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{{Phightersubpage}}
{{PhighterNav}}
{{Character
{{Character
| name = Biograft
| name = Biograft
| image = classrenderbiograft1.png
| image = Classrenderbiograft1.png
| imagecaption = "MEET YOUR DEMISE!"
| imagecaption = "MEET YOUR DEMISE!"
| class = Melee
| class = Melee
| faction = [[Blackrock]]
| faction = [[Blackrock]]
| health = 50
| health = 25
| shield = 75
| shield = 100
| addedin = [[V0.3.0]]
| addedin = [[V0.3.0]]
| chatcolor = {{Color|{{ClassColor|Biograft}}}}
}}
}}

'''{{PAGENAME}}''' is a [[:Category:Characters/Phighters/Melee|melee]] Phighter. They were released on 26 August 2022 with [[V0.3.0]] and the [[Vanilla vs. Chocolate]] [[Phestivals|Phestival]].


==Overview==
==Overview==
'''Biograft''' is a melee [[Phighters|Phighter]] that specializes in pressuring targets and chasing them down. Biograft plays like a glass cannon, dealing high damage while sporting the lowest health on the roster. Biograft's passive, [[Biograft#Power of Biograft|Power of Biograft]], increases his attack speed when using [[Biograft#Dual Swing|Dual Swing]]. It also limits his aggressiveness, as Biograft fills his heat meter by using [[Biograft#Dual Swing|Dual Swing]], which could lead to him being left vulnerable if the bar fills up completely. [[Biograft#Echo Execution|Echo Execution]] allows Biograft to confirm kills on enemies at >25% health. Biograft's abilities allows him to get in and out of fights swiftly, allowing for more methodical gameplay.
'''Biograft''' is a melee [[Phighters|Phighter]] that specializes in pressuring targets and chasing them down. Biograft plays like a glass cannon, dealing high damage while sporting the lowest health on the roster. Biograft's passive, {{Abilitylink|BiograftPassive}}, increases its attack speed when using {{Abilitylink|BiograftPrimary}}. It also limits their aggressiveness, as Biograft fills its heat meter by using {{Abilitylink|BiograftPrimary}}, which could lead to it being left vulnerable if the bar fills up completely. {{Abilitylink|BiograftQ}} allows Biograft to confirm kills on enemies at <25% health. Biograft's abilities allows it to get in and out of fights swiftly, allowing for more methodical gameplay.


{{Clear|both}}
==Abilities==
==Abilities==
{{AbilityNew
{{Abilitytable
|Power of Biograft/Heat
|color = #{{ClassColor|Biograft}}
|Power of Biograft
|tabclass = Biograft
|ability = Power of Biograft / Heat
|[[File:placeholder.png|150x150px]]
|icon = Placeholder.png
|Passive
|type = Passive
|N/A
|Dual Swing gradually increases your heat meter. Hitting enemies with Dual Swing temporarily increases your attack speed, but increases heat further. Reaching full heat disables Dual Swing for half a second and creates an explosion around you.|'''Max. fire rate:''' 0.15 seconds (each swing)<br>'''Heat generated per swing:''' 3 (on miss), 5 (on hit)<br>'''Heat reduction rate:''' 3 per second, increased to 12 per second if Dual Swing is not used for at least 2 seconds<br>'''Maximum heat:''' 50<br> '''Explosion damage:''' 15 (to enemies), 25 (to Biograft)<br> '''Slow:''' 50% for 2 seconds<br> '''Dual Swing disable duration:''' 1 second|[[File:BiograftPassive.gif|center|400px]]}}
|description = Dual Swing increases your heat meter. Hitting enemies with Dual Swing increases your attack speed. Losing all heat resets your attack speed. Reaching full heat disables you for half a second and creates an explosion around you.
|details = '''Damage:''' 20 (explosion), 20 (to self)<br>'''Max. fire rate:''' 0.15 seconds<br>'''Heat generated:''' +3 per swing (on miss), +5 per swing (on hit)<br>'''Heat reduction rate:''' 3/second<br>'''Max. heat:''' 50<br>'''Dual Swing disable duration:''' 0.75 seconds<br>'''{{Status|Slow}} penalty:''' 30% for 0.75 seconds
''Details:''<br />{{Abilitytable
|demo = [[File:Demonstration BiograftPassive.webm]]
|Dual Swing
|Dual Swing
|[[File:placeholder.png|150x150px]]
|Primary
|Melee/Mobility
|Swing your blades and blink in the direction you're moving.
|'''Swing damage:''' 6 + 7 + 8 + 9<br>'''Fire rate:''' 0.4 + 0.5 + 0.4 + 0.8 seconds<br>'''Blink range:''' 3-6 studs (based on attack speed)
|[[File:BiograftPrimary.gif|center|400px]]
}}
}}
''Details:''


{{AbilityNew
*
|color = #{{ClassColor|Biograft}}

|tabclass = Biograft

|ability = Dual Swing
{{Abilitytable
|icon = Placeholder.png
|Slash Storm
|type = Primary
|Slash Storm
|description = Swing your blades and blink in the direction you're moving.
|[[File:placeholder.png|150x150px]]
|details = '''Damage:''' 7 + 7 + 8 + 8<br>'''Fire rate:''' 0.4 + 0.5 + 0.4 + 0.8 seconds<br>'''Blink distance:''' 3-6 studs (based on attack speed)
|Secondary
|demo = [[File:Demonstration BiograftM1.webm]]
|Projectile/AoE
|Fire an X-shaped projectile, when the center is hit, create 10 slashes in the area.
|'''Damage:''' 15 (projectile) + 3 * 10 (slashes)<br>'''Max. range:''' 70 studs<br>'''Area of effect:''' 3 stud radius<br>'''Cooldown:''' 8 seconds
|[[File:biograft3.gif.gif|center|400px]]
}}
}}
''Details:''


