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Sword From PHIGHTING! Wiki
This Phighter has recently had balance changes that may not yet be reflected in this article. Take care when reading through their abilities!
Sword is a melee Phighter. He was released on 19 February 2022 with Playtest 1 .
Overview
Sword is a melee Phighter that plays as a jack-of-all-trades in his category. He boasts decent mobility, high melee damage and decent bulk. He performs well in close quarters, but has limited options at ranged combat. Even with this, Sword can still maneuver well with his abilities and can even perform crowd control with his Phinisher.
Abilities
Damaging enemies or being damaged charges a meter. When charged, press R or touch the center of your screen to power up your next ability.
Max. meter: 100 pointsDamage to charge conversion: 50% of damage taken
Damage from empowered abilities cannot contribute to the meter.
Empowered abilities do not have a cooldown, though using an empowered ability will put the unpowered version on cooldown.
There's nothing here yet...
Swing your sword forward and back.
Damage: 13Swing rate: 0.3 + 0.6 secondsMeter charge: +10
The second hit can be canceled.
There's nothing here yet...
Fire a slash which travels through enemies and shields. When empowered, the beam will boomerang and deal aoe damage when an enemy is hit.
Unpowered: Damage: 15 Projectile speed: --- Meter charge: +5 Range: ∞ Windup: 0.3 seconds Cooldown: 8 seconds
Empowered: Damage: 20 (projectile) / 15 (AoE) Projectile speed: --- Range: --- (initial) / ∞ (returning) Windup: 0.3 seconds
Can pierce through walls.
Empowered Blade Beam will gradually redirect itself towards Sword as it returns.
There's nothing here yet...
Jump up, swinging your sword and sending enemies around you upwards. When empowered, pull all enemies in before spinning upwards.
Unpowered: Damage: 15 Meter charge: +5 Hitbox size: 30x12x30 Fling force: 30 studs Cooldown: 6 seconds
Empowered: Damage: 15 (initial) + 8 * 3 (spins) Hitbox size: 30x12x30 Fling force: 30 studs Slow penalty: 30% Bound penalty: 100%
The three spins of empowered Dolphin Slash do not have a hitbox; instead, they are guaranteed to damage enemies hit by the initial swing.
There's nothing here yet...
Dash forwards and swing your sword. When empowered, the first enemy hit will be pinned and brought with you.
Unpowered: Damage: 15 Meter charge: +5 Dash distance: 50 studs Cooldown: 8 seconds
Empowered: Damage: 20 Stun duration: remaining Lunge duration Grab duration: 0.5 seconds Dash distance: 60 studs Windup: 0.4 seconds
Unpowered Lunge can be canceled by using other abilities.
When canceling with Slash, Lunge's hitbox will linger for 0.1 more seconds.
Abilities cannot be used during empowered Lunge.
Enemies hit by empowered Lunge while another enemy is already pinned will be dealt 15 damage.
There's nothing here yet...
Click to throw your sword which sticks onto anything it touches and explodes after pulsing 3 times. Instantly recharges your meter.
Damage: 25 (direct) + 75 (explosion)Meter charge: Sets to max. (on cast)Reactivation window: 0.75 secondsExplosion speed: 3 secondsKnockback force: 30 (explosion)Phinisher points: 75
Damage from All-Mighty Axle Arc cannot generate Phinisher points.
Projectile is affected by gravity.
Sword cannot use any abilities until his sword returns to him after exploding.
Will not continue to cast if Sword dies before throwing the sword.
If Sword dies before the sword hits an enemy or the environment, the sword will disappear.
There's nothing here yet...
Strategy
-
Ability usage
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Counterplay against Sword
-
Trivia
General:
Development:
Sword's abilities and appearance are inspired by Marth and Ike from the Fire Emblem franchise.
In particular, his Q ability, Dolphin Slash is a reference to the same move used by Marth in Super Smash Bros. Melee .
Additionally, his Phinisher line is a direct reference to one of Ike's taunts in the Super Smash Bros. series.
Sword is the first Phighter to be developed. Sword was developed alongside the core gameplay systems used in PHIGHTING!, which took one month to complete.
Moon Animator was used to animate the cape rather than Blender as Roblox Studio had issues importing it.[1]
Skins:
Marshmallow Sword is a community contributed skin created by HattsOff_TheHatt.
The skin placed 1st in the 2022 Summer Skin Contest.
Follower Sword is based on Illumina .
