'''{{PAGENAME}}''' is a [[:Category:Melee|melee]] Phighter. He was released on 31 December 2022 with [[V0.4.5]] and the [[Rave vs. Relax]] [[Phestivals|Phestival]].
'''{{PAGENAME}}''' is a [[:Category:Characters/Phighters/Melee|melee]] Phighter. He was released on 31 December 2022 with [[V0.4.5]] and the [[Rave vs. Relax]] [[Phestivals|Phestival]].
==Overview==
==Overview==
'''Katana''' is a tanky melee [[Phighters|Phighter]] that can frontline with his high health pool and damage, but suffers at range with poor mobility and zero ranged attacks. His {{Abilitylink|KatanaPrimary}} can be used up to 5 times and applies a Looming Misfortune mark to any enemy hit with it. {{Abilitylink|KatanaPassive}} lets Katana stack a slowing debuff, increasing by 5% per every mark until 5 stacks are hit. Once five stacks are applied they will explode, removing the stacks, dealing 25 damage and granting 25 shield. {{Abilitylink|KatanaSecondary}} can be used to instantly detonate any marks, slowing the enemy and making it easier to apply new ones. His only ranged tool, {{Abilitylink|KatanaQ}}, throws a line to an enemy and drags them toward him, letting him either secure a kill or forcing the opponent to use abilities to reposition. {{Abilitylink|KatanaE}} makes Katana a sponge for all damage, with any said damage calculating into a slash infront of him and applying stacks of Looming Misfortune. His Phinisher, {{Abilitylink|KatanaPhinisher}}, is a huge AoE attack that averages the health of enemies, applies 5 stacks of looming misfortune, and slows. Katana may be slow, but with enough patience and skill, he becomes a monster on the battlefield.
'''Katana''' is a tanky melee [[Phighters|Phighter]] that can frontline with his high health pool and damage, but suffers at range with poor mobility and only a single ranged attack. His {{Abilitylink|KatanaPrimary}} can be used up to 5 times and applies a Looming Misfortune mark to any enemy hit with it. {{Abilitylink|KatanaPassive}} lets Katana stack a slowing debuff, increasing by 5% per every mark until 5 stacks are hit. Once five stacks are applied they will explode, removing the stacks, dealing 25 damage and granting 25 shield. {{Abilitylink|KatanaSecondary}} can be used to instantly detonate any marks, slowing the enemy and making it easier to apply new ones. His only ranged tool, {{Abilitylink|KatanaQ}}, throws a line to an enemy and drags them toward him, letting him either secure a kill or forcing the opponent to use abilities to reposition. {{Abilitylink|KatanaE}} makes Katana a sponge for all damage, with any said damage calculating into a slash infront of him and applying stacks of Looming Misfortune. His Phinisher, {{Abilitylink|KatanaPhinisher}}, is a huge AoE attack that averages the health of enemies, applies 5 stacks of looming misfortune, and slows. Katana may be slow, but with enough patience and skill, he becomes a monster on the battlefield.
==Abilities==
==Abilities==
Line 42:
Line 42:
|type = Primary
|type = Primary
|description = Slice your katana 5 times. While using Calamity Slice, you stay in the air and are pushed forward.
|description = Slice your katana 5 times. While using Calamity Slice, you stay in the air and are pushed forward.
* {{PAGENAME}} can only perform 2 full combos in the air before being unable to use Calamity Slice until he touches the ground.
* If [[Status Effects#Disables#Grounded|grounded]], Katana can no longer levitate and gains 30% {{Status|Slow}} on every slash.
* If [[Status Effects#Disables#Grounded|grounded]], Katana can no longer levitate and gains 30% {{Status|Slow}} on every slash.
|demo = [[File:Demonstration KatanaM1.webm]]
|demo = [[File:Demonstration KatanaM1.webm]]
Line 53:
Line 55:
|tabclass = Katana
|tabclass = Katana
|ability = Spirit Cleanse
|ability = Spirit Cleanse
|icon = placeholder.png
|icon = KatanaM2.png
|type = Secondary
|type = Secondary
|description = Slash and instantly use any stacks of Looming Misfortune on enemies.
|description = Slash and instantly use any stacks of Looming Misfortune on enemies.