{{AbilityNew
*
|color = #{{ClassColor|Biograft}}

|tabclass = Biograft

|ability = Slash Storm
{{Abilitytable
|icon = BiograftM2.png
|Echo Execution
|type = Secondary
|Echo Execution
|description = Fire a projectile, when the center is hit, create 10 slashes in the area.
|[[File:placeholder.png|150x150px]]
|details = '''Damage:''' 15 (projectile) + 3 * 10 (slashes)<br>'''Projectile speed:''' ---<br>'''Range:''' 70 studs<br>'''Radius:''' 3 studs<br>'''Cooldown:''' 8 seconds
|Q Ability
|notes = {{ListFix}}
|Projectile/Mobility
* Can hit enemies through thin walls.
|Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health, execute them.
|demo = [[File:Demonstration BiograftM2.webm]]
|'''Damage:''' 10 (projectile) + 10 (dash)<br>'''Execute threshold:''' >25% of max HP<br>'''Execute damage:''' 999<br>'''Second use window:''' 8 seconds<br>'''Cooldown:''' 8 seconds (if not recasted or missed), 12 seconds (if recasted)
|[[File:biograft5.gif|center|400px]]
}}
}}
''Details:''


{{AbilityNew
*The execute threshold calculates using the target's current health.
|color = #{{ClassColor|Biograft}}
* The execute fails if the enemy has a shield.
|tabclass = Biograft
*The execute damage generates Phinisher points, giving the player 10 Phinisher points or 8% Phinisher charge per execute.
|ability = Echo Execution
|icon = BiograftQ.png
|type = Q Ability
|description = Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
|details = '''Damage:''' 10 (initial) + 10 (recast)<br>'''Projectile speed:''' ---<br>'''Execute threshold:''' <25% of max health + 10 health and below 10 shield<br>'''Execute damage:''' 999<br>'''Reactivation window:''' 5 seconds<br>'''Range:''' 200 studs <br> '''Cooldown:''' 8 seconds (if missed), 12 seconds (if hit)
|notes = {{ListFix}}
* If the target is below the execute threshold when hit or while marked, an indicator is played.
* Biograft can be damaged during the recast dash.
* Biograft can be damaged during the recast dash.
* Deals 10 damage before the execution, affecting the formula for the execute threshold.
* Executing generates bonus Phinisher points, granting 10 Phinisher points or 8% Phinisher charge.
* Multiple enemies can be damaged or executed if they are close enough to the targetted enemy.
* Executed enemies have their ragdoll beheaded.
|demo = [[File:Demonstration BiograftQ.webm]]
}}


{{AbilityNew

|color = #{{ClassColor|Biograft}}
{{Abilitytable
|tabclass = Biograft
|Blink
|Blink
|ability = Blink
|icon = BiograftE.png
|[[File:placeholder.png|150x150px]]
|E Ability
|type = E Ability
|description = Blink forward and damage anybody in your path. You have two charges of this ability that recharge every 6 seconds. Hitting an enemy will not use up a charge for a maximum of 2 times.
|Mobility
|Blink forward and damage anybody in your path.|'''Damage:''' 20 <br>'''Blink range:''' 40 studs<br>'''Max. uses:''' 3<br>'''Cooldown:''' 5 seconds
|details = '''Damage:''' 12 <br>'''Max. uses:''' 4<br>'''Blink distance:''' 40<br>'''Cooldown:''' 0.5 seconds<br>'''Charge time:''' 6 seconds
|notes = {{ListFix}}
|[[File:BiograftBlink.gif|center|400px]]
* After using a reset, the cooldown for Blink will continue in the background. When this cooldown is finished, it will set the amount of cooldown resets back to two.
* Contrary to the in-game description, Blink occurs in the direction of the crosshair.
|demo = [[File:Demonstration BiograftE.webm]]
}}
}}
''Details:''

*Hitting Blink will grant you a cooldown reset. Blink can be used three times before going back to its normal cooldown.
**The cooldown for Blink
*Despite what the in-game description mentions, Blink occurs in the direction of your crosshair.



{{AbilityNew
{{Abilitytable
|color = #{{ClassColor|Biograft}}
|Overheat
|tabclass = Biograft
|Overheat
|ability = Overdrive
|[[File:placeholder.png|150x150px]]
|icon = BiograftUlt.png
|[[Phinisher]]
|type = Phinisher
|Buff
|Your attack speed is increased to its maximum. Heat is no longer gained, and your primary damage is increased by 50%, but your health drains. Killing while overheating grants you 15 shield. Recast to cancel Overheat and create an explosion around you which deals more damage the lower health you are.
|description = Dual Swing's speed is increased to maximum and its damage boosted by 50% for 8 seconds. Eliminations increase the duration. Once the duration ends, an explosion is created around you that damages yourself and enemies. Recast to end Overdrive early.
|'''Health drain rate:''' 1HP/0.25 seconds<br>'''Damage increase:''' 50%<br>'''Shield gained on kill:''' 15 for 5 seconds<br>'''Damage:''' 20-50 (explosion, increases at lower health) <br>'''Explosion Range:''' 20 studs <br>'''Phinisher points:''' 125
|details = '''Damage:''' 30 (explosion), 20 (to self)<br>'''{{Abilitylink|BiograftPrimary}} damage increase:''' +50%<br>'''Explosion range:''' 20 studs<br>'''Duration:''' 8 seconds<br>'''Duration increase:''' +2 seconds (kill), +1 second (assist)<br>'''Phinisher points:''' 125
|notes = {{ListFix}}
|[[File:biograftoverheat.gif|center|400px]]
* Phinisher points cannot be gained while Overdrive is active.
* The explosion also occurs if Biograft dies during Overdrive.
* The heat bar of {{Abilitylink|BiograftPassive}} visually drains to represent the remaining duration.
* All attack speed is lost once Biograft exits Overdrive.
|demo = [[File:Demonstration BiograftUlt.webm]]
}}
}}
''Details:''

*While Overheat is active, the player cannot gain Phinisher points.
*The player can die from Overheat's health drain.


==Strategy==
==Strategy==
Line 106: Line 107:
* High mobility.
* High mobility.
* Great at confirming kills.
* Great at confirming kills.
* Consistent pressure.
* Strong pressure.
|* High skill floor, least beginner friendly Phighter.
|* High skill floor, least beginner friendly Phighter.
* Lowest health in the game at 125 hitpoints.
* Lowest health in the game at 125 hitpoints.
* High risk, high reward Phinisher.}}
* High risk, high reward Phinisher.
}}

Biograft is a glass cannon. Without proper knowledge or experience, he can be a detriment to his team. Biograft must utilize his mobility to minimize damage taken and keep pressure on the enemy. Biograft's main goal is focusing a single enemy until they are dead. Keeping pressure on someone who is trying to regenerate their shields can net him a kill while they try and escape his wrath. Biograft has decent burst potential, as combining Slash Storm and Blink can lead to around 100 damage (assuming all three Blinks are hit). Biograft has great synergy with [[Subspace]], as Biograft's constant damage benefits from Subspace's vulnerability status effect.
Biograft is a glass cannon. Without proper knowledge or experience, they can be a detriment to their team. Biograft must utilize their mobility to minimize damage taken and keep pressure on the enemy. Biograft's main goal is focusing a single enemy until they are dead. Keeping pressure on someone who is trying to regenerate their shields can net them a kill while they try and escape their wrath. Biograft has decent burst potential, as combining Slash Storm and Blink can lead to around 80 damage (assuming all three Blinks are hit). Biograft has great synergy with [[Subspace]], as Biograft's constant damage benefits from Subspace's vulnerability status effect.