19 January 2024
11 August 2023
All-Mighty Axle Arc
Killing an enemy with the stick of mighty axle arc will now anchor the sword in place rather than it falling into the void
18 July 2023
11 July 2023
Slash
Damage adjusted from 14/16 to 15/15
23 June 2023
Received new ability icons.
28 May 2023
Slash
BUG FIX: Particle effects are no longer invisible.
16 April 2023
Sword has received an update voice sound.
The "stuck sword" badge condition was changed from "successfully stick your thrown sword onto an enemy" to "successfully stick your thrown sword onto an enemy and kill them."
All-Mighty Axle Arc
Stuck damage increased from 10 to 25.
12 April 2023
All-Mighty Axle Arc
BUG FIX: Sword projectile now properly despawns if the player leaves or changes Phighters.
8 April 2023
V0.5.0 - 8 April 2023
The Voice Line Update - 1 April 2023
Renamed from Sword to steve.
Dialogue reworked.
All-Mighty Axle Arc
Now plays a voiceline provided by Ike from famous game Fire Emblem.
12 February 2023
8 January 2023
Blade Beam
Cooldown increased from 6 seconds to 8 seconds.
Projectile is less transparent.
Lunge
NEW EFFECT: Pinning an enemy disables Sword's abilities until he touches the ground.
5 January 2023
4 January 2023
Blade Beam
REWORK: Fires a single large slash that pierces players and shields instead of multiple blades.
Renamed from Blade Assault.
Damage changed from 12 + 10 * 3 to 18.
Projectile speed increased from 1 to 2.
1 January 2023
The "Scifi Sword" skin is now obtainable in Crossroads .
13 December 2022
Added new victory dialogue.
27 November 2022
Slash
Damage reduced from 14 + 18 to 14 + 16.
Blade Beam
NEW EFFECT: Blade projectiles no longer pierce shields. The thrust still pierces shields.
Lunge
End lag reduced from 0.75 seconds to 0.5 seconds.
23 November 2022
Dolphin Slash
Cooldown increased from 4 seconds to 6 seconds.
Lunge
Hitbox size increased from 5x5x5 studs to 6x6x6 studs.
End-lag increased from 0.25 seconds to 0.75 seconds.
Dash power reduced from 40 to 27.
Dash force duration increased from 0.3 seconds to 0.5 seconds.
Grab duration reduced from 0.6 seconds to 0.5 seconds.
22 November 2022
20 November 2022
All-Mighty Axle Arc
NEW EFFECT: Now has a 0.75 seconds window before Sword throws his sword.
Casting time increased from 1.5 seconds to 2.25 seconds.
Explosion visual outline is more visible.
Increased the volume of the Phinisher.
16 November 2022
Lunge
Hitbox size reduced from 6x6x10 studs to 5x5x5 studs.
1 November 2022
Playtest 4 - 28 October 2022
24 September 2022
Blade Beam
Thrust damage increased from 8 to 12.
Blade projectile damage reduced from 12 * 3 to 10 * 3.
Overall, this reduces the total damage from 44 to 42.
Lunge
NEW EFFECT: Now only does damage to the grabbed target.
Hitbox changed from server-side to client-side.
Grab duration increased from unknown to unknown seconds + 0.2 seconds.
Dolphin Slash
NEW EFFECT: No longer flings enemies away from Sword.
Hitbox changed from server-side to client-side.
Fling height increased from 25 studs to 30 studs.
27 August 2022
Blade Beam
Thrust damage reduced from 10 to 8.
Blade damage reduced from 16 * 3 to 12 * 3.
BUG FIX: No longer does more damage than intended.
26 August 2022
Spirit of the Sword
Renamed from Shielding.
Shield gained per hit increased from 6 to 7.
Slash
First swing damage increased from 12 to 14.
Second swing damage increased from 16 to 18.
Blade Beam
Renamed from Pierce.
NEW EFFECT: Both the thrust and blades now pierces Boombox's Forcefield and shields.
Lunge
Cooldown reduced from 8 seconds to 6 seconds.
All-Mighty Axle Arc
Renamed from Sword Toss.
NEW EFFECT: Now does 10 damage if the sword sticks to an enemy.
15 May 2022
19 April 2022
18 April 2022
General additions and changes
BUG FIX: Sword no longer deals more damage than intended.
17 April 2022
16 April 2022
General additions and changes
The Stuck Sword badge was added to the game.
20 February 2022
Slash
First swing damage reduced from 7 to 6.
Second swing damage reduced from 10 to 8.
Blade Beam
Blade damage reduced from 10 * 3 to 8 * 3.
Lunge
Cooldown increased from 6 seconds to 8 seconds.
References