V0.7.0/Additional Versions: Difference between revisions

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Revision as of 16:42, 18 June 2024

Below lists the history of additional versions implemented following the release of V0.7.0.


Initial release

This version released on 29 October 2023 at 4:27 PM EST.

General additions and changes:


29 October 2023

5 versions released at 5:22 PM, 5:47 PM, 6:06 PM, 10:10 PM, and 11:13 PM EST.

General additions and changes:

  • Fixed issue where Traffic didnt work.
  • Fixed issue where servers would have infinite intermission.
  • Adjusted lighting.
  • Adjusted team colors from the original Possessed vs. Bitten team colors.
  • Fixed an issue where pressing I to hide the server code wouldn't work.

Ban Hammer

  • Order
    • BUG FIX: Fixed issue where landing Order outside of the sweet spot would not grant any shield.
    • Hitbox size slightly increased.
  • Litigation
    • Move description updated.
  • Judgement
    • BUG FIX: Properly counts each person killed as a charge.
    • BUG FIX: Fixed issue where players dying from Ban Hammer's Phinisher would not grant him any charge.
    • Move description updated.
    • Now has voice lines when missing Judgement.

Skateboard

  • SLUGGISH!!
    • Maximum Haste reduced to 25% from 35%.
    • Now starts at 0% Slow rather than 35%.
    • Passive Haste increases linearly rather than exponentially.
  • RUN!!
  • SWITCH!!
    • SWITCH!! to off board damage lowered to match speed (maximum 35 damage).
    • SWITCH!! to off board to RUN!! now deactivates the E hitbox.


31 October 2023

3 versions released at 12:34 AM, 1:10 AM, and 9:17 PM EST.

General additions and changes:

Ban Hammer

  • Fixed issue where players hit would keep the no knockback effect applied onto them, causing abilities with forces to not work properly.
  • Deposition
    • Now cancels if stunned during the windup.
  • Litigation
    • Now cancels if stunned while spinning.
  • Judgement
    • Maximum charge count works properly.
    • Phinisher can now only execute enemies that are pulled in.
    • Ban Hammer dying after recharging his ultimate through an execute will now cause him to lose its charge.


1 November 2023

2 versions released at 3:48 AM and 4:23 AM EST.

General additions and changes:

Ban Hammer

  • Fixed issue where players hit would keep the no knockback effect applied onto them, causing abilities with forces to not work properly.
  • Ban Hammer dying after recharging his Phinisher through an execute will now cause him to lose the Phinisher charge.

Skateboard

  • SWITCH!!
    • SWITCH!! to off board damage cap increased from 30 to 50.


2 November 2023

General additions and changes:


3 November 2023

2 version released at 2:25am EST and 3:21am EST.

General additions and changes:

  • ROBLOX Arcade was added to the map rotation.
  • The Skateboard skin Egobworder has been added to the game.
  • Ability effects from skins should no longer accidentally be reused as original skin effects.
  • Support stack
    • Penalty increased from 25% to 40%
    • Subspace is no longer affected by the penalty.

Ban Hammer

  • Judgement
    • Initial hitbox size decreased from 25x25x25 to 20x20x20.
    • Hitbox no longer rotates depending on if the player is looking up and down, mostly to make the hitboxes more consistent.
  • Litigation
    • Grants Ban Hammer the no knockback effect until finished.

Skateboard

  • Egobworder skin now has new SFX and VFX.
  • BASH 'EM!!
    • Ability is now charged rather than always having a set amount of time to charge.
      • Minimum charge time time: 0.25 seconds
      • Maximum charge time: 1 second
      • Damage scales from 10-30 and Stun duration scales from 0.25 seconds to 0.75 seconds.
    • Should now stun properly.
    • Now gives Stun rather than root.
  • SWITCH!!
    • SWITCH!! to off board now uses client sided hitboxes and only uses one hitbox rather than multiple.
    • SWITCH!! will no longer recharge if it's already off cooldown.