Biograft's role in a team is to pressure loners and confirm kills. Echo Execution lets him instantly kill anyone at >25% health (assuming they have no shields). When combined with Biograft's burst damage output, sometimes a good Biograft doesn't even need their team to support them. Biograft's low ability cooldowns allow for pressure no other Phighter compares to. If a teammate needs help, he can quickly get to their position and aid them.
Biograft's role in a team is to pressure loners and confirm kills. Echo Execution lets them instantly kill anyone at <25% health (assuming they have no shields). When combined with Biograft's burst damage output, sometimes a good Biograft doesn't even need their team to support them. Biograft's low ability cooldowns allow for pressure no other Phighter compares to. If a teammate needs help, they can quickly get to their position and aid them.


Biograft is best played on flat maps, as inclines can make it harder to hit his primary. Maps with less cover can also make getting Echo Executions from across the map a lot easier. Some of Biograft's more favored maps include [[DODGEBALL!]], [[Protect Telamon]], [[ROBLOX Mall]], [[The Iron Cafe]], and [[Doomspire]].
Biograft is best played on small maps, as well as flat maps, as inclines can make it harder to hit their primary. Maps with less cover can also make getting Echo Executions from across the map a lot easier. Some of Biograft's more favored maps include [[Banland]], [[DODGEBALL!]], [[Protect Telamon]], [[Rob The ROBLOX Bank]], and [[The Iron Cafe]].


Biograft is all about knowing your limits. It's okay to back out of a fight to regenerate your shields. It's okay to stop holding primary because the heat meter is almost full. It's okay to just not take a fight completely. The best Biograft is one who makes good decisions. If played correctly, he is one of if not the most powerful solo carry character in the game.
Biograft is all about knowing limits. It's okay to back out of a fight to regenerate shields. It's okay to stop holding primary because the heat meter is almost full. It's okay to just not take a fight completely. The best Biograft is one who makes good decisions. If played correctly, Biograft is one of if not the most powerful solo carry Phighter in the game.


===Ability Usage===
===Ability usage===
*{{Abilitylink|BiograftPassive}}
*Power of Biograft
**You can keep Power of Biograft's attack speed so long as your heat meter isn't at 0. Do bursts of slashes at a high attack speed to keep the effect lasting for next time you want to engage an enemy. You don't need to hit an enemy, you can just swing at nothing. In theory, you can keep your maximum attack speed going until you can activate Overdrive.
**The increasing attack speed can cause the heat meter to fill quickly. Use the attack speed to stay on your enemies, and use other abilities while the meter goes down.
*{{Abilitylink|BiograftPrimary}}
*Dual Swing
** Use Dual Swing out of combat for increased movement speed. This will increase the heat meter, so stop once you get close to the battle.
** Use Dual Swing out of combat for increased movement speed. This will increase the heat meter, so stop once you get close to the battle.
*{{Abilitylink|BiograftSecondary}}
*Slash Storm
**Due to its linger, it can also be used as a trap for things such as [https://phighting.fandom.com/wiki/Sword#Lunge Sword's Lunge], [[Skateboard]], and an opposing Biograft's Echo Execution. Overheat, when used correctly, can get at least one kill.
** Due to its lingering hitbox, it can be used as a way to trap enemy phighters or predicting attacks such as Sword's {{Abilitylink|SwordE}}, [[Skateboard]], and an opposing Biograft's Echo Execution.
*{{Abilitylink|BiograftQ}}
*Blink
**Blink resets its cooldown every hit, with a maximum of two resets. Hitting all three will deal 60 damage, which is usually half the health of the average Phighter. You can also use the cooldown reset to get out of a fight by chaining Blink on enemies.
*Echo Execution
**Because of its range, Echo Execution can be used as a mobility tool to get back into the fight.
**Because of its range, Echo Execution can be used as a mobility tool to get back into the fight.
** Echo Execution can be used to put pressure on the enemy. The target may anticipate the dash and increase their guard, so sometimes its best to just wait a few seconds before dashing to them. Exploit their paranoia.
**Echo Execution can be used to put pressure on the enemy. The target may anticipate the dash and increase their guard, so sometimes its best to just wait a few seconds before recasting and dashing to them.
** Be patient. See if you can whittle down the target's health enough to cross the instant kill threshold.
*Overheat
*{{Abilitylink|BiograftE}}
**Biograft has one of the longer Phinisher ability animations. Activating Overheat in front of the enemy team will get him obliterated. There are many work-arounds to this, such as:
**Blink resets its cooldown every hit, with a maximum of two resets. Hitting all three will deal 45 damage, which is usually a third of the health of the average Phighter. You can also use the cooldown reset to get out of a fight by chaining Blink on enemies.
***Going behind cover
*{{Abilitylink|BiograftPhinisher}}
***Blinking into the air
**Biograft has one of the longer Phinisher ability animations. Activating Overdrive in front of the enemy team will get him obliterated. There are many work-arounds to this, such as:
***Marking someone with Echo Execution and reactivating it once the animation is over
***Going behind cover.
**Overheat's explosion does good damage. End the Phinisher when an enemy is around 20% health. You can also end it when you cannot find a target and you are taking health damage. Without a Medkit, it is important you keep your health high.
***Blinking into the air.
***Overheat's explosion is also very useful when combined with [[Subspace#Noxious Void|Subspace's Noxious Void]], due to its AoE damage.
***Marking someone with Echo Execution and reactivating it once the animation is over.
**Overdrive's explosion does good damage. End the Phinisher when an enemy is around 20% health to confirm the kill. You can also end it when you cannot find a target and you are taking health damage. Without a Medkit, it is important you keep your health high.
***Overdrive's explosion is also very useful when combined with Subspace's {{Abilitylink|SubspacePhinisher}}, due to its AoE damage.