Line 59:
Line 61:
|notes = {{ListFix}}
|notes = {{ListFix}}
* Spirit Cleanse performs a short dash on use.
* Spirit Cleanse performs a short dash on use.
* Will reset a {{Abilitylink|KatanaPrimary}} combo upon use.
* The player may turn their crosshair during the dash.
* If used in mid-air will allow {{PAGENAME}} to perform another {{Abilitylink|KatanaPrimary}} combo.
* If used in mid-air will allow {{PAGENAME}} to perform another {{Abilitylink|KatanaPrimary}} combo.
|demo = [[File:Demonstration KatanaM2.webm]]
|demo = [[File:Demonstration KatanaM2.webm]]
Line 68:
Line 70:
|tabclass = Katana
|tabclass = Katana
|ability = Thread Tow
|ability = Thread Tow
|icon = placeholder.png
|icon = KatanaQ.png
|type = Q Ability
|type = Q Ability
|description = Throw your rope and pull in an enemy.
|description = Throw your rope and pull in an enemy.
Line 84:
Line 86:
|tabclass = Katana
|tabclass = Katana
|ability = Foul Counter
|ability = Foul Counter
|icon = placeholder.png
|icon = KatanaE.png
|type = E Ability
|type = E Ability
|description = Temporarily enter a stance that negates all damage and knockback, being dealt 10 damage or higher will cause you to slash, applying a stack of Looming Misfortune per 10 damage countered.
|description = Temporarily enter a stance that negates all damage and knockback, being dealt 10 damage or higher will cause you to slash, applying a stack of Looming Misfortune per 10 damage countered.
Line 101:
Line 103:
|tabclass = Katana
|tabclass = Katana
|ability = Soul Splicer
|ability = Soul Splicer
|icon = placeholder.png
|icon = KatanaUlt.png
|type = Phinisher
|type = Phinisher
|description = Slice in a large area around you, taking the average health of enemies hit and applying it to all targets. Then deal 35 damage and apply 5 stacks of Looming Misfortune to each enemy hit.
|description = Slice in a large area around you, taking the average health of enemies hit and applying it to all targets. Then deal 35 damage and apply 5 stacks of Looming Misfortune to each enemy hit.
|details = '''Damage:''' Sets all enemies health to the average health of enemies hit + 35<br>'''Looming Misfortune application:''' 5 stacks<br>'''Phinisher points:''' 125
|details = '''Damage:''' Sets all enemies health to the average health of enemies hit + 25<br>'''Looming Misfortune application:''' 5 stacks<br>'''Phinisher points:''' 125
|notes = {{ListFix}}
|notes = {{ListFix}}
* Health averaging goes through shields.
* Health averaging goes through shields.
Line 110:
Line 112:
* If Katana dies during the windup, its visuals will continue but its effects will be cancelled.
* If Katana dies during the windup, its visuals will continue but its effects will be cancelled.
* Damage from Soul Splicer does not generate Phinisher points.
* Damage from Soul Splicer does not generate Phinisher points.
* Any Looming Misfortune stacks on enemies hit by Soul Splicer will have another stack added then detonated before the 5 stacks are applied.
* {{PAGENAME}} is the first Phighter to get an early gameplay teaser, debuting 5 days before his public release.
* {{PAGENAME}} is the first Phighter to get an early gameplay teaser, debuting 5 days before his public release.
* {{PAGENAME}}'s katana has a name from concept art. Its name is "''Gokudaito Yōtō''", which translates to "massive sword" in English.
* {{PAGENAME}}'s katana has a name from concept art. Its name is "''Gokudaito Yōtō''", which translates to "massive sword" in English.
