V0.8.0/Additional Versions: Difference between revisions

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{{:Patch Notes/21 April 2024}}
{{:Patch Notes/21 April 2024}}


==22 April 2024==
== 22 April 2024 ==
{{:Patch Notes/22 April 2024}}
{{:Patch Notes/22 April 2024}}


==23 April 2024==
== 23 April 2024 ==
{{:Patch Notes/23 April 2024}}
{{:Patch Notes/23 April 2024}}


==27 April 2024==
== 27 April 2024 ==
{{:Patch Notes/27 April 2024}}
{{:Patch Notes/27 April 2024}}


==30 April 2024==
== 29 April 2024 ==
{{:Patch Notes/30 April 2024}}
{{:Patch Notes/29 April 2024}}

== 1 May 2024 ==
{{:Patch Notes/1 May 2024}}

== 9 May 2024 ==
{{:Patch Notes/9 May 2024}}

== 13 May 2024 ==
{{:Patch Notes/13 May 2024}}

== 14 May 2024 ==
{{:Patch Notes/14 May 2024}}

== 15 May 2024 ==
{{:Patch Notes/15 May 2024}}

== 20 May 2024 ==
{{:Patch Notes/20 May 2024}}

== 21 May 2024 ==
{{:Patch Notes/21 May 2024}}

== 22 May 2024 ==
{{:Patch Notes/22 May 2024}}

== 24 May 2024 ==
{{:Patch Notes/24 May 2024}}

== 9 June 2024 ==
{{:Patch Notes/9 June 2024}}

== 10 June 2024 ==
{{:Patch Notes/10 June 2024}}

== 11 June 2024 ==
{{:Patch Notes/11 June 2024}}

== 16 June 2024 ==
{{:Patch Notes/16 June 2024}}

== 17 June 2024 ==
{{:Patch Notes/17 June 2024}}

== 18 June 2024 ==
{{:Patch Notes/18 June 2024}}

== 21 June 2024 ==
{{:Patch Notes/21 June 2024}}

== 25 June 2024 ==
{{:Patch Notes/25 June 2024}}

== 27 June 2024 ==
{{:Patch Notes/27 June 2024}}

== 28 June 2024==
{{:Patch Notes/28 June 2024}}

== 30 June 2024 ==
{{:Patch Notes/30 June 2024}}

Latest revision as of 08:30, 30 June 2024

Main Additional Versions

Below lists the history of additional versions implemented following the release of V0.8.0.


Initial release

8 versions released at 5:11 PM, 5:25 PM, 5:38 PM, 6:02 PM, 6:21 PM, 6:47 PM, 6:55 PM, and 8:54 PM EST.

General additions and changes:

  • Server codes will now keep trying to get a code every 15 seconds if it bugs out, but it allows the rounds to continue without a server codes.
  • Fixed MVP issues.
  • Fixed ping issues.
  • Adjusted how crossroads lighting works so now it just always stays as the player's Phestival team color rather than alternating between the two teams' colors.
  • Contested Conquer point is now a darker color.
  • Removed broken servers.


25 February 2024

2 versions released at 9:08 PM, 9:24 PM, and 10:18 PM EST.

General additions and changes:

Biograft

  • Health to shield ratio changed from 50/75 to 25/100.

Katana

Scythe

  • Eye on the Target
    • Max ammo reduced from 300 to 250.
    • Can only regain 50 ammo in gun mode.
  • Let 'Er Rip
    • Shots before max recoil is reached lowered from 100 to 75.
  • Flat-hat
    • Can now use primary instead of holding or reactivating Flat-hat to send out more projectiles.
  • Bull's-eye
    • Now is pressed to toggle and primary can be used or Bull's-eye can be recast to fire.


26 February 2024

3 versions released at 4:00 PM, 5:24 PM, and 11:35 PM EST.

General additions and changes:

Biograft

  • Increased the volume of Cocoagraft's sound effects.


28 February 2024

1 version released at 1:57 AM EST.

Map changes:

Katana:

Skateboard:

  • Fixed onboard tilt.

Biograft:


29 February 2024

2 versions released at 12:58 AM and 1:18 AM EST.

Shuriken:

  • The Shuri-Lóng skin was added to the game.
    • BUG FIX: Fixed an issue where the beams on Shuri-lóng would not color properly and would be slow to react and move.