Slingshot

  • Leg Day
    • Use of Phinisher will now allow Slingshot to see enemies through walls until the Phinisher is finished.
    • Being hit by the Phinisher now applies a 10% Slow for 2 seconds.
    • Scattershot and Heavy Hurler can now be used while Phinisher is active.
    • Phinisher duration lowered from 30 seconds to 20 seconds.
    • The aiming of the Phinisher will now always be in the direction of the mouse rather than a part that the mouse is over to allow hits through walls to be easier.


5 November 2023

3 versions released at 1:40 AM, 6:47 PM, and 6:50 PM EST.

General additions and changes:

  • The Boombox skin Astrobox has been added to the game.
  • Fractured Space was added to the map rotation.
  • Rob The ROBLOX Bank has received a rework done by xtriel, danncie, and Raddoob.
  • Phestival points in rounds that aren't Multiplier Matches has been doubled.
  • The chances of a 13x round has been increased to 15%.
  • The chances of a 66x round has been increased to 3%.

Skateboard

  • SWITCH!!
    • Transition from on board to off board is now smoother.


6 November 2023

1 version released at 1:36 AM EST.

General additions and changes:

  • The Ban Hammer skin Frankenhammer was added to the game.
  • Phestival level XP has been increased to 375 per win and 150 per loss.


8 November 2023

2 versions released at 9:38 PM and 9:45 PM EST.

Shuriken

  • You can now press space at a wall to perch onto it at any time.
  • Illusions of the Smoke
    • Clone will now copy Shuriken's jumps rather than jumping automatically.
    • Holding E will cause the clone to appear as Shuriken's nearest ally.
    • Using Stars of the Storm while the clone is active (and only if the clone is of Shuriken) will cause the clone to stop moving and shoot a shuriken in the same direction as the player, this shuriken only deals 5 damage.
  • Fixed the wrong variable being used to detect tap or held Illusions of the Smoke.


19 November 2023

1 version released at 11:57 PM EST.

General additions and changes:

  • Adjusted lighting on a lot of maps to fit voxel lighting.
  • Bonus shield on all characters cannot exceed 100 bonus shield (with the exception of the shield buff given by Raining Tacos).
  • Regeneration no longer loses stacks when the player is healed.
  • NEW EFFECT: File:.png Supported

Skateboard

  • Health to shield ratio adjusted from 100/50 to 75/75
  • Skateboard slows down less when in mid-air.
  • Time on ramp for Skateboard to be affected when getting off the ramp increased from 0.25 seconds to 0.35 seconds.
  • Skateboard will not be forced off board when stunned or slowed in the first 2 seconds of getting on board or after shooting
  • SLUGGISH!!
    • Trick damage changed to 5.
    • Tricks now deal damage after using KICK 'EM!!
  • BOOST!!
    • Receiving Slow or Stun while using on BOOST!! will now force Skateboard off board.
  • RUN!!
    • Damage adjusted to 15/10.
  • SWITCH!!
    • Getting on board should now put Skateboard at a much higher speed than before.
    • SWITCH!! can now be aimed up and down.
    • Can now be held down to perform a regular E attack, and tapped to get off board quickly.
    • SWITCH!! from onboard to offboard cooldown reduced from 3 seconds to 2 seconds.
    • Board speed to walkspeed via E to off board can now pass the 25% Haste cap and now cap at 50% Haste.
  • Board speed needed for max Haste when going off board lowered from 50 to 30.
  • THE COOL, RAD, COFFIN!!.
    • Adjusted on board speed decay, speed above 20 should go down slower, speed above 30 should be like how speed above 20 was originally but a bit faster, speed above 40 should go down faster.
    • Now auto refreshes SWITCH!! cooldown.

Vine Staff

  • Beginning Anew
    • Ability icon will display as unavailable if Vine Staff has no seeds.