===Counterplay against {{PAGENAME}}===
===Counterplay against {{PAGENAME}}===


Biograft, like most melee Phighters, is hindered by AoE damage. This is why [[Rocket]] is a great way to steer an enemy Biograft away from your team. [[Boombox]] is also a great counter for all melee Phighters, as his knockback can discombobulate those who rely on staying close to their enemies. [[Skateboard]] is Biograft's greatest counter because Biograft has no move that can slow him down, as opposed to Sword's Lunge. Biograft's only way to chase Skateboard is with Overheat, but even that may end up not working. Stuns are devastating to Biograft because of his low health pool. Stick with your team when a Biograft is on the opposition. Three or more players can easily decimate Biograft if he chooses to engage. [[Medkit]] can deter Biograft away from your team because of his healing and knockback from his [https://phighting.fandom.com/wiki/Medkit#Rejuvenation_Ring Rejuvenation Ring]. His primary can also stop Biograft from regenerating his shields, so it's never out of the picture to just chase a Biograft as Medkit.
Biograft, like most melee Phighters, is hindered by AoE damage. This is why [[Rocket]] is a great way to steer an enemy Biograft away from a team. [[Boombox]] is also a great counter for all melee Phighters, as his knockback can discombobulate those who rely on staying close to their enemies. Skateboard is Biograft's greatest counter because Biograft has no move that can instantly get him off his skateboard, as opposed to Sword's Lunge. Biograft's only way to chase Skateboard is with Overdrive, but even that may end up not working. Stuns are devastating to Biograft because of their low health pool. Stick with your team when a Biograft is on the opposition. Three or more players can easily decimate Biograft if they choose to engage. [[Medkit]] can deter Biograft away from his team because his primary can stop Biograft from regenerating their shields, so it's never out of the picture to just chase a Biograft as Medkit. Biograft can also have problems securing kills against high health Phighters, especially [[Katana]], whose [[Katana#Looming%20Misfortune|Looming Misfortune]] can decimate Biograft with just its slow.


==[[Badges|Badge]]==
Biograft can also have problems securing kills against high health Phighters, especially [[Katana]]. A high health katana can easily dispatch a biograph with a few swings if they are too close, so the Biograft may have to lose a kill to get away with their life.
<table class="phtable" width="70%" style="text-align:center;">

==[[Badges|Badge]] ==
<table class="fandom-table">
<tr>
<tr>
<th>Name</th>
<th> Name </th>
<th>Icon</th>
<th> Icon </th>
<th>Description</th>
<th>Description </th>
<th>Reward</th>
<th>Reward </th>
</tr>
</tr>
<tr>
<tr>
<td>''Your Demise''</td>
<td>''your demise''</td>
<td>[[File:Badgeyourdemise.png|150x150px]] </td>
<td>[[File:Badgeyourdemise.png|150x150px]] </td>
<td>Execute an enemy using Echo Execution from over 200 studs away.</td>
<td> execute an enemy using echo execution from over 150 studs away </td>
<td> N/A</td>
<td> [[Titles|Title]] - '''Pitbull''' </td>
</tr>
</tr>
</table>
</table>


== Trivia==
==Trivia==
'''General:'''
'''General:'''
*Biograft is based on the [https://web.roblox.com/catalog/335086410/Dual-Spec-Gamma-Biograft-Energy-Sword Biograft Energy Sword series].
* {{PAGENAME}} is based on the [https://roblox.fandom.com/wiki/Biograft_Energy_Sword_(series) Biograft Energy Sword series] of gears.
* Unlike other [[Phighters]] who ragdoll upon death, {{PAGENAME}}'s body will break apart.
*Biograft was first teased during [[Playtest 2]] where his name was written in Morse code in the developer console.
* {{PAGENAME}} was first teased during [[Playtest 2]] where their name was written in Morse code in the developer console.
**The output of the Morse code incorrectly spelt 'Siograft', where the Morse code for B '-...' was accidentally put as '...' for S.
** The output of the Morse code incorrectly spelt 'Siograft', where the Morse code for B '-...' was accidentally put as '...' for S.
*Biograft was then teased at the end of the second playtest during the credits where his weapon was shown in [[Zuka]]'s shop.
* {{PAGENAME}} was then teased at the end of the second playtest during the credits where their weapon was shown in [[Zuka]]'s shop.
**Biograft's weapons were teased in the background of an image sent by GB on 17 April 2022
**He was teased once again on 22 July in an image sent by GB.
** {{PAGENAME}}'s weapons were teased in the background of an image sent by 7GB0 on 17 April 2022.
** They were teased once again on 22 July in an image sent by 7GB0.

* During [[The Voice Line Update|April Fools' 2023]], {{PAGENAME}} was renamed to mr robot.
* Biograft is often referred to as a Pitbull due to the fact that:
** During [[PHIGHTING! 4|April Fools' 2024]], {{PAGENAME}} was renamed to kazuya mishima, and remodeled to reference Kazuya Mishima from the [https://en.wikipedia.org/wiki/Tekken Tekken series].
*# They are the creation of subspace, so it is thought that they are a kind of pet to subspace.
*# Biograft's gameplay is often rabid and unpredictable which people related to a rabid pitbull's behavior, alongside his personality of not being the most intelligent either.


'''Development:'''
'''Development:'''
*Biograft's run animation is based on the Naruto run.
* {{PAGENAME}}'s run animation is based on the Naruto run.
*Biograft's character design is inspired from Raiden from [https://en.wikipedia.org/wiki/Metal_Gear_Rising:_Revengeance Metal Gear Rising: Revengeance].
* {{PAGENAME}}'s character design is inspired from Raiden from [https://en.wikipedia.org/wiki/Metal_Gear_Rising:_Revengeance Metal Gear Rising: Revengeance].


'''Skins:'''
'''Skins:'''
*The Biocarved skin is a community contributed skin created by ThatOneWill.
* The Beta Biograft skin is a modified model of the character by the same name.
** The sound effects for the skin were created by Key After Key.
* Biocarved is a community contributed skin created by ThatOneWill.
** The skin was one of three winners of the 2022 Halloween Skin Contest.
** The skin was one of three winners of the 2022 Halloween Skin Contest.
* Cocoagraft is a community contributed skin created by infernalroses.
** The skin was one of three winners of the 2023 Festive Skin Contest.