2 March 2024

1 version released at 1:37 AM EST.

General additions and changes:

Scythe:

Boombox:

  • Bass Boost / Beat Drop
    • Cooldown increased from 5 seconds to 7 seconds.
  • Raining Tacos
    • Range lowered from 100 studs to 60 studs.
    • No longer inflicts Slow on enemies.
    • No longer grants 75 overshield on cast.
    • Momentum while in Phinisher adjusted to be smoother.


3 March 2024

2 versions released at 2:01 AM and 7:04 PM EST.

General additions and changes:


4 March 2024

This version released at 2:40 AM EST.

General additions and changes:


10 March 2024

This version released at 6:22 PM EDT.

General additions and changes:

Ban Hammer:

  • Litigation
    • Spin speed decreased from one every 0.25 seconds to one every 0.2 seconds.
      • As a result, the maximum number of spins increased from 16 to 20.
    • Final hit now gives 15 shield per enemy.

Biograft

  • Updated Beta Biograft sound effects.

Hyperlaser

  • Updated Yulaser sound effects.

Scythe:

  • All projectiles will now check line of sight from the tip of her gun where the projectiles spawn rather than her torso for hit detection.
  • Let 'Er Rip
  • Bull's-eye
    • Projectile speed increased from 20 to 25.
    • Now recovers 50% of ammo used on hit.
  • Final Serenade
    • Damage increased from 8 per tick to 9 per tick.

Shuriken:

Vine Staff:

  • BUG FIX: Fixed issues with Vine Splash.
  • Updated Vine Splash sound effects.
  • A Thousand Petals
    • BUG FIX: Should now be more consistent with its hitbox through Protecting Overtone and walls.
    • Shooting SFX should now overlap properly rather than cut off.


12 March 2024

1 version released at 2:46 PM EDT.

Ban Hammer:

  • Order
    • NEW EFFECT: Hitting enemies at its center now plays a critical hit sound effect.

Scythe:

Shuriken

Vine Staff


15 March 2024

1 version released at 1:14 AM EDT.

Rocket:

Scythe:

Shuriken:

Slingshot:


27 March 2024

This version released at 12:43 AM EDT.

General additions and changes:

  • Overtime will now trigger in Conquer if the losing team has had control of the zone within the last 2 seconds.
    • The Score Cap now increases if both teams are within a certain amount of points of reaching it. For Annihilate, this amount is 2 points, for Conquer, this amount is 10 points. The score cap will not increase under this condition if one team has already reached the cap.

Ban Hammer:

  • Oathbound
    • Now creates a second explosion around Ban Hammer. Enemies can only be damaged by one explosion, explosions from Ban Hammer take priority over explosions from souls.
    • Explosions from souls no longer have a pull force.
    • Pull force of explosions from Ban Hammer increased from 10 to 15.

Biograft:

  • Overdrive
      • Hitpoints no longer decay while active.
      • Now has a base duration of 8 seconds.
      • Kills grant an additional 2 seconds to the duration, and assists grant 1 second.
      • Automatically creates an explosion around Biograft once the Phinisher ends or if Biograft dies during it.
      • End explosion damage no longer scales off of health and is now consistently 30.
      • Biograft takes 20 self-damage once the Phinisher ends.
      • The heat bar of Power of Biograft / Heat now visually drains during the Phinisher to represent the remaining duration.

Boombox:

Medkit:

Scythe:

  • Hitpoints adjusted from 100 to 75 Health and from 50 to 75 Shield.
  • BUG FIX: Fixed an issue where the ammo count upon respawning was inconsistent.


30 March 2024

This version released at 2:46 PM EDT.

General additions and changes:

  • /limit can now be used in private servers to enable/disable class limits.


6 April 2024

2 versions released at 5:16 PM and 6:56 PM EDT.

General additions and changes:

  • Allies now have an arrow pointing at them that can be seen through walls.
  • Any deaths now have an X indicator that can be seen through walls.
  • When a score cap is broken from the enemy team reaching the cap and breaking the timer, the enemy team gains 50 Phinisher charge.
  • Adjusted how damage is remembered to make kills from damaging calculated properly.
  • The team with less points will now gain 1 Phinisher charge every 0.75 seconds rather than every 1 second.
  • Adjusted server lists not displaying servers properly.