Subspace

  • Comet Carnage
    • Subspace Q now sends out a projectile that explodes and creates an area that deals constant damage and applies Slow and Vulnerable.
    • Initial hitbox of Q deals 10 damage, 10 Poison, and 25 Vulnerable.
    • Mist lasts for 8.75 seconds dealing 1 damage, 3% Slow (max 50), 2 Vulnerable every 0.25 seconds.
    • Projectile speed increased from 1 to 1.75.

Biograft

  • Blink
    • Damage lowered from 15 to 12.
    • Blink now has 2 charges, each recharging after 6 seconds of not using Blink, up to two times.
    • Blink will not take a charge if Biograft hits an enemy for a maximum of 3 times, this cap resets after 6 seconds of not using a blink.


20 November 2023

1 version released at 11:57 PM EST.

General additions and changes:

  • Adjusted lighting on a lot of maps to fit voxel lighting.
  • Bonus shield on all characters cannot exceed 100 bonus shield (with the exception of the shield buff given by Raining Tacos).
  • Regeneration no longer loses stacks when the player is healed.
  • NEW EFFECT: File:.png Supported

Skateboard

  • Health to shield ratio adjusted from 100/50 to 75/75
  • Skateboard slows down less when in mid-air.
  • Time on ramp for Skateboard to be affected when getting off the ramp increased from 0.25 seconds to 0.35 seconds.
  • Skateboard will not be forced off board when stunned or slowed in the first 2 seconds of getting on board or after shooting
  • SLUGGISH!!
    • Trick damage changed to 5.
    • Tricks now deal damage after using KICK 'EM!!
  • BOOST!!
    • Receiving Slow or Stun while using on BOOST!! will now force Skateboard off board.
  • RUN!!
    • Damage adjusted to 15/10.
  • SWITCH!!
    • Getting on board should now put Skateboard at a much higher speed than before.
    • SWITCH!! can now be aimed up and down.
    • Can now be held down to perform a regular E attack, and tapped to get off board quickly.
    • SWITCH!! from onboard to offboard cooldown reduced from 3 seconds to 2 seconds.
    • Board speed to walkspeed via E to off board can now pass the 25% Haste cap and now cap at 50% Haste.
  • Board speed needed for max Haste when going off board lowered from 50 to 30.
  • THE COOL, RAD, COFFIN!!.
    • Adjusted on board speed decay, speed above 20 should go down slower, speed above 30 should be like how speed above 20 was originally but a bit faster, speed above 40 should go down faster.
    • Now auto refreshes SWITCH!! cooldown.

Vine Staff

  • Beginning Anew
    • Ability icon will display as unavailable if Vine Staff has no seeds.

Subspace

  • Comet Carnage
    • Subspace Q now sends out a projectile that explodes and creates an area that deals constant damage and applies Slow and Vulnerable.
    • Initial hitbox of Q deals 10 damage, 10 Poison, and 25 Vulnerable.
    • Mist lasts for 8.75 seconds dealing 1 damage, 3% Slow (max 50), 2 Vulnerable every 0.25 seconds.
    • Projectile speed increased from 1 to 1.75.

Biograft

  • Blink
    • Damage lowered from 15 to 12.
    • Blink now has 2 charges, each recharging after 6 seconds of not using Blink, up to two times.
    • Blink will not take a charge if Biograft hits an enemy for a maximum of 3 times, this cap resets after 6 seconds of not using a blink.


21 November 2023

1 version released at 12:41 AM EST.

General additions and changes:

  • Server lists are now even faster, gathering information every 5 seconds instead of every 10.


22 November 2023

1 version released at 11:01 AM EST.

General additions and changes:

  • Server list refresh decreased from 5 seconds to 3 seconds.
  • Kill effect should only show on kills instead of kills and assists.

Subspace

  • Mine range decreased from 18 to 9.
  • Comet Carnage
    • Impact Slow and Vulnerable lowered from 25% and 25 to 15% and 15.
    • Duration lowered from 8.75 seconds to 7.5 seconds.
  • Noxious Void
    • Now ignores the no knockback effect.