* {{PAGENAME}} was accidentally revealed months in advance because of a sticker aptly named by Pix in the boggio community Discord. <ref>'''@pixonettonDiscord, 22 March 2024''' ( [https://discord.com/channels/933210573297057812/964708430508077126/1220884831596974152 Link] | [[:Media:Katanastickerpix.png|Image]] ) - "Pfun Fpact! Katana was actually revealed months in advance to his actual reveal because I accidentally named the first ever sticker in this server "Katana" !"</ref>
* {{PAGENAME}} was accidentally revealed months in advance because of a sticker aptly named by Pix in the boggio community Discord. <ref>'''pix in boggio community, 22 March 2024''' ( [https://discord.com/channels/933210573297057812/964708430508077126/1220884831596974152 Link] | [[:Media:Katanastickerpix.png|Image]] ) - "Pfun Fpact! Katana was actually revealed months in advance to his actual reveal because I accidentally named the first ever sticker in this server "Katana" !"</ref>
* Soul Splicer is based on Nagoriyuki's Overdrive from [https://en.wikipedia.org/wiki/Guilty_Gear_Strive Guilty Gear Strive].<ref name ="guilty">'''pix in boggio community, 21 May 2024''' ([https://discord.com/channels/933210573297057812/964708430508077126/1242618414967820350 Link] | [[:Media:KatanaOverdriveFunFact.png|Image]]) - "PFruhgntyuhjn Furnct=! Katana's phinisher is based off of nagoriyuki's overdrive from ggst"</ref>
Katana is a tanky melee Phighter that can frontline with his high health pool and damage, but suffers at range with poor mobility and only a single ranged attack. His Calamity Slice can be used up to 5 times and applies a Looming Misfortune mark to any enemy hit with it. Looming Misfortune lets Katana stack a slowing debuff, increasing by 5% per every mark until 5 stacks are hit. Once five stacks are applied they will explode, removing the stacks, dealing 25 damage and granting 25 shield. Spirit Cleanse can be used to instantly detonate any marks, slowing the enemy and making it easier to apply new ones. His only ranged tool, Thread Tow, throws a line to an enemy and drags them toward him, letting him either secure a kill or forcing the opponent to use abilities to reposition. Foul Counter makes Katana a sponge for all damage, with any said damage calculating into a slash infront of him and applying stacks of Looming Misfortune. His Phinisher, Soul Splicer, is a huge AoE attack that averages the health of enemies, applies 5 stacks of looming misfortune, and slows. Katana may be slow, but with enough patience and skill, he becomes a monster on the battlefield.
Abilities
Type
Passive
Looming Misfortune
Calamity Slice adds marks to enemies. At 5 stacks, remove all stacks, deal damage, grant yourself shield, and slow the enemy.
Damage: 20 (full stack detonation) Shield: 25 Mark duration: 6 seconds Slow inflicted: 3% for 5 seconds (per Looming Misfortune stack), 50% for X seconds (full stack detonation)
Has no cooldown, another set of stacks can be applied after one is removed.
Looming Misfortune's stack detonation can still continue on dead players, granting Phinisher points and shield.
If an enemy Phighter with Looming Misfortune stacks dies, the stacks will detonate.
If another Looming Misfortune stack is detonated on the same enemy, the enemy will be slowed for the higher Slow amount.
The shield granted by Looming Misfortune regenerates Katana's innate shield. Any shield beyond the maximum is turned into overshield for 5 seconds.
Type
Primary
Calamity Slice
Slice your katana 5 times. While using Calamity Slice, you stay in the air and are pushed forward.
On cast, Katana will be pushed forward slightly before the main dash force is applied.
The dash force can be redirected by turning the crosshair.
Katana can only perform 2 full combos in the air before being unable to use Calamity Slice until he touches the ground.
If grounded, Katana can no longer levitate and gains 30% Slow on every slash.
Type
Secondary
Spirit Cleanse
Slash and instantly use any stacks of Looming Misfortune on enemies.
Damage: 15 + 4 * no. of Looming Misfortune stacks Shield: 5 * no. of Looming Misfortune stacks Looming Misfortune application: 1 stack Dash force: 35 Slow inflicted: 10% * no. of Looming Misfortune stacks for X seconds Cooldown: 5 seconds Bound penalty: 100%
If used in mid-air, Katana will be unable to use any moves until he touches the ground.
Type
E Ability
Foul Counter
Temporarily enter a stance that negates all damage and knockback, being dealt 10 damage or higher will cause you to slash, applying a stack of Looming Misfortune per 10 damage countered.