Ban Hammer:

  • Order
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).
  • Deposition
    • Adjusted Y force to make up for the new gravity change (from 20 -> 15 on launch and 20 -> 10 when landing).
  • Judgement
    • BUG FIX: Fixed issue where ragdolls dying from Judgement would not be flung.

Boombox:

  • Bass Boost / Beat Drop
    • Adjusted Y force to make up for the new gravity change (from 25 -> 22).
  • Raining Tacos
    • Adjusted Y force to make up for the new gravity change (from base 15 -> base 12).

Hyperlaser:

  • Piercing Ray
    • First hit Slow debuff increased from 50% to 75%.
    • First hit Slow debuff duration decreased from 1s to 0.75s.
    • Second hit no longer applies Slow debuff.
    • Second hit damage decreased from 30 to 20.
  • Voltaic Phase
    • Damage threshold increased to 10 damage instead of 1.
    • Fixed issues.
  • Eviscerating Ray
    • Automatically reloads ammo on cast.

Medkit:

Rocket:

  • Charged Blast
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).
  • Liftoff
    • Adjusted Y force to make up for the new gravity change (from 35 -> 30).

Scythe:

  • Chasing Flourish
    • Adjusted Y force to make up for the new gravity change (from 15 -> 10).

Shuriken:

  • As Fast as the Wind
    • Adjusted Y force on perch jump to make up for the new gravity change (from 18 -> 15).

Skateboard:

  • STUNTISH!!
    • Adjusted Y force to make up for the new gravity change (from 10 -> 8).

Subspace:

  • Fallen Star
    • Adjusted Y force to make up for the new gravity change (from 25 -> 20).

Sword:

  • Dolphin Slash
    • Adjusted Y force to make up for the new gravity change (from 25 -> 22).
    • Adjusted Y force on enemies to make up for the new gravity change (from 30 -> 20).


8 April 2024

2 versions released at 4:01 PM and 10:25 PM EDT.

General additions and changes:

  • BUG FIX: Fixed an issue where server sided hitboxes without player ownership (Rob The ROBLOX Bank C4 explosion, Firebrand pillars, etc.) would not deal damage properly and sometimes make a player invincible.
  • Added Colosseo, which can only be forced in Private Servers.


9 April 2024

1 version released at 12:43 AM EDT.

General additions and changes:


10 April 2024

1 version released at 11:53pm EDT.

General additions and changes:

  • BUG FIXES: General fixes to Payload.
  • NEW MAPS: Added Canada, which can only be forced in Private Servers.


11 April 2024

1 version released at 12:19 AM EDT.


20 April 2024

4 versions released at 2:39 PM, 2:49 PM, 5:01 PM, and 10:37 PM EDT.

General additions and changes:

  • Shield now regenerates at 0.2% of maximum innate shield per tick or 12% per second, at a minimum of 6 shield per second.
  • Slow debuffs and penalties now hard cap at 50% (if not 100%).
  • Pings are now slightly more transparent, last for 3 seconds, and can be used after death.
  • Escort
    • The payload now moves 25% slower.
    • BUG FIX: Fixed an issue where score would display as "inf".
  • Private Servers
    • /fred <username> can now be used to force a player to the red team until disabled.
    • /fblue <username> can now be used to force a player to the blue team until disabled.
    • /fnone <username> can now be used to disable a player's forced team.
    • /fnone can be used to disable all players' forced team.
    • /kick <username> can now be used to kick a player from the server.
    • /sword can now be used to toggle Sword events from occuring.
    • Spectating players in freecam now locks the camera to the player rather than bringing the camera to their torso. The camera can be rotated freely by clicking, and X can be used to disconnect from the player.

Katana:

  • Foul Counter
    • BUG FIX: Fixed issue where Foul Counter would calculate damage taken incorrectly.

Medkit:

Shuriken:


21 April 2024

3 versions released at 12:34 AM, 7:13pm, and 11:24 PM EDT.

General additions and changes:

  • A "FIRST BLOOD!" kill bonus now appears when getting the first kill of a match.
  • BUG FIX: Fixed a bug where damage counted as kills in private servers.

Ban Hammer:

  • Added new dialogue lines for first bloods, revenges, shutdowns, and resurrects.

Boombox:

  • Added new dialogue lines for first bloods, revenges, shutdowns, and resurrects.


22 April 2024

1 version released at 12:31 AM EDT.