Vine Staff


24 November 2023

1 version released at 1:03 AM EST.

General additions and changes:

  • Adjusted lighting on Banlands
  • Adjusted lighting on DODGEBALL!
  • Getting a kill in Annihilate while having the team cap timer enabled will now lower the timer by 10 seconds.

Subspace:


28 November 2023

1 version released at 12:07 AM EST.

General additions and changes:

  • All forces have a 3 second cooldown rather than a gradual decay.

Rocket

  • Only takes 50% of damage from all explosions.
  • Rocket Shot
    • Explosions now have vertical knockback.
    • Projectiles now gradually loose speed and descend downwards.
    • Explosion range lowered from 18x18x18 to 15x15x15.
  • Liftoff
    • Cooldown decreased from 10 seconds to 8 seconds.

Subspace

  • Mine detection range increased from 9 studs to 10 studs.
  • Comet Carnage
    • No longer applies slow on impact.
    • Slow per tick raised to 4%.
    • Vulnerable duration lowered to 6.5s seconds.


2 January 2024

2 versions released at 7:45 PM and 10:31 PM EST.

General additions and changes:

  • Reverted shield changes so everyone regenerates shield at the same rate.

Biograft

  • Dying now causes Biograft to break into pieces rather than ragdoll
  • Echo Execution
    • Killing with Q now beheads the target
  • Overdrive
    • Phinisher self damage now doubles every 15 seconds

Katana

Scythe

  • Now in public servers for testers.

Skateboard

  • Kills no longer refresh cooldown and now grant him Haste.
  • SLUGGISH!!
    • Passive speed now lowers slower if it's above max.
  • SWITCH!!
    • E cooldown lowered to 6 seconds.
    • CC immunity when getting onboard lowered to 1.5 seconds.

Rocket

  • Liftoff
    • Liftoff can no longer kill Rocket.


3 January 2024

2 versions released at 9:58 PM and 10:24 PM EST.

General additions and changes:

  • Fixed an issue where the player couldn't talk to Zuka.
  • PHIGHT! Lobby
    • Added a team color selector.
  • Private servers
    • New commands.
      • /sub # - subtracts # from time.
      • /add # - adds # to time.
      • /pause - pauses/unpauses timer.
      • /win red/blue - instantly ends the round with selected team winning.
    • Private server owners can now use freecam with Shift + P.

Skateboard


6 January 2024

1 version released at 11:30pm EST.

Biograft

  • The "your demise" Badge condition was changed from "execute an enemy using echo execution from over 200 studs away" to "execute an enemy using echo execution from over 150 studs away".
  • Echo Execution
    • Onscreen indicator now updates if the target is below the execution threshold after being hit or marked.

Medkit

  • Updated particle effects.

Skateboard

Rocket

  • Adjusted particle effects.

Shuriken

  • The "shadow sniper" badge condition was changed from "kill an enemy with primary from over 300 studs away" to "kill someone with your phinisher while in the middle of grappling".

Subspace

  • Updated particle effects.


7 January 2024

1 version released at 00:30am EST.

Medkit

  • Adjusted particles.

Subspace

  • Adjusted particles.

Skateboard

Rocket

  • Adjusted particles.

Biograft

  • Adjusted respective Badge.
  • Echo Execution
    • Indicator will update if target is set below the execution threshold.

Shuriken

  • Adjusted respective Badge.


15 January 2024

2 versions released at 12:58 AM and 11:34 PM EST.

Biograft:

  • All particle effects use the new optimized system.
  • Dual Swing
    • BUG FIX: Particles no longer loop infinitely and cause frame drops.

Boombox:

  • All particle effects use the new optimized system.
  • Pulse Wave
    • Endlag reduced from 0.5 seconds to 0.25 seconds.

