Sword: Difference between revisions

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* The three spins of powered Dolphin Slash do not have a hitbox; instead, they only damage enemies hit by the initial swing.
* The three spins of powered Dolphin Slash do not have a hitbox; instead, they are guaranteed to damage enemies hit by the initial swing.
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Revision as of 06:22, 15 July 2024

Sword is a melee Phighter. He was released on 19 February 2022 with Playtest 1.

Overview

Sword is a melee Phighter that plays as a jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher.

Abilities

Type
Passive
Spirit of the Sword

Damaging enemies or being damaged charges a meter. When charged, press R or touch the center of your screen to power up your next ability.

-

  • Damage from powered abilities cannot contribute to the meter.
  • Powered abilities have seperate cooldowns from unpowered abilities, though using a powered ability will put the unpowered version on cooldown.

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Type
Primary
Slash

Swing your sword forward and back.

Damage: 13
Swing rate: 0.3 + 0.6 seconds

  • The second hit can be canceled.

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Type
Secondary
Blade Beam

Fire a slash which travels through enemies and shields. When powered, the beam will boomerang and deal aoe damage when an enemy is hit.

Unpowered:
Damage: 15
Projectile speed: ---
Range: ∞
Windup: 0.3 seconds
Cooldown: 8 seconds

Powered:
Damage: 20 (projectile) / 15 (AoE)
Projectile speed: ---
Range: --- (initial) / ∞ (returning)
Windup: 0.3 seconds
Cooldown: 8 seconds

  • Can pierce through walls.
  • Powered Blade Beam will gradually redirect itself towards Sword as it returns.

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Type
Q Ability
Dolphin Slash

Jump up, swinging your sword and sending enemies around you upwards. When powered, pull all enemies in before spinning upwards.

Unpowered:
Damage: 15
Hitbox size: 30x12x30
Fling force: 30 studs
Cooldown: 6 seconds

Powered:
Damage: 15 (initial) + 8 * 3 (spins)
Hitbox size: 30x12x30
Slow penalty: 30%
Bound penalty: 100%
Cooldown: 6 seconds

  • The three spins of powered Dolphin Slash do not have a hitbox; instead, they are guaranteed to damage enemies hit by the initial swing.

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Type
E Ability
Lunge

Dash forwards and swing your sword. When powered, the first enemy hit will be pinned and brought with you.

Unpowered:
Damage: 15
Dash distance: 50 studs
Cooldown: 8 seconds

Powered:
Damage: 20
Stun duration: remaining Lunge duration
Grab duration: 0.5 seconds
Dash distance: 60 studs
Windup: ---
Cooldown: 8 seconds

  • Unpowered Lunge can be canceled by using other abilities.
    • When canceling with Slash, Lunge's hitbox will linger for 0.1 more seconds.
  • Abilities cannot be used during powered Lunge.
  • Enemies hit with powered Lunge while another enemy is already pinned will be dealt 15 damage.

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Type
Phinisher
All-Mighty Axle Arc

Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. Instantly recharges your meter.

Damage: 25 (direct) + 75 (explosion)
Reactivation window: 0.75 seconds
Explosion speed: 3 seconds
Knockback force: 30 (explosion)
Phinisher points: 75

  • Damage from All-Mighty Axle Arc cannot generate Phinisher points.
  • Projectile is affected by gravity.
  • Sword cannot use any abilities until his sword returns to him after exploding.
  • Will not continue to cast if Sword dies before throwing the sword.
  • If Sword dies before the sword hits an enemy or the environment, the sword will disappear.

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Strategy

Pros

-

Cons

-

-

Ability usage

-

Counterplay against Sword

-

Badge

Name Icon Description Reward
stuck sword successfully stick your thrown sword into an enemy and kill them Title - Mightiest Warrior
Sticker - Confident
File:Swordconfident.png

Trivia

General:

Development:

  • Sword's abilities and appearance are inspired by Marth and Ike from the Fire Emblem franchise.
    • In particular, his Q ability, Dolphin Slash is a reference to the same move used by Marth in Super Smash Bros. Melee.
    • Additionally, his Phinisher line is a direct reference to one of Ike's taunts in the Super Smash Bros. series.
  • Sword is the first Phighter to be developed. Sword was developed alongside the core gameplay systems used in PHIGHTING!, which took one month to complete.
  • Moon Animator was used to animate the cape rather than Blender as Roblox Studio had issues importing it.[1]

Skins:

  • Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt.
    • The skin placed 1st in the 2022 Summer Skin Contest.
  • Follower Sword is based on Illumina.

Version history


19 January 2024

  • Removed Movestacking

11 August 2023

  • All-Mighty Axle Arc
    • Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void

18 July 2023

  • Slash
    • Damage reduced from 15 to 13
  • Lunge
    • E cooldown increased

11 July 2023

  • Slash
    • Damage adjusted from 14/16 to 15/15

23 June 2023

  • Received new ability icons.

28 May 2023

  • Slash
    • BUG FIX: Particle effects are no longer invisible.

16 April 2023

  • Sword has received an update voice sound.
  • The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them."
  • All-Mighty Axle Arc
    • Stuck damage increased from 10 to 25.