==[[Version history]]==

==References==

==[[Version History]]==
{{scroll box|text=<hr style="height:0px; visibility:hidden;"/>
{{scroll box|text=<hr style="height:0px; visibility:hidden;"/>
'''[[Playtest 4/Additional Versions#28 December 2022|28 December 2022]]'''
'''[[Playtest 4/Additional Versions#28 December 2022|28 December 2022]]'''
*{{Abilitylink|BiograftQ}}
*[[Biograft#Echo Execution|Echo Execution]]
** Dash window duration decreased from 8s to 5s
** Dash window duration decreased from 8s to 5s


'''[[Playtest 4/Additional Versions#7 December 2022|7 December 2022]]'''
'''[[Playtest 4/Additional Versions#7 December 2022|7 December 2022]]'''
* {{Abilitylink|BiograftPassive}}
* [[Biograft#Power of Biograft|Power of Biograft/Heat]]
** '''NEW EFFECTS:'''
** '''NEW EFFECTS:'''
*** The heat gauge now constantly decreases by 3 heat per second, increased to 12 heat per second if Dual Swing was not used for 2 seconds.
*** The heat gauge now constantly decreases by 3 heat per second, increased to 12 heat per second if Dual Swing was not used for 2 seconds.
*** Generates 3 heat if Dual Swing does not hit an enemy.
*** Generates 3 heat if Dual Swing does not hit an enemy.
** Overheat slow increased from 30% to 50%.
** Overdrive slow increased from 30% to 50%.
** Overheat Dual Swing disable duration reduced from 2 seconds to 1 second.
** Overdrive Dual Swing disable duration reduced from 2 seconds to 1 second.
* {{Abilitylink|BiograftPrimary}}
* [[Biograft#Dual Swing|Dual Swing]]
** Damage increased from 6 + 6 + 8 + 8 to 6 + 7 + 8 + 9.
** Damage increased from 6 + 6 + 8 + 8 to 6 + 7 + 8 + 9.


'''[[Playtest 4/Additional Versions#5 December 2022|5 December 2022]]'''
'''[[Playtest 4/Additional Versions#5 December 2022|5 December 2022]]'''
* {{Abilitylink|BiograftPassive}}
* [[Biograft#Power of Biograft|Power of Biograft/Heat]]
** '''NEW EFFECT:''' Now has an overheat gauge, which is gradually filled by using Dual Swing.
** '''NEW EFFECT:''' Now has an Overdrive gauge, which is gradually filled by using Dual Swing.
*** Each swing generates 5 heat, up to a maximum of 50 heat.
*** Each swing generates 5 heat, up to a maximum of 50 heat.
*** Upon reaching 50 heat, Biograft explodes, doing 25 damage to himself, 15 damage to enemies around him, slowing him by 30% and making him unable to use Dual Swing for 2 seconds.
*** Upon reaching 50 heat, Biograft explodes, doing 25 damage to himself, 15 damage to enemies around him, slowing him by 30% and making him unable to use Dual Swing for 2 seconds.
*** After 3 seconds of not using Dual Swing, the overheat gauge decreases by 0.5 per frame.
*** After 3 seconds of not using Dual Swing, the Overdrive gauge decreases by 0.5 per frame.
* {{Abilitylink|BiograftPhinisher}}
* [[Biograft#Overheat|Overheat]]
** '''NEW EFFECT:''' The heat gauge for Dual Swing is disabled during the phinisher's effects.
** '''NEW EFFECT:''' The heat gauge for Dual Swing is disabled during the Phinisher's effects.


'''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]'''
'''[[Playtest 4/Additional Versions#27 November 2022|27 November 2022]]'''
* {{Abilitylink|BiograftPhinisher}}
* [[Biograft#Overheat|Overheat]]
** '''NEW EFFECT:''' Killing an enemy during Overheat grants Biograft a 15 HP shield for 5 seconds.
** '''NEW EFFECT:''' Killing an enemy during Overdrive grants Biograft a 15 HP shield for 5 seconds.
*** '''BUG FIX:''' Biograft no longer gains shields when killing players while Overheat is not active.
*** '''BUG FIX:''' Biograft no longer gains shields when killing players while Overdrive is not active.
** Explosion damage increased from 10-50 to 20-50.
** Explosion damage increased from 10-50 to 20-50.


'''[[Playtest 4/Additional Versions#10 November 2022|10 November 2022]]'''
'''[[Playtest 4/Additional Versions#10 November 2022|10 November 2022]]'''
* {{Abilitylink|BiograftPrimary}}
* [[Biograft#Dual Swing|Dual Swing]]
** Damage reduced from 6 + 8 + 8 + 10 to 6 + 6 + 8 + 8.
** Damage reduced from 6 + 8 + 8 + 10 to 6 + 6 + 8 + 8.
** Blink range changed from 6 studs to 3-6 studs (based on attack speed).
** Blink range changed from 6 studs to 3-6 studs (based on attack speed).
* {{Abilitylink|BiograftQ}}
* [[Biograft#Echo Execution|Echo Execution]]
** '''NEW EFFECTS:'''
** '''NEW EFFECTS:'''
*** Echo Execution no longer executes if the enemy has a shield.
*** Echo Execution no longer executes if the enemy has a shield.
Line 230: Line 230:


'''[[Playtest 4/Additional Versions#6 November 2022|6 November 2022]]'''
'''[[Playtest 4/Additional Versions#6 November 2022|6 November 2022]]'''
* {{Abilitylink|BiograftQ}}
* [[Biograft#Echo Execution|Echo Execution]]
** '''NEW EFFECT:''' Execute threshold check now accounts for the Phighters current shield + health instead of health.
** '''NEW EFFECT:''' Execute threshold check now accounts for the Phighters current shield + health instead of health.
** Hitbox size decreased from 3x3 studs to 1x1 studs.
** Hitbox size decreased from 3x3 studs to 1x1 studs.
Line 237: Line 237:


'''[[Playtest 4/Additional Versions#30 October 2022|30 October 2022]]'''
'''[[Playtest 4/Additional Versions#30 October 2022|30 October 2022]]'''
* {{Abilitylink|BiograftQ}}
* [[Biograft#Echo Execution|Echo Execution]]
** '''BUG FIXES:'''
** '''BUG FIXES:'''
*** Using the second cast at the end of the match no longer softlocks the player.
*** Using the second cast at the end of the match no longer softlocks the player.
Line 243: Line 243:


