antiheal debuff.
- Illusions of the Smoke
- Max duration lowered from 12s to 8s.
- Guillotine Blossom
- Spinning damage lowered from 10 to 8.
- Throwing damage lowered from 20 to 15.
- Now applies
Antiheal debuff on the throws rather than the spin.
24 September 2023
1 version released at 3:23 AM EST.
General additions and changes:
Poison and
Regeneration decay decreased from 0.25 seconds to 0.2 seconds.
Regeneration max cap increased from 20 to 25
- Calamity Slice
- Push force is now consistent rather than being lower if he's looking down.
- Sprout health increased from 20 + stage * 5 to 25 + stage * 5
- Being near a sprout now grants her 5%
Haste per sprout
Slow now affects 75% of his board speed rather than 50%.
29 September 2023
1 version released at 11:12 PM EST.
- Removed trick decay.
- No longer affected by
Haste /
Slow debuffs on board.
- 25%
Slow debuff now forces skate off board.
- Being forced off board now retains momentum similarly to using SWITCH!! to get off board.
- Speed is now affected by 25% of damage rather than 33%.
- SLUGGISH!!
- On board passive damage decreased from 5-20 based on speed to always 10.
- BOOST!!
- Cooldown is now 8s while on board.
- On board speed lowered from 20 + 30 * cast to 15 + 30 * cast.
- Damage lowered from 10 + 20 to 10 + 10.
- Cooldown lowered from 12 to 8.
30 September 2023
1 version released at 12:23 AM EST.
- Speed is now affected by 25% of damage rather than 33%.
- SLUGGISH!!
- Time between when you can hit people with ram damage decreased from 0.75 seconds to 0.5 seconds.
- BOOST!!
- q cooldown should now be 8 while on board
- Fallen Star
- Adjusted hitbox.
- Voltaic Grenade
- Scaled down hitbox.
1 October 2023
1 version released at 11:05 PM EST.
- Voltaic Phase
- You can now tap E rather than hold E to automatically explode.
- Now has a visual when the next shot will be instant.
- Pulse Wave
- Adjusted metronome UI.
- Protecting Overtone
- Shield health now has UI.
- Tripmine
- Now has a new visual for the number of mines out.
- Quick Feet
- Adjusted double jump UI.
- Sling Shot
- Adjusted UI.
- Power of Biograft / Heat
- Adjusted heat UI.
- All experimental changes are now live.
- STUNTISH!!
- Adjusted speed UI.
2 October 2023
1 version released at 12:43 AM EST.
- Eviscerating Ray
- No longer uses the Voltaic Phase instant shot.
- Ammo counter has been re-enabled.
6 October 2023
1 version released at 12:53 AM EST.
- Fixed bugs.
- Adjusted UI.
7 October 2023
2 versions released at 12:25 AM EST and 4:48 PM EST.
General additions and changes:
- Improved controller controls (some things still don't work like dialog and menus).
- Updated UI.
- Updated UI.
- Grand Cannonade
- Adjusted order of rockets falling during Phinisher.
- Updated dialog.
- Expanded his personality, now he speaks more in a cooler, bit cocky tone.
- Adjusted all dialog lines that said "I see.".
- Updated UI.
- Updated dialog.
- Expanded his personality, now thinks he's super awesome, now has interactions with Vine Staff.
- Updated dialog.
- Expanded his personality, now is more responsible and not as hyper but still somewhat excited, now has interactions with Vine Staff.
- Updated UI.
8 October 2023
3 versions released at 1:43 AM EST, 4:37 AM EST, and 8:29 PM EST.
General additions and changes:
- Intro conversations can now be played by any phighter as long as they are part of that conversation rather than being locked to only one phighter in the conversation.
- Max range for phighters to converse lowered from 150 to 100.
- Phighters now have some kill lines locked to ability kills.
- Looming Misfortune
- BUG FIX: Fixed issue where Looming Misfortune wouldn't deal damage properly.
- BASH 'EM!! / KICK 'EM!!
- BUG FIX: Fixed issue where KICK 'EM!! kill lines would play when using BASH 'EM!! and vice versa.