Rocket:

  • Added new choose animation, animated by raddoob.

Scythe:

  • Added new dialogue lines for first bloods, revenges, shutdowns, and resurrects.


23 April 2024

1 version released at 12:08 AM EDT.

General additions and changes:

  • Raised minimum damage for kill credit to 50.
  • BUG FIX: Fixed damage counting as kills affecting kills in a players KDA.

Scythe:

  • Added new dialogue lines for first bloods, revenges, shutdowns, and resurrects.


27 April 2024

2 versions released at 3:56 PM and 10:44 PM EDT.

General additions and changes:

  • Fixed a memory leak issue.
  • Added a heal indicator:
    • Healing allies plays a sound effect and flashes a green hitmarker.
    • A player's screen flashes green when they are healed similarly to when they are damaged.
    • Increased volume of heal indicator SFX.
  • Adjusted hit indicator SFX.
    • Hit sounds now replicate to the player's client properly.
  • Forcefield duration from respawning increased from 1.5 seconds to 3 seconds.


29 April 2024

This version released at 12:31 AM EDT.

Katana:

  • Thread Tow
    • Adjusted to be less affected by latency in private servers.

Sword:

  • Lunge
    • Adjusted to be less affected by latency in private servers.


1 May 2024

This version released at 10:32 PM EDT.

General additions and changes:


9 May 2024

2 versions released at 12:02 AM and 10:23 PM EDT.

--- All changes listed are private server exclusive ---

General additions and changes:

  • Added new kill SFX composed by BanicAttack.
  • Fixed kills from damage not registering.

Ban Hammer:

  • Order
    • Order now activates upon hitting the ground.
  • Deposition
    • BUG FIX: No longer softlocks the player in the falling animation despite having landed.
    • Cooldown decreased from 12s to 10s.
    • Deposition now has an increased angle limit.
    • Abilities can now be used to cancel Deposition mid-flight.

Hyperlaser:

  • Hyper Ray
    • Bodyshot damage increased from 20 to 25.
  • Voltaic Grenade
    • Slow debuff decreased to 20%, but duration increased to 1.75s.
    • Projectile speed increased by 25%.

Katana:

  • Looming Misfortune
    • Slow debuff increased to 4% per Looming Misfortune stack.
    • Slow debuff increased to 8% per Looming Misfortune stack upon activation.
  • Foul Counter
    • BUG FIX: Fixed issue where Foul Counter wouldn't work properly.
  • Soul Splicer
    • Soul Splicer now has a circular hitbox.
    • Now deals 10 extra damage before calculating hitpoint average.

Rocket:

  • Eager Rocketeer
    • While under the effects of Haste from his passive, Rocket Shot has a 50% cooldown reduction.
    • No longer activates on assists.
    • No longer reloads on kill.

Scythe:

  • Adjusted positioning of all bullet spawns.
  • Now gains ammo from Harvest and Chasing Flourish even when not hitting passive-assigned target.
  • Let 'Er Rip
    • Let 'Er Rip now loses control faster, but has a lower max spread and recovers after 0.4s rather than 0.5s
  • Bull's-eye
    • Is now a hitscan attack rather than projectile.
    • Max damage decreased from 50 to 40.
    • Max charge time decreased from 1.5s to 1.25s (shot can still be held for 1.5s).

Slingshot:

  • Sling Shot
    • Sling Shot can now be cancelled by using any ability.
    • Minimum charge increased from 0.05s to 0.2s.
    • Now holds charge while dashing.

Subspace:

  • Lowered almost all move endlag.
  • Maximum Vulnerable decreased from 75 to 50.


13 May 2024

4 versions released at 1:26 AM, 10:46 PM, 11:26 PM and 11:46 PM EDT.

--- All changes listed are private server exclusive---

Ban Hammer:

  • Deposition
    • BUG FIX: Fixed issue where Deposition would randomly softlock players.

Katana:

  • Foul Counter
    • BUG FIX: Fixed issue where Foul Counter wouldn't properly absorb enemy damage and send it back.

Medkit:

  • Divine Resurrection
    • Divine Resurrection now sets revived players' HP at 50% of their max health (shield included) instead of at 75 health points.
    • BUG FIX: Fixed bug where Divine Resurrection would give revived players more maximum health points than their starting values.