'''[[Playtest 4]] - 28 October 2022'''
'''[[Playtest 4]] - 28 October 2022'''
* {{Abilitylink|BiograftQ}}
* [[Biograft#Echo Execution|Echo Execution]]
** '''NEW EFFECTS:'''
** '''NEW EFFECTS:'''
*** Projectile goes through ally players.
*** Projectile goes through ally players.
*** Recast hitbox changed. Biograft now applies the dash damage to all nearby players.
*** Recast hitbox changed. Biograft now applies the dash damage to all nearby players.
* {{Abilitylink|BiograftPhinisher}}
* [[Biograft#Overheat|Overheat]]
** '''NEW EFFECTS:'''
** '''NEW EFFECTS:'''
*** Can now be recasted to explode and end the Overheat status effects early.
*** Can now be recasted to explode and end the Overdrive status effects early.
*** Health drain can now kill the player.
*** Health drain can now kill the player.
** Damage changed from 25 to 10-50 (based on current health).
** Damage changed from 25 to 10-50 (based on current health).
Line 255: Line 255:


'''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]'''
'''[[V0.3.0/Additional Versions#24 September 2022|24 September 2022]]'''
* {{Abilitylink|BiograftE}}
* [[Biograft#Blink|Blink]]
** Now has an FoV visual effect on use.
** Now has an FoV visual effect on use.


'''[[v0.3.0/Additional Versions#3 September 2022|3 September 2022]]'''
'''[[v0.3.0/Additional Versions#3 September 2022|3 September 2022]]'''
* {{Abilitylink|BiograftE}}
* [[Biograft#Blink|Blink]]
** '''BUG FIX:''' No longer breaks the game's camera when blinking into certain surfaces.
** '''BUG FIX:''' No longer breaks the game's camera when blinking into certain surfaces.
* {{Abilitylink|BiograftPhinisher}}
* [[Biograft#Overheat|Overheat]]
** '''READDED EFFECT:''' Primary/Dual Swing gains 50% increased damage for the phinisher's duration.
** '''READDED EFFECT:''' Primary/Dual Swing gains 50% increased damage for the Phinisher's duration.


'''[[v0.3.0/Additional Versions#28 August 2022|28 August 2022]]'''
'''[[v0.3.0/Additional Versions#28 August 2022|28 August 2022]]'''
* {{Abilitylink|BiograftPrimary}}
* [[Biograft#Dual Swing|Dual Swing]]
** Hitbox changed from server-side to client-side.
** Hitbox changed from server-side to client-side.
** Damage reduced from 6 + 8 + 10 + 12 to 6 + 8 + 8 + 10.
** Damage reduced from 6 + 8 + 10 + 12 to 6 + 8 + 8 + 10.
* {{Abilitylink|BiograftSecondary}}
* [[Biograft#Slash Storm|Slash Storm]]
** Cooldown increased from 5 seconds to 8 seconds.
** Cooldown increased from 5 seconds to 8 seconds.
** Slash damage reduced from 4 * 10 to 3 * 10.
** Slash damage reduced from 4 * 10 to 3 * 10.
* {{Abilitylink|BiograftPhinisher}}
* [[Biograft#Overheat|Overheat]]
** '''NEW EFFECT:''' Explosion now also happens on death.
** '''NEW EFFECT:''' Explosion now also happens on death.
** '''REMOVED:''' No longer increases Dual Swing damage by 50%.
** '''REMOVED:''' No longer increases Dual Swing damage by 50%.
Line 278: Line 278:
* General additions and changes
* General additions and changes
** '''BUG FIX:''' The badge Your Demise now properly unlocks when its conditions are met.
** '''BUG FIX:''' The badge Your Demise now properly unlocks when its conditions are met.
* {{Abilitylink|BiograftPhinisher}}
* [[Biograft#Overheat|Overheat]]
** '''NEW EFFECT:''' No longer generates phinisher points while active.
** '''NEW EFFECT:''' No longer generates Phinisher points while active.


'''[[V0.3.0]] - 26 August 2022'''
'''[[V0.3.0]] - 26 August 2022'''
Line 288: Line 288:
}}
}}


==References==
<references />


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{{NavboxCharacters}}
[[Category:Characters]]
[[Category:Characters]] [[Category:Characters/Phighters]] [[Category:Characters/Phighters/Melee]]
{{PhightersNavbox}}

Latest revision as of 17:42, 19 June 2024

Biograft is a melee Phighter. They were released on 26 August 2022 with V0.3.0 and the Vanilla vs. Chocolate Phestival.

Overview

Biograft is a melee Phighter that specializes in pressuring targets and chasing them down. Biograft plays like a glass cannon, dealing high damage while sporting the lowest health on the roster. Biograft's passive, Power of Biograft / Heat, increases its attack speed when using Dual Swing. It also limits their aggressiveness, as Biograft fills its heat meter by using Dual Swing, which could lead to it being left vulnerable if the bar fills up completely. Echo Execution allows Biograft to confirm kills on enemies at <25% health. Biograft's abilities allows it to get in and out of fights swiftly, allowing for more methodical gameplay.

Abilities

Type
Passive
Power of Biograft / Heat
Dual Swing increases your heat meter. Hitting enemies with Dual Swing increases your attack speed. Losing all heat resets your attack speed. Reaching full heat disables you for half a second and creates an explosion around you.
Damage: 20 (explosion), 20 (to self)
Max. fire rate: 0.15 seconds
Heat generated: +3 per swing (on miss), +5 per swing (on hit)
Heat reduction rate: 3/second
Max. heat: 50
Dual Swing disable duration: 0.75 seconds
Slow penalty: 30% for 0.75 seconds
There's nothing here yet...


Type
Primary
Dual Swing
Swing your blades and blink in the direction you're moving.
Damage: 7 + 7 + 8 + 8
Fire rate: 0.4 + 0.5 + 0.4 + 0.8 seconds
Blink distance: 3-6 studs (based on attack speed)
There's nothing here yet...