Katana:

  • Spirit Cleanse
    • BUG FIX: Hits now register properly when used as soon as it goes off-cooldown.

Slingshot:

  • All particle effects use the new optimized system.
  • Sling Shot
    • BUG FIX: Damage drop off now works properly.

Bug fixes:

  • Pro Server lists now work properly again.


16 January 2024

2 versions released at 00:25am EST and 00:34am EST.

General additions and changes:

  • Fixed lag issues.
  • Pro server list fixed.

Biograft

  • Fixed laggy particles

Katana

  • Spirit Cleanse
    • Registers properly if used as soon as it comes off cooldown.


17 January 2024

2 versions released at 10:35 PM and 11:51 PM EST.

General additions and changes:

  • Game optimization.
  • Made Phighters lean right or left, depending on the way they are going.
  • Bug fixes.


18 January 2024

2 versions released at 12:29 AM and 11:52 PM EST.

General additions and changes:

  • Bug fixes.


19 January 2024

1 version released at 1:16 AM EST.

General additions and changes:

  • Bug fixes.

Sword

  • Slash
    • Fixed an issue where Slash does not activate the ability debounce until 0.1 seconds after the ability is used.


20 January 2024

2 versions released at 12:41 AM and 12:51 AM EST.

Slingshot

  • Optimized particles.

Vine Staff


21 January 2024

1 version released at 1:29 AM EST.

General additions and changes:

  • Private servers
    • Server sizes are now 11 rather than 10.
    • New commands.
      • /ult [USERNAME] can now be used to grant someone Phinisher charge.
      • /refresh [USERNAME] can now be used to refresh a player.
      • /spectator [USERNAME] can now be used to make a player a spectator, making them invisible and granting them permission to freecam.
    • /red and /blue can now go over the 5 player limit.
    • Freecam players can now press R to reset the camera, 1/2/3/4/5/6/7/8/9/0 to move the camera to a player, and T to make some ui visible

Hyperlaser

  • Optimized particles.


29 January 2024

3 versions released at 2:32 PM, 2:52 PM and 11:57 PM EST.

General additions and changes:

  • The 'Donate' tab was removed from the main menu.
  • The Broker now sells players Brokercoins at a price of 1 per 25 Robux. Brokercoins replace the donation feature. The Broker can be found at Crossroads and PHIGHT! Lobby.
    • Donating 1 Brokercoin gives the player the 'Brokercoins' title.
    • A leaderboard showing the top 100 Brokercoin donators can be found next to The Broker.
  • Ghosdeeri now appears in the PHIGHT! Lobby.
  • BUG FIX: Fixed an issue where servers were considered private servers which didn't allow players to go into pro servers.

Shuriken:

  • Stars of the Storm
    • Projectile lifetime reduced from 5 seconds to 0.3 seconds.
    • BUG FIX: Fixed an issue where Shuriken holding primary would end too fast.

Slingshot:

  • Sling Shot
    • Range reduced from 300 studs to 125 studs.
    • Minimum charge time reduced from 0.25 seconds to 0.1 seconds.
    • Endlag reduced from 0.25 seconds to 0.05 seconds.
    • No longer has damage falloff.
  • Lowered volume.
  • Heavy Hurler
    • Range reduced from 500 studs to 200 studs.


30 January 2024

1 version released at 12:57am EST.

Shuriken

Slingshot


31 January 2024

2 versions released at 2:34 AM and 6:50 PM EST.

Katana

  • Optimized effects.

Rocket

  • Optimized particles.

Scythe

  • Added more kill dialogue and ability names.

Shuriken

  • Optimized effects.

Slingshot


1 February 2024

1 version released at 12:00 AM EST.

Medkit

  • Optimized particles.

Hyperlaser

  • Optimized particles.


10 February 2024

1 version released at 1:06 AM and 1:40 AM EST

General additions and changes:

Boombox

Medkit

Skateboard

  • SWITCH!!
    • Deboard attack damage converts 75% of speed but no longer has a cap.