Rocket:

  • Abilities renamed and ability descriptions adjusted.
  • Eager Rocketeer
    • Fixed issues.


14 May 2024

3 versions released at 1:06 AM, 8:25 AM and 11:10 PM EDT.

General additions and changes:

Ban Hammer:

Rocket:

  • Eager Rocketeer
    • Adjusted passive Haste to 25% and increased duration to 4 seconds.
    • BUG FIX: Fixed bug where Eager Rocketeer wouldn't be triggered by kills via damage.


15 May 2024

This version released at 9:54 AM EDT.

General additions and changes:

  • Added damage and heal visual effects.


20 May 2024

3 versions released at 6:45 PM, 7:16 PM, and 11:24 PM EDT.

Katana:

  • Spirit Cleanse
    • BUG FIX: Fixed issue where swing force would not last long enough.
  • Soul Splicer
    • Soul Splicer second damage hit decreased from 35 to 25.
    • No longer requires line of sight to hit.
    • Added particles.
    • BUG FIX: Fixed an issue where Soul Splicer would not work.

Rocket:

Subspace:

Vine Staff:


21 May 2024

This version released at 9:21 PM EDT.

General additions and changes:

  • Improved camera zooming as well as saving FoV settings after zooming in with shift or changing character.


22 May 2024

This version released at 12:15 AM EDT.

General additions and changes:

Boombox:

  • Added ability icons.

Medkit:

  • Added ability icons.


24 May 2024

3 versions released 12:23 AM, 2:28 PM and 11:26 PM EDT.

General additions and changes:

Biograft:

  • Added ability icons.

Hyperlaser:

  • Added ability icons.

Katana:

  • Added ability icons.

Scythe:

  • BUG FIX: Fixed bug where Scythe would get softlocked.

Shuriken:

  • Added ability icons.

Skateboard:

  • Added ability icons.

Slingshot:

  • Added ability icons.

Subspace:

  • Added ability icons.

Vine Staff:

  • Added ability icons.


9 June 2024

3 versions released at 4:29 PM, 6:07 PM and 11:17 PM EDT.

General additions and changes:

  • Added a new voting screen (modeled by avonot).
    • Added new map-specific Dom and Valk dialogue during voting.
  • Added new /bonus command to private servers to enable/disable bonus rounds.
  • Sword and bonus rounds are now automatically disabled in pro servers
  • Small adjustments to ROBLOX Laundromat.
  • BUG FIX: Fixed MVP screen.
  • BUG FIX: Fixed damage counting as kills not registering properly.

Hyperlaser:

  • Voltaic Phase
    • BUG FIX: Fixed teleport cancel damage threshold not working properly.

Katana:

Vine Staff:

  • Particle optimizations.
    • Projectile speed increased from 10 to 12.
    • Initial position offset lowered from 8 to 6


10 June 2024

2 versions released at 9:34 AM and 12:46 PM EDT.

General additions and changes:

  • Reduced the chance of Bonus rounds appearing from 10% to 5%.

Biograft:

  • Added dialogue.

Hyperlaser:

  • Added dialogue.


11 June 2024

This version released at 8:16 PM EDT.

General additions and changes:


16 June 2024

Five versions released at 12:27 AM, 01:06 AM, 01:30 AM, 01:48 AM, and 11:45 PM EDT in private servers only.

General additions and changes:

  • Shield now requires 6 seconds without receiving damage rather than 8 to start regenerating.

Boombox:

Hyperlaser:

  • Piercing Ray
    • BUG FIX: Should now properly pierce and damage enemies through shields.

Katana:

  • Calamity Slice
    • Reverted previous force changes so that force now applies after being swung.
    • Calamity Slice now pushes Katana slightly forward during ability windup.
    • Adjusted how push force slows gradually over time.
    • Push force lowered from 18 to 12.
    • All push force created by Calamity Slice can now be redirected.
  • Soul Splicer

Rocket:

  • Reloading now reloads 1 ammo at a time rather than instantly reloading the maximum 8.
    • Ammo reload time reduced from 1 second to 0.3 second.
    • Reloading no longer puts Rocket Shot back onto cooldown.
    • After reloading, there is now a 0.25 second delay before being able to use Rocket Shot.
    • Pressing the reload key will automatically reload 1 ammo at a time until ammo is full or an ability is used.
  • Eager Rocketeer
    • Haste increased from 25% to 30%.
    • Eliminations now instantly reload 4 ammo rather than fully reloading.
  • Grand Cannonade
    • Now brings Rocket back to the maximum 8 ammo after use.