Damage: 7 * every 10 damage taken (max. 40) Looming Misfortune application: 1 stack per 10 damage negated/taken Duration: 1 second Armored: 100% Slow penalty: 50% Bound penalty: 100% Cooldown: 8 seconds
If Katana dies during the windup, Foul Counter will not continue to cast.
This ability cannot be interrupted by Stun or Wireframe debuffs.
Katana negates all force effects immediately on cast.
Foul Counter does not block damage that exceeds 50.
Slice in a large area around you, taking the average health of enemies hit and applying it to all targets. Then deal 35 damage and apply 5 stacks of Looming Misfortune to each enemy hit.
Damage: Sets all enemies health to the average health of enemies hit + 25 Looming Misfortune application: 5 stacks Phinisher points: 125
Health averaging goes through shields.
Enemies can be healed if their health is lower than the set average.
If Katana dies during the windup, its visuals will continue but its effects will be cancelled.
Damage from Soul Splicer does not generate Phinisher points.
Any Looming Misfortune stacks on enemies hit by Soul Splicer will have another stack added then detonated before the 5 stacks are applied.
Strategy
Pros
High damage output.
Tank, with some of the highest hitpoints in the game at 250 total hitpoints.
Be careful of when you use it, save it for when you can secure a kill. Without it, most Phighters will stay too far out of range.
A good example is Slingshot, who dashes away too quickly before you can slow him enough. However, using it after his dash is a good way to secure a kill.
If you're off the point or in an area where you have no teammates or enemies lingering about, you can use Thread Tow to grapple a Boombox using Raining Tacos to deny the opposing team the AoE damage and support.
Thread Tow can also be used to move enemies into their own Phinishers and take self-damage (Rocket'sGrand Cannonade and Sword'sAll-Mighty Axle Arc are two Phinishers that damage the user) or into allied Phinishers with an AoE effect such as Subspace'sNoxious Void. Thread Tow can also be used to move enemies into killbricks.
After moving an enemy into their own Phinisher, you can use Foul Counter to soak up the damage from the attack and throw it back at them or at a group of enemies.
Be careful not to use it too far in the open, you become a target.
Soul Splicer can hit enemies through walls. Use cover to surprise your enemies or to use your Phinisher without taking too much damage during the animation.
Counterplay against Katana
Since Katana has very poor mobility and range, ranged characters usually do well against him, if he does not land either his Thread Tow or apply any stacks of Looming Misfortune. When Katana starts using Foul Counter, it is advised to get away from him and do not damage him, although he won't do damage, you can be struck by the slash and be slowed, allowing him to kill you quickly. Soul Splicer has huge AoE effect, but very small vertical range. The most dangerous part of this is the Slow and stacks of Looming Misfortune, which leaves affected players as sitting ducks to Katana's attacks. Any ability that provides a vertical advantage should be used to avoid the massive damage and debuffs.
Katana has a larger hitbox than most other phighters, thus making headshots with Hyperlaser'sprimary easier to hit.
Katana has a tattoo of the Lost Temple insignia on his back[1], being shown in art, and a different one for his concept.
In the Phighter select screen, dialogue box, and scorebar, Katana's idle animation differs from the one present in-game. Along with Medkit, they are the only Phighters to have this quality.
Katana can now apply stacks of Looming Misfortune on previously affected enemies. Katana can gain shield from detonating Looming Misfortune stacks and any slow previously applied will be overwritten.
Now regenerates Katana's innate shield. Any shield that goes above the maximum will be turned into overshield for 5 seocnds.
Each use of Calamity Slice decreases the dash force, using the formula: 20 - 15 * (number of Calamity Slices used/15). The dash force decrease resets after 2 seconds of not using Calamity Slice.
Katana can no longer use Calamity Slice after a full combo if he is not touching the ground.
Dash force is removed if Katana is affected by knockback while not touchimg the ground.
↑pix in boggio community, 22 March 2024 ( Link | Image ) - "Pfun Fpact! Katana was actually revealed months in advance to his actual reveal because I accidentally named the first ever sticker in this server "Katana" !"
↑pix in boggio community, 21 May 2024 (Link | Image) - "PFruhgntyuhjn Furnct=! Katana's phinisher is based off of nagoriyuki's overdrive from ggst"