Type
Secondary
Slash Storm
Fire a projectile, when the center is hit, create 10 slashes in the area.
Damage: 15 (projectile) + 3 * 10 (slashes)
Projectile speed: ---
Range: 70 studs
Radius: 3 studs
Cooldown: 8 seconds
  • Can hit enemies through thin walls.


Type
Q Ability
Echo Execution
Fire a beam, if an enemy is hit, recast to dash to the enemy. If the enemy's health is below 25% of their maximum health and they have less than 10 shield, execute them.
Damage: 10 (initial) + 10 (recast)
Projectile speed: ---
Execute threshold: <25% of max health + 10 health and below 10 shield
Execute damage: 999
Reactivation window: 5 seconds
Range: 200 studs
Cooldown: 8 seconds (if missed), 12 seconds (if hit)
  • If the target is below the execute threshold when hit or while marked, an indicator is played.
  • Biograft can be damaged during the recast dash.
  • Deals 10 damage before the execution, affecting the formula for the execute threshold.
  • Executing generates bonus Phinisher points, granting 10 Phinisher points or 8% Phinisher charge.
  • Multiple enemies can be damaged or executed if they are close enough to the targetted enemy.
  • Executed enemies have their ragdoll beheaded.



Type
Phinisher
Overdrive
Dual Swing's speed is increased to maximum and its damage boosted by 50% for 8 seconds. Eliminations increase the duration. Once the duration ends, an explosion is created around you that damages yourself and enemies. Recast to end Overdrive early.
Damage: 30 (explosion), 20 (to self)
Dual Swing damage increase: +50%
Explosion range: 20 studs
Duration: 8 seconds
Duration increase: +2 seconds (kill), +1 second (assist)
Phinisher points: 125
  • Phinisher points cannot be gained while Overdrive is active.
  • The explosion also occurs if Biograft dies during Overdrive.
  • The heat bar of Power of Biograft / Heat visually drains to represent the remaining duration.
  • All attack speed is lost once Biograft exits Overdrive.


Strategy

Pros
  • High damage output.
  • High mobility.
  • Great at confirming kills.
  • Strong pressure.
Cons
  • High skill floor, least beginner friendly Phighter.
  • Lowest health in the game at 125 hitpoints.
  • High risk, high reward Phinisher.

Biograft is a glass cannon. Without proper knowledge or experience, they can be a detriment to their team. Biograft must utilize their mobility to minimize damage taken and keep pressure on the enemy. Biograft's main goal is focusing a single enemy until they are dead. Keeping pressure on someone who is trying to regenerate their shields can net them a kill while they try and escape their wrath. Biograft has decent burst potential, as combining Slash Storm and Blink can lead to around 80 damage (assuming all three Blinks are hit). Biograft has great synergy with Subspace, as Biograft's constant damage benefits from Subspace's vulnerability status effect.

Biograft's role in a team is to pressure loners and confirm kills. Echo Execution lets them instantly kill anyone at <25% health (assuming they have no shields). When combined with Biograft's burst damage output, sometimes a good Biograft doesn't even need their team to support them. Biograft's low ability cooldowns allow for pressure no other Phighter compares to. If a teammate needs help, they can quickly get to their position and aid them.

Biograft is best played on small maps, as well as flat maps, as inclines can make it harder to hit their primary. Maps with less cover can also make getting Echo Executions from across the map a lot easier. Some of Biograft's more favored maps include Banland, DODGEBALL!, Protect Telamon, Rob The ROBLOX Bank, and The Iron Cafe.

Biograft is all about knowing limits. It's okay to back out of a fight to regenerate shields. It's okay to stop holding primary because the heat meter is almost full. It's okay to just not take a fight completely. The best Biograft is one who makes good decisions. If played correctly, Biograft is one of if not the most powerful solo carry Phighter in the game.

Ability usage

  • Power of Biograft / Heat
    • You can keep Power of Biograft's attack speed so long as your heat meter isn't at 0. Do bursts of slashes at a high attack speed to keep the effect lasting for next time you want to engage an enemy. You don't need to hit an enemy, you can just swing at nothing. In theory, you can keep your maximum attack speed going until you can activate Overdrive.
  • Dual Swing
    • Use Dual Swing out of combat for increased movement speed. This will increase the heat meter, so stop once you get close to the battle.
  • Slash Storm
    • Due to its lingering hitbox, it can be used as a way to trap enemy phighters or predicting attacks such as Sword's Lunge, Skateboard, and an opposing Biograft's Echo Execution.
  • Echo Execution
    • Because of its range, Echo Execution can be used as a mobility tool to get back into the fight.
    • Echo Execution can be used to put pressure on the enemy. The target may anticipate the dash and increase their guard, so sometimes its best to just wait a few seconds before recasting and dashing to them.
    • Be patient. See if you can whittle down the target's health enough to cross the instant kill threshold.
  • Blink
    • Blink resets its cooldown every hit, with a maximum of two resets. Hitting all three will deal 45 damage, which is usually a third of the health of the average Phighter. You can also use the cooldown reset to get out of a fight by chaining Blink on enemies.
  • Overdrive
    • Biograft has one of the longer Phinisher ability animations. Activating Overdrive in front of the enemy team will get him obliterated. There are many work-arounds to this, such as:
      • Going behind cover.
      • Blinking into the air.
      • Marking someone with Echo Execution and reactivating it once the animation is over.
    • Overdrive's explosion does good damage. End the Phinisher when an enemy is around 20% health to confirm the kill. You can also end it when you cannot find a target and you are taking health damage. Without a Medkit, it is important you keep your health high.
      • Overdrive's explosion is also very useful when combined with Subspace's Noxious Void, due to its AoE damage.

Counterplay against Biograft

Biograft, like most melee Phighters, is hindered by AoE damage. This is why Rocket is a great way to steer an enemy Biograft away from a team. Boombox is also a great counter for all melee Phighters, as his knockback can discombobulate those who rely on staying close to their enemies. Skateboard is Biograft's greatest counter because Biograft has no move that can instantly get him off his skateboard, as opposed to Sword's Lunge. Biograft's only way to chase Skateboard is with Overdrive, but even that may end up not working. Stuns are devastating to Biograft because of their low health pool. Stick with your team when a Biograft is on the opposition. Three or more players can easily decimate Biograft if they choose to engage. Medkit can deter Biograft away from his team because his primary can stop Biograft from regenerating their shields, so it's never out of the picture to just chase a Biograft as Medkit. Biograft can also have problems securing kills against high health Phighters, especially Katana, whose Looming Misfortune can decimate Biograft with just its slow.