New lines this patch:
Sword: 18
Skateboard: 20
Biograft: 15
Katana: 18
Ban Hammer: 15
Rocket: 19
Slingshot: 13
Hyperlaser: 13
Shuriken: 17
Medkit: 14
Boombox: 21
Subspace: 19
Vine Staff: 9
Total: 211 new lines!
9 October 2023
4 versions released at 1:49 AM EST, 2:00 AM EST, 2:26 AM EST, and 2:57 AM EST.
General additions and changes:
- Changes to the camera where the character will become transparent will zooming in and completely invisible if the camera is too close.
- Fixed positioning issues.
- Tripmine
- Mines are now visible to enemies for 0.75 seconds before becoming invisible.
- Mine explosion speed increased from 0.5 seconds to 0.75 seconds.
- Mine detection range lowered from 20 studs to 18 studs.
- Fallen Star
- After hitting an enemy with Fallen Star, it can now be recast to slam them to the ground.
- Total
Vulnerable increased from 10% to 10% + 10%.
Slow debuff now applies on recast.
- Total damage increased from 15 to 10 + 10.
- Grounded is now applied when Fallen Star first hits for 2 seconds and when recasted down for 1 seconds
- Mist Rush
- If used while floating then the float will be destroyed and Subspace will be able to jump like normal.
17 October 2023
1 version released at 11:12 PM EST.
General additions and changes:
- Ragdolls are now affected by force (not from abilities, since they cant be hit by abilities, just from things like trampolines).
- Ragdoll limbs should now collide properly with parts.
20 October 2023
1 version released at 11:53 PM EST.
General additions and changes:
- Reduced 13x chances to 5%.
- Reduced sword round chances to 5%.
- Reduced additional sword round chances to 15%.
- Darkheart now gives a curse every 4 seconds rather than every 6 seconds.
- Darkheart now announces which curse he will give 2 seconds before giving it.
- Darkheart no longer gives the
Armored curse.
- Darkheart health change min/max increased from 10/100 to 30/200.
- Darkheart now waits 6 seconds before the first curse.
- Darkheart can now cancel a curse.
- Firebrand pillars are now always vertical.
- Firebrand indicators now appear faster.
- Increased
Vulnerable effect transparency.
- Raining Tacos
- Granted overshield begins depleting immediately.
- Voltaic Phase
- When tapped
Slow debuff removed.
- When broken knockback reduced from 20 to 10
- When broken
Slow debuff duration decreased from 2 seconds to 1 second.
- When broken no longer grants
Haste buff.
- When tapped now has a 0.5s windup with 25%
Slow debuff.
- When tapped cooldown lowered from 18 seconds to 12 seconds.
- When tapped
- Voltaic Grenade
- Damage lowered from 20 to 15.
- Knockback decreased from 18 to 15.
- Fallen Star
- Increased hitbox size.
- Beginning Anew
- Now uses charges rather than cooldown.
- Cooldown decreased to 0.75 seconds.
- Now only spawns sprouts at level 1.
- Kills, assists, Preservation, Root of the Oak, and Death Brings Life should now all give a charge for Beginning Anew rather than plant a seed.
- Lotus of the Den
- Now pulses immediately.
- Time between pulses increased from 4 seconds to 6 seconds.
- Now spawns sprouts at teammates rather than enemies.
- Now makes sprouts spawn at level 2.
25 October 2023
1 version released at 12:44 AM EST.
General additions and changes:
- Added "THE FINAL VERDICT" as the One Minute Left theme of Banland.
- Raining Tacos
- Now grants 50 shield that does not go away until destroyed.
- Shield decay is now 25% slower.
- Direct hits from Rocket Shot, Charged Blast, Multi-Missiles and Grand Cannonade now play critical hit sounds.
- Rocket Shot
- Direct damage lowered from 20 to 15.
- Charged Blast
- Charge visual is now timed properly.
- Beginning Anew
- Fixed issue where casting with no valid target would still use a seed.
29 October 2023
1 version released at 12:40 AM EST.
- Curing Cartridge
- Damage lowered from 7/14 to 6/12.
- Heal increased from 5/10 to 6/12.
- Fan the Hammer
- On board speed decrease while above 30 speed increased by around 25%.
- SLUGGISH!!
- Trick damage lowered from 15 to 10.
- SWITCH!!
- Now recharges upon any elimination.
- Lotus of the Den
- Changed animation.