12 April 2023

  • All-Mighty Axle Arc
    • BUG FIX: Sword projectile now properly despawns if the player leaves or changes Phighters.


8 April 2023

V0.5.0 - 8 April 2023

The Voice Line Update - 1 April 2023

  • Renamed from Sword to steve.
  • Dialogue reworked.
  • All-Mighty Axle Arc
    • Now plays a voiceline provided by Ike from famous game Fire Emblem.

12 February 2023

8 January 2023

  • Blade Beam
    • Cooldown increased from 6 seconds to 8 seconds.
    • Projectile is less transparent.
  • Lunge
    • NEW EFFECT: Pinning an enemy disables Sword's abilities until he touches the ground.

5 January 2023

4 January 2023

  • Blade Beam
    • REWORK: Fires a single large slash that pierces players and shields instead of multiple blades.
    • Renamed from Blade Assault.
    • Damage changed from 12 + 10 * 3 to 18.
    • Projectile speed increased from 1 to 2.

1 January 2023

  • The "Scifi Sword" skin is now obtainable in Crossroads.

13 December 2022

  • Added new victory dialogue.

27 November 2022

  • Slash
    • Damage reduced from 14 + 18 to 14 + 16.
  • Blade Beam
    • NEW EFFECT: Blade projectiles no longer pierce shields. The thrust still pierces shields.
  • Lunge
    • End lag reduced from 0.75 seconds to 0.5 seconds.

23 November 2022

  • Dolphin Slash
    • Cooldown increased from 4 seconds to 6 seconds.
  • Lunge
    • Hitbox size increased from 5x5x5 studs to 6x6x6 studs.
    • End-lag increased from 0.25 seconds to 0.75 seconds.
    • Dash power reduced from 40 to 27.
    • Dash force duration increased from 0.3 seconds to 0.5 seconds.
    • Grab duration reduced from 0.6 seconds to 0.5 seconds.

22 November 2022

20 November 2022

  • All-Mighty Axle Arc
    • NEW EFFECT: Now has a 0.75 seconds window before Sword throws his sword.
    • Casting time increased from 1.5 seconds to 2.25 seconds.
    • Explosion visual outline is more visible.
    • Increased the volume of the Phinisher.

16 November 2022

  • Lunge
    • Hitbox size reduced from 6x6x10 studs to 5x5x5 studs.

1 November 2022

Playtest 4 - 28 October 2022

  • Lunge
    • Grab distance increased.

24 September 2022

  • Blade Beam
    • Thrust damage increased from 8 to 12.
    • Blade projectile damage reduced from 12 * 3 to 10 * 3.
    • Overall, this reduces the total damage from 44 to 42.
  • Lunge
    • NEW EFFECT: Now only does damage to the grabbed target.
    • Hitbox changed from server-side to client-side.
    • Grab duration increased from unknown to unknown seconds + 0.2 seconds.
  • Dolphin Slash
    • NEW EFFECT: No longer flings enemies away from Sword.
    • Hitbox changed from server-side to client-side.
    • Fling height increased from 25 studs to 30 studs.

27 August 2022

  • Blade Beam
    • Thrust damage reduced from 10 to 8.
    • Blade damage reduced from 16 * 3 to 12 * 3.
    • BUG FIX: No longer does more damage than intended.

26 August 2022

  • Spirit of the Sword
    • Renamed from Shielding.
    • Shield gained per hit increased from 6 to 7.
  • Slash
    • First swing damage increased from 12 to 14.
    • Second swing damage increased from 16 to 18.
  • Blade Beam
    • Renamed from Pierce.
    • NEW EFFECT: Both the thrust and blades now pierces Boombox's Forcefield and shields.
  • Lunge
    • Cooldown reduced from 8 seconds to 6 seconds.
  • All-Mighty Axle Arc
    • Renamed from Sword Toss.
    • NEW EFFECT: Now does 10 damage if the sword sticks to an enemy.

15 May 2022

19 April 2022

18 April 2022

  • General additions and changes
    • BUG FIX: Sword no longer deals more damage than intended.

17 April 2022

16 April 2022

  • General additions and changes
    • The Stuck Sword badge was added to the game.

20 February 2022

  • Slash
    • First swing damage reduced from 7 to 6.
    • Second swing damage reduced from 10 to 8.
  • Blade Beam
    • Blade damage reduced from 10 * 3 to 8 * 3.
  • Lunge
    • Cooldown increased from 6 seconds to 8 seconds.

References


Characters
Phighters
Melee
SwordSkateboardBiograftKatanaBan Hammer
Ranged
RocketSlingshotHyperlaserShurikenScythe
Support
MedkitBoomboxSubspaceVine Staff
Other
Swords
DarkheartFirebrandGhostwalkerIcedaggerIlluminaVenomshankWindforce
NPCs
Broker DollDomGhosdeeriGraffitiLightbloxLord Pwnatious "Moneybags" the IIIMx. BotPaint BuckétRainbeauRogerSpray PaintThe BrokerThe DollmakerTrafficValkVoid StarZuka
Miscellaneous
CarnageDuckyGravSparklesUniWarp