Badge

Name Icon Description Reward
your demise execute an enemy using echo execution from over 150 studs away Title - Pitbull

Trivia

General:

  • Biograft is based on the Biograft Energy Sword series of gears.
  • Unlike other Phighters who ragdoll upon death, Biograft's body will break apart.
  • Biograft was first teased during Playtest 2 where their name was written in Morse code in the developer console.
    • The output of the Morse code incorrectly spelt 'Siograft', where the Morse code for B '-...' was accidentally put as '...' for S.
  • Biograft was then teased at the end of the second playtest during the credits where their weapon was shown in Zuka's shop.
    • Biograft's weapons were teased in the background of an image sent by 7GB0 on 17 April 2022.
    • They were teased once again on 22 July in an image sent by 7GB0.
  • During April Fools' 2023, Biograft was renamed to mr robot.

Development:

Skins:

  • The Beta Biograft skin is a modified model of the character by the same name.
    • The sound effects for the skin were created by Key After Key.
  • Biocarved is a community contributed skin created by ThatOneWill.
    • The skin was one of three winners of the 2022 Halloween Skin Contest.
  • Cocoagraft is a community contributed skin created by infernalroses.
    • The skin was one of three winners of the 2023 Festive Skin Contest.

Version history


28 December 2022

7 December 2022

  • Power of Biograft / Heat
    • NEW EFFECTS:
      • The heat gauge now constantly decreases by 3 heat per second, increased to 12 heat per second if Dual Swing was not used for 2 seconds.
      • Generates 3 heat if Dual Swing does not hit an enemy.
    • Overdrive slow increased from 30% to 50%.
    • Overdrive Dual Swing disable duration reduced from 2 seconds to 1 second.
  • Dual Swing
    • Damage increased from 6 + 6 + 8 + 8 to 6 + 7 + 8 + 9.

5 December 2022

  • Power of Biograft / Heat
    • NEW EFFECT: Now has an Overdrive gauge, which is gradually filled by using Dual Swing.
      • Each swing generates 5 heat, up to a maximum of 50 heat.
      • Upon reaching 50 heat, Biograft explodes, doing 25 damage to himself, 15 damage to enemies around him, slowing him by 30% and making him unable to use Dual Swing for 2 seconds.
      • After 3 seconds of not using Dual Swing, the Overdrive gauge decreases by 0.5 per frame.
  • Overdrive
    • NEW EFFECT: The heat gauge for Dual Swing is disabled during the Phinisher's effects.

27 November 2022

  • Overdrive
    • NEW EFFECT: Killing an enemy during Overdrive grants Biograft a 15 HP shield for 5 seconds.
      • BUG FIX: Biograft no longer gains shields when killing players while Overdrive is not active.
    • Explosion damage increased from 10-50 to 20-50.

10 November 2022

  • Dual Swing
    • Damage reduced from 6 + 8 + 8 + 10 to 6 + 6 + 8 + 8.
    • Blink range changed from 6 studs to 3-6 studs (based on attack speed).
  • Echo Execution
    • NEW EFFECTS:
      • Echo Execution no longer executes if the enemy has a shield.
      • Execution threshold check once again accounts for health instead of health + shield.
    • Dash damage reduced from 20 to 10.
    • First cast cooldown decreased from 10 seconds to 8 seconds.
    • Second cast cooldown decreased from 15 seconds to 12 seconds.
    • BUG FIX: Echo Execution no longer goes into the second cast if the player fails to use the ability within the recast window and misses the second first cast.

6 November 2022

  • Echo Execution
    • NEW EFFECT: Execute threshold check now accounts for the Phighters current shield + health instead of health.
    • Hitbox size decreased from 3x3 studs to 1x1 studs.
    • First cast cooldown increased from 5 seconds to 10 seconds.
    • Second cast cooldown increased from 10 seconds to 15 seconds.

30 October 2022

  • Echo Execution
    • BUG FIXES:
      • Using the second cast at the end of the match no longer softlocks the player.
      • No longer locks the player into the dash animation in certain cases.

Playtest 4 - 28 October 2022

  • Echo Execution
    • NEW EFFECTS:
      • Projectile goes through ally players.
      • Recast hitbox changed. Biograft now applies the dash damage to all nearby players.
  • Overdrive
    • NEW EFFECTS:
      • Can now be recasted to explode and end the Overdrive status effects early.
      • Health drain can now kill the player.
    • Damage changed from 25 to 10-50 (based on current health).
    • REMOVED: No longer explodes on death.

24 September 2022

  • Blink
    • Now has an FoV visual effect on use.

3 September 2022

  • Blink
    • BUG FIX: No longer breaks the game's camera when blinking into certain surfaces.
  • Overdrive
    • READDED EFFECT: Primary/Dual Swing gains 50% increased damage for the Phinisher's duration.

28 August 2022

  • Dual Swing
    • Hitbox changed from server-side to client-side.
    • Damage reduced from 6 + 8 + 10 + 12 to 6 + 8 + 8 + 10.
  • Slash Storm
    • Cooldown increased from 5 seconds to 8 seconds.
    • Slash damage reduced from 4 * 10 to 3 * 10.
  • Overdrive
    • NEW EFFECT: Explosion now also happens on death.
    • REMOVED: No longer increases Dual Swing damage by 50%.

26 August 2022

  • General additions and changes
    • BUG FIX: The badge Your Demise now properly unlocks when its conditions are met.
  • Overdrive
    • NEW EFFECT: No longer generates Phinisher points while active.

V0.3.0 - 26 August 2022

  • Biograft was added to the game.

16 May 2022

  • Biograft was officially revealed to the public.

References



Characters
Phighters
Melee
SwordSkateboardBiograftKatanaBan Hammer
Ranged
RocketSlingshotHyperlaserShurikenScythe
Support
MedkitBoomboxSubspaceVine Staff
Other
Swords
DarkheartFirebrandGhostwalkerIcedaggerIlluminaVenomshankWindforce
NPCs
DomGhosdeeriGraffitiLightbloxLord Pwnatious "Moneybags" the IIIMx. BotPaint BuckétRainbeauRogerSpray PaintThe BrokerTrafficValkVoid StarZuka
Miscellaneous
CarnageDuckyGravSparklesThe DollmakerWarp