Skateboard:

  • BUG FIX: Passive ram damage no longer registers when dead.
  • STUNTISH!!
  • Tricks now no longer deal damage unless KICK 'EM!! is used after one before landing.
  • Trick hitbox has been changed to be client-sided.
  • Non-damaging tricks no longer produce particles upon landing.
  • KICK 'EM!!
    • Cooldown while on board reduced from 5 seconds to 3 seconds.
    • Damage while on board reduced from 15 to 8.
    • No longer boosts a trick if used immediately before one.
    • Added a particle and sound effect when used after a trick.
  • THE COOL, RAD, COFFIN!!
    • Now uses client-sided hitboxes.

Shuriken:

  • Traverse the Horizon
    • BUG FIX: Now properly detects damage during ability wind-up, allowing it to be cancelled if Shuriken is damaged during casting.

Slingshot:

  • Sidestep
    • Now waits for Slingshot to be grounded before starting its cooldown.

Subspace:


17 June 2024

Two versions released at 12:17 AM, and 02:02 AM EDT in private servers only.

Skateboard:

  • STUNTISH!!
    • Tricks not boosted by KICK 'EM!! will now deal ram damage in a 10x10 area and put ram damage on cooldown.
    • Hitbox of tricks boosted by KICK 'EM!! lowered from 20x20 to 15x15.
  • KICK 'EM!!
    • Hitbox height increased from 8 to 10.


18 June 2024

This version released at 12:47 AM EDT.

General additions and changes:

  • All experimental patches from 16 June and 17 June have been released to public servers.


21 June 2024

5 versions released at 06:58 PM, 08:43 PM, 09:13 PM, 09:52 PM, and 11:33 PM EDT in private servers only.

General additions and changes:

  • Freecam
    • Pressing 1-0 to transition between players now moves more smoothly.
    • Pressing X while focused on a player while exits their view smoothly.
    • Clicking while following a player will adjust the point of view smoothly.
    • Camera panning is slightly faster.
    • All smooth freecam movements can be toggled by pressing L.
    • BUG FIX: Fixed an issue with freecam where the Conquer zone would always default to the blue team's color.
    • BUG FIX: Fixed issues with freecam when a followed player dies.

Medkit:

  • Added new Curing Cartridge and Fan the Hammer SFX for each skin including default.
  • Added new Crystalize and Divine Resurrection SFX for 7MK0.
  • Changed icon when hovering over allies.
  • Crystalize
    • Travel time reduced from 0.82 seconds to 0.5 seconds.
    • Crystalize can now activate as long as 0.75 seconds have passed.
    • Healing received from passive will reach a cap of 20 after being on cooldown for 3 seconds.
      • At least 1 health point needs to be generated during the cooldown period before Crystalize can be activated again.
  • Curing Cartridge
    • Added new VFX.
    • Fire rate adjusted from 0.6 seconds to 0.75 seconds.
    • Increased damage and healing:
      • Increased damage from 5 to 8 (body shot) and 10 to 16 (headshot).
      • Increased healing from 6 to 8 (body shot) and 12 to 16 (headshot).
    • No longer locks onto allies.

Slingshot:


25 June 2024

This version released at 10:07 PM EDT.

General additions and changes:

  • All experimental patches from 21 June have been released to public servers.

Hyperlaser:

Medkit:

Scythe:


27 June 2024

This version released at 01:56 PM EDT.

Biograft:

  • Overdrive
    • BUG FIX: Overdrive is now 125 Phinisher points as intended instead of 100 Phinisher points.

Medkit:

  • Curing Cartridge
    • Headshot hitbox increased from a single ray to four rays.
    • Now has a 3x3 hitbox that can only hit allies.


28 June 2024

This version released at 06:21 PM EDT in private servers only.

Skateboard:


30 June 2024

This version released at 05:32 AM EDT.

General additions and changes:

  • Added a cap of 5000 for XP required to reach the next level. All players past level 197, where the XP cap starts, have had their level and Bux appropriately updated.
  • Added 5 Titles for reaching 100-level milestones from 600 to 1000.
  • Added Sword Fighting Tournament for testing in private servers.