Vine Staff

  • A Thousand Petals
    • Received new visuals for A Thousand Petals.
  • Beginning Anew
    • Sprouts will no longer be counted for any passives that require something to be hit.


11 February 2024

2 versions released at 6:51 PM and 10:35 PM EST.

General additions and changes:

  • /w [NAME] and /t can now be used to whisper or to team chat, using it again will go back to public chat.
  • File:.png Supported debuff increased from 20% to 25% per stack.
  • BUG FIX: 11 players should now be properly allowed in private servers.
  • Published all changes from 10 February 2024 into public servers.
  • Fixed /w and /t commands.


13 February 2024

2 versions released at 12:17 AM and 1:37 AM EST.

General additions and changes:

  • Chat text size is now consistent across all devices.
  • Reworded ability descriptions.

Skateboard


14 February 2024

1 version released at 8:37 PM EST.

Ban Hammer

  • Order
    • Sweet spot shield gain increased from 15 to 20.
  • Oathbound
    • Shield given immediately rather than after a 0.75 second delay.
  • Litigation
    • Minimum spins (if not holding E) decreased from 3 to 1.


15 February 2024

1 version released at 11:33 PM EST.

General additions and changes:

  • 1-8 can now be pressed when using communication or sticker wheel to quickly pick an option.
  • File:.png Supported debuff:
    • Penalty should now consistently be 25%.
    • Now displays how many supports are currently healing you / shielding you as the debuff rather than a percentage.

Subspace

  • Now properly not included in the supports supporting supports penalty.


17 February 2024

Patch Notes/17 February 2024

18 February 2024

2 versions released at 12:26 AM and 2:32 AM EST.

General additions and changes:

  • An improved MVP screen has been added.
    • The leaderboard now shows damage dealt, health healed, and points acquired during Conquer mode.
    • The leaderboard can be clicked to skip onto the next screen, and will auto skip after 10 seconds.
    • The character who wins MVP for the match will now play a small animation when on-screen.
  • Train Demolition has been optimized by avonot.
  • Fixed server list issues.
  • Changed MVP pose for:

Ban Hammer

  • Order
    • No longer affected by knockback during windup.

Vine Staff


19 February 2024

1 version released at 12:15 AM EST.

General additions and changes:

  • Added a placeholder tutorial at the start of the game.


21 February 2024

2 versions released at 12:31 AM and 9:17 PM EST.

General additions and changes:

  • /console can now be used in chat to open F9.
  • Hitboxes
    • Now more accurate and consistent, they are positioned a bit better for some characters (ex. Katana, Shuriken) and no longer rotate with animations (to help with things like hitting a jumping Shuriken, and to make attacks from the front and back more consistent).
  • Headshots
    • Now detected a bit differently and require a more accuracy, some lands for Hyperlaser/Medkit may still be considered a hit if aimed slightly above the head (due to the large hitboxes) but must hit the head directly to be considered a headshot.
  • File:.png Supported
    • Duration increased from 5 seconds to 6 seconds.
    • Amount raised from 25% per stack to 33% per stack.

Ban Hammer

  • Order
    • Shield gain raised from 10/20 to 15/25.
  • Litigation
    • Shield gain on final hit increased from 10 to 15.

Hyperlaser


22 February 2024

1 version released at 09:17 PM EST.

Hyperlaser:

Skateboard

  • Speed decay from the second stage and onwards now happens a bit earlier, before happening at 30, 40, 50, 60, 70, now happening at 25, 30, 40, 50, 60.
    • Exact stats:
      • < 20 speed: 0.04 speed lost per frame (2.4/s)
      • 20-25: 0.15 speed lost per frame (9/s)
      • 25-30: 0.25 speed lost per frame (15/s)
      • 30-40: 0.3 speed lost per frame (18/s)
      • Every 10 speed after that increases